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    Ad Hoc Code Sign Error OSX

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    • DanHD
      DanH @Matt_SF
      last edited by

      @matt_sf just tested. Making the changes you suggested works and notarizes ok. I used @d-healey's app to do so. Hopefully this fixes it :) :crossed_fingers:

      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
      https://dhplugins.com/ | https://dcbreaks.com/
      London, UK

      1 Reply Last reply Reply Quote 2
      • d.healeyD
        d.healey @orange
        last edited by

        @orange I believe you can enable it during notarization but doing it during compilation makes xcode go funky.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        orangeO 1 Reply Last reply Reply Quote 0
        • LindonL
          Lindon
          last edited by

          OK, So I'm getting this too now on :

          HISE 14th Feb build
          MacOS Mojave
          Intel chip
          XCode 10.2.1

          ..I will go set the flag... but I think it probably needs doing as a default...

          HISE Development for hire.
          www.channelrobot.com

          d.healeyD 1 Reply Last reply Reply Quote 1
          • d.healeyD
            d.healey @Lindon
            last edited by

            @lindon said in Ad Hoc Code Sign Error OSX:

            but I think it probably needs doing as a default...

            Yes I agree @Matt_SF can you make a pull request for this?

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            DanHD 1 Reply Last reply Reply Quote 1
            • orangeO
              orange @d.healey
              last edited by orange

              @d-healey Apple says:

              "To upload a macOS app to be notarized, you must enable the Hardened Runtime capability."
              

              You can also read these:

              Link Preview Image
              Notarizing macOS software before distribution | Apple Developer Documentation

              Give users even more confidence in your macOS software by submitting it to Apple for notarization.

              favicon

              Apple Developer Documentation (developer.apple.com)

              Link Preview Image
              Hardened Runtime | Apple Developer Documentation

              Manage security protections and resource access for your macOS apps.

              favicon

              Apple Developer Documentation (developer.apple.com)

              @danh said in Ad Hoc Code Sign Error OSX:

              @matt_sf just tested. Making the changes you suggested works and notarizes ok.

              Have you checked it on the computers of the other users? Does it pass the notarization in these computers too?

              Also since it works, for now, it doesn't mean that you won't get any errors in the forthcoming macOS versions or on the other users. Because Apple suggests using the Hardened Runtime enabled.

              develop Branch / XCode 13.1
              macOS Monterey / M1 Max

              DanHD d.healeyD 2 Replies Last reply Reply Quote 0
              • DanHD
                DanH @orange
                last edited by

                @orange I might be wrong but isn't it the case that you can't notarize a component / vst. You notarize the .pkg that you supply them in.

                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                https://dhplugins.com/ | https://dcbreaks.com/
                London, UK

                orangeO 1 Reply Last reply Reply Quote 0
                • DanHD
                  DanH @d.healey
                  last edited by

                  @d-healey said in Ad Hoc Code Sign Error OSX:

                  can you make a pull request for this?

                  I'd perhaps urge caution - on Big Sur my other machine didn't have an issue, so this could potentially break on more recent versions of osx.

                  In fact why don't I test that now...

                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                  https://dhplugins.com/ | https://dcbreaks.com/
                  London, UK

                  Matt_SFM 1 Reply Last reply Reply Quote 0
                  • orangeO
                    orange @DanH
                    last edited by orange

                    @danh said in Ad Hoc Code Sign Error OSX:

                    @orange I might be wrong but isn't it the case that you can't notarize a component / vst. You notarize the .pkg that you supply them in.

                    The Hardened Runtime requirement is for the executables mainly. So standalone apps (exported from the Hise) will definately need it. But I believe that it could be needed for the plugins too.

                    develop Branch / XCode 13.1
                    macOS Monterey / M1 Max

                    1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @orange
                      last edited by

                      @orange You don't need to do it through XCode. If you codesign via the command line (which is what my app does) you can use --options runtime to enable the hardened runtime during signing.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      1 Reply Last reply Reply Quote 1
                      • Matt_SFM
                        Matt_SF @DanH
                        last edited by Matt_SF

                        @danh said in Ad Hoc Code Sign Error OSX:

                        In fact why don't I test that now...

                        I'm not available right now, but if you want we can exchange test plugins this evening to see what happens...

                        EDIT : if that works I'll make a pull request

                        Develop branch
                        Win10 & VS17 / Ventura & Xcode 14. 3

                        DanHD 1 Reply Last reply Reply Quote 0
                        • DanHD
                          DanH @Matt_SF
                          last edited by

                          @matt_sf I ran into an error whilst trying to build latest develop which I hadn’t seen before so I’ve left it for now 😂

                          It’s never easy!!

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

                          1 Reply Last reply Reply Quote 1
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