HISE Logo Forum
    • Categories
    • Register
    • Login

    Ad Hoc Code Sign Error OSX

    Scheduled Pinned Locked Moved General Questions
    32 Posts 5 Posters 1.2k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Matt_SFM
      Matt_SF @DanH
      last edited by

      @danh nope, catalina

      Develop branch
      Win10 & VS17 / Ventura & Xcode 14. 3

      1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @DanH
        last edited by

        @danh said in Ad Hoc Code Sign Error OSX:

        If only we could find the issue...

        Probably a problem with the template generator in HISE, should be an easy fix

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        DanHD 1 Reply Last reply Reply Quote 0
        • DanHD
          DanH @d.healey
          last edited by

          @d-healey As in it's setting the Runtime to the wrong setting?

          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
          https://dhplugins.com/ | https://dcbreaks.com/
          London, UK

          Matt_SFM 2 Replies Last reply Reply Quote 0
          • Matt_SFM
            Matt_SF @DanH
            last edited by

            @danh I can't check it now but search for the setting here :

            HISE/hi_backend/backend/ProjectTemplate.cpp
            HISE/hi_backend/backend/StandaloneProjectTemplate.cpp

            I'll try to test it tonight and see if it works

            Develop branch
            Win10 & VS17 / Ventura & Xcode 14. 3

            1 Reply Last reply Reply Quote 1
            • Matt_SFM
              Matt_SF @DanH
              last edited by

              @danh It couldn't be simpler : go into these files :

              HISE/hi_backend/backend/ProjectTemplate.cpp
              HISE/hi_backend/backend/StandaloneProjectTemplate.cpp

              and search for hardenedRuntime=\"1\".

              Change 1 to 0, recompile HISE and you're done, it's working just fine :thumbs_up:

              Develop branch
              Win10 & VS17 / Ventura & Xcode 14. 3

              orangeO 1 Reply Last reply Reply Quote 0
              • orangeO
                orange @Matt_SF
                last edited by orange

                AFAIK, the Hardened Runtime is a must for the notarization. So disabling it isn't a good way to go.

                There should be a fix without disabling it.

                develop Branch / XCode 13.1
                macOS Monterey / M1 Max

                Matt_SFM d.healeyD 3 Replies Last reply Reply Quote 0
                • Matt_SFM
                  Matt_SF @orange
                  last edited by

                  @orange ok thanks for the info ! I'll try to notarize a plugin later to see what happens. If really this isn't the solution, we'll still be able to compile projects by loading the projucer file in xcode, so this is not a big issue.

                  Develop branch
                  Win10 & VS17 / Ventura & Xcode 14. 3

                  1 Reply Last reply Reply Quote 1
                  • Matt_SFM
                    Matt_SF @orange
                    last edited by

                    @orange

                    compile projects by loading the projucer file in xcode

                    Just thought that setting the value to 0 instead of 1 = setting the parameter to 'disabled' in the projucer file, so both solutions are the same. I'll take a look later

                    Develop branch
                    Win10 & VS17 / Ventura & Xcode 14. 3

                    DanHD 1 Reply Last reply Reply Quote 0
                    • DanHD
                      DanH @Matt_SF
                      last edited by

                      @matt_sf just tested. Making the changes you suggested works and notarizes ok. I used @d-healey's app to do so. Hopefully this fixes it :) :crossed_fingers:

                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                      https://dhplugins.com/ | https://dcbreaks.com/
                      London, UK

                      1 Reply Last reply Reply Quote 2
                      • d.healeyD
                        d.healey @orange
                        last edited by

                        @orange I believe you can enable it during notarization but doing it during compilation makes xcode go funky.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        orangeO 1 Reply Last reply Reply Quote 0
                        • LindonL
                          Lindon
                          last edited by

                          OK, So I'm getting this too now on :

                          HISE 14th Feb build
                          MacOS Mojave
                          Intel chip
                          XCode 10.2.1

                          ..I will go set the flag... but I think it probably needs doing as a default...

                          HISE Development for hire.
                          www.channelrobot.com

                          d.healeyD 1 Reply Last reply Reply Quote 1
                          • d.healeyD
                            d.healey @Lindon
                            last edited by

                            @lindon said in Ad Hoc Code Sign Error OSX:

                            but I think it probably needs doing as a default...

                            Yes I agree @Matt_SF can you make a pull request for this?

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            DanHD 1 Reply Last reply Reply Quote 1
                            • orangeO
                              orange @d.healey
                              last edited by orange

                              @d-healey Apple says:

                              "To upload a macOS app to be notarized, you must enable the Hardened Runtime capability."
                              

                              You can also read these:

                              Link Preview Image
                              Notarizing macOS software before distribution | Apple Developer Documentation

                              Give users even more confidence in your macOS software by submitting it to Apple for notarization.

                              favicon

                              Apple Developer Documentation (developer.apple.com)

                              Link Preview Image
                              Hardened Runtime | Apple Developer Documentation

                              Manage security protections and resource access for your macOS apps.

                              favicon

                              Apple Developer Documentation (developer.apple.com)

                              @danh said in Ad Hoc Code Sign Error OSX:

                              @matt_sf just tested. Making the changes you suggested works and notarizes ok.

                              Have you checked it on the computers of the other users? Does it pass the notarization in these computers too?

                              Also since it works, for now, it doesn't mean that you won't get any errors in the forthcoming macOS versions or on the other users. Because Apple suggests using the Hardened Runtime enabled.

                              develop Branch / XCode 13.1
                              macOS Monterey / M1 Max

                              DanHD d.healeyD 2 Replies Last reply Reply Quote 0
                              • DanHD
                                DanH @orange
                                last edited by

                                @orange I might be wrong but isn't it the case that you can't notarize a component / vst. You notarize the .pkg that you supply them in.

                                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                https://dhplugins.com/ | https://dcbreaks.com/
                                London, UK

                                orangeO 1 Reply Last reply Reply Quote 0
                                • DanHD
                                  DanH @d.healey
                                  last edited by

                                  @d-healey said in Ad Hoc Code Sign Error OSX:

                                  can you make a pull request for this?

                                  I'd perhaps urge caution - on Big Sur my other machine didn't have an issue, so this could potentially break on more recent versions of osx.

                                  In fact why don't I test that now...

                                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                  https://dhplugins.com/ | https://dcbreaks.com/
                                  London, UK

                                  Matt_SFM 1 Reply Last reply Reply Quote 0
                                  • orangeO
                                    orange @DanH
                                    last edited by orange

                                    @danh said in Ad Hoc Code Sign Error OSX:

                                    @orange I might be wrong but isn't it the case that you can't notarize a component / vst. You notarize the .pkg that you supply them in.

                                    The Hardened Runtime requirement is for the executables mainly. So standalone apps (exported from the Hise) will definately need it. But I believe that it could be needed for the plugins too.

                                    develop Branch / XCode 13.1
                                    macOS Monterey / M1 Max

                                    1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey @orange
                                      last edited by

                                      @orange You don't need to do it through XCode. If you codesign via the command line (which is what my app does) you can use --options runtime to enable the hardened runtime during signing.

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      1 Reply Last reply Reply Quote 1
                                      • Matt_SFM
                                        Matt_SF @DanH
                                        last edited by Matt_SF

                                        @danh said in Ad Hoc Code Sign Error OSX:

                                        In fact why don't I test that now...

                                        I'm not available right now, but if you want we can exchange test plugins this evening to see what happens...

                                        EDIT : if that works I'll make a pull request

                                        Develop branch
                                        Win10 & VS17 / Ventura & Xcode 14. 3

                                        DanHD 1 Reply Last reply Reply Quote 0
                                        • DanHD
                                          DanH @Matt_SF
                                          last edited by

                                          @matt_sf I ran into an error whilst trying to build latest develop which I hadn’t seen before so I’ve left it for now 😂

                                          It’s never easy!!

                                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                          https://dhplugins.com/ | https://dcbreaks.com/
                                          London, UK

                                          1 Reply Last reply Reply Quote 1
                                          • First post
                                            Last post

                                          26

                                          Online

                                          1.8k

                                          Users

                                          12.0k

                                          Topics

                                          104.1k

                                          Posts