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    Ad Hoc Code Sign Error OSX

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    • DanHD
      DanH @Matt_SF
      last edited by

      @matt_sf ok gotcha. Thanks loads for the help. Definitely more time consuming than using @d-healey 's app!!

      If only we could find the issue...

      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
      https://dhplugins.com/ | https://dcbreaks.com/
      London, UK

      d.healeyD 1 Reply Last reply Reply Quote 0
      • DanHD
        DanH @Matt_SF
        last edited by

        @matt_sf are you on Mojave as well?

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        Matt_SFM 1 Reply Last reply Reply Quote 0
        • Matt_SFM
          Matt_SF @DanH
          last edited by

          @danh nope, catalina

          Develop branch
          Win10 & VS17 / Ventura & Xcode 14. 3

          1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @DanH
            last edited by

            @danh said in Ad Hoc Code Sign Error OSX:

            If only we could find the issue...

            Probably a problem with the template generator in HISE, should be an easy fix

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            DanHD 1 Reply Last reply Reply Quote 0
            • DanHD
              DanH @d.healey
              last edited by

              @d-healey As in it's setting the Runtime to the wrong setting?

              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
              https://dhplugins.com/ | https://dcbreaks.com/
              London, UK

              Matt_SFM 2 Replies Last reply Reply Quote 0
              • Matt_SFM
                Matt_SF @DanH
                last edited by

                @danh I can't check it now but search for the setting here :

                HISE/hi_backend/backend/ProjectTemplate.cpp
                HISE/hi_backend/backend/StandaloneProjectTemplate.cpp

                I'll try to test it tonight and see if it works

                Develop branch
                Win10 & VS17 / Ventura & Xcode 14. 3

                1 Reply Last reply Reply Quote 1
                • Matt_SFM
                  Matt_SF @DanH
                  last edited by

                  @danh It couldn't be simpler : go into these files :

                  HISE/hi_backend/backend/ProjectTemplate.cpp
                  HISE/hi_backend/backend/StandaloneProjectTemplate.cpp

                  and search for hardenedRuntime=\"1\".

                  Change 1 to 0, recompile HISE and you're done, it's working just fine :thumbs_up:

                  Develop branch
                  Win10 & VS17 / Ventura & Xcode 14. 3

                  orangeO 1 Reply Last reply Reply Quote 0
                  • orangeO
                    orange @Matt_SF
                    last edited by orange

                    AFAIK, the Hardened Runtime is a must for the notarization. So disabling it isn't a good way to go.

                    There should be a fix without disabling it.

                    develop Branch / XCode 13.1
                    macOS Monterey / M1 Max

                    Matt_SFM d.healeyD 3 Replies Last reply Reply Quote 0
                    • Matt_SFM
                      Matt_SF @orange
                      last edited by

                      @orange ok thanks for the info ! I'll try to notarize a plugin later to see what happens. If really this isn't the solution, we'll still be able to compile projects by loading the projucer file in xcode, so this is not a big issue.

                      Develop branch
                      Win10 & VS17 / Ventura & Xcode 14. 3

                      1 Reply Last reply Reply Quote 1
                      • Matt_SFM
                        Matt_SF @orange
                        last edited by

                        @orange

                        compile projects by loading the projucer file in xcode

                        Just thought that setting the value to 0 instead of 1 = setting the parameter to 'disabled' in the projucer file, so both solutions are the same. I'll take a look later

                        Develop branch
                        Win10 & VS17 / Ventura & Xcode 14. 3

                        DanHD 1 Reply Last reply Reply Quote 0
                        • DanHD
                          DanH @Matt_SF
                          last edited by

                          @matt_sf just tested. Making the changes you suggested works and notarizes ok. I used @d-healey's app to do so. Hopefully this fixes it :) :crossed_fingers:

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

                          1 Reply Last reply Reply Quote 2
                          • d.healeyD
                            d.healey @orange
                            last edited by

                            @orange I believe you can enable it during notarization but doing it during compilation makes xcode go funky.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            orangeO 1 Reply Last reply Reply Quote 0
                            • LindonL
                              Lindon
                              last edited by

                              OK, So I'm getting this too now on :

                              HISE 14th Feb build
                              MacOS Mojave
                              Intel chip
                              XCode 10.2.1

                              ..I will go set the flag... but I think it probably needs doing as a default...

                              HISE Development for hire.
                              www.channelrobot.com

                              d.healeyD 1 Reply Last reply Reply Quote 1
                              • d.healeyD
                                d.healey @Lindon
                                last edited by

                                @lindon said in Ad Hoc Code Sign Error OSX:

                                but I think it probably needs doing as a default...

                                Yes I agree @Matt_SF can you make a pull request for this?

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                DanHD 1 Reply Last reply Reply Quote 1
                                • orangeO
                                  orange @d.healey
                                  last edited by orange

                                  @d-healey Apple says:

                                  "To upload a macOS app to be notarized, you must enable the Hardened Runtime capability."
                                  

                                  You can also read these:

                                  Link Preview Image
                                  Notarizing macOS software before distribution | Apple Developer Documentation

                                  Give users even more confidence in your macOS software by submitting it to Apple for notarization.

                                  favicon

                                  Apple Developer Documentation (developer.apple.com)

                                  Link Preview Image
                                  Hardened Runtime | Apple Developer Documentation

                                  Manage security protections and resource access for your macOS apps.

                                  favicon

                                  Apple Developer Documentation (developer.apple.com)

                                  @danh said in Ad Hoc Code Sign Error OSX:

                                  @matt_sf just tested. Making the changes you suggested works and notarizes ok.

                                  Have you checked it on the computers of the other users? Does it pass the notarization in these computers too?

                                  Also since it works, for now, it doesn't mean that you won't get any errors in the forthcoming macOS versions or on the other users. Because Apple suggests using the Hardened Runtime enabled.

                                  develop Branch / XCode 13.1
                                  macOS Monterey / M1 Max

                                  DanHD d.healeyD 2 Replies Last reply Reply Quote 0
                                  • DanHD
                                    DanH @orange
                                    last edited by

                                    @orange I might be wrong but isn't it the case that you can't notarize a component / vst. You notarize the .pkg that you supply them in.

                                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                    https://dhplugins.com/ | https://dcbreaks.com/
                                    London, UK

                                    orangeO 1 Reply Last reply Reply Quote 0
                                    • DanHD
                                      DanH @d.healey
                                      last edited by

                                      @d-healey said in Ad Hoc Code Sign Error OSX:

                                      can you make a pull request for this?

                                      I'd perhaps urge caution - on Big Sur my other machine didn't have an issue, so this could potentially break on more recent versions of osx.

                                      In fact why don't I test that now...

                                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                      https://dhplugins.com/ | https://dcbreaks.com/
                                      London, UK

                                      Matt_SFM 1 Reply Last reply Reply Quote 0
                                      • orangeO
                                        orange @DanH
                                        last edited by orange

                                        @danh said in Ad Hoc Code Sign Error OSX:

                                        @orange I might be wrong but isn't it the case that you can't notarize a component / vst. You notarize the .pkg that you supply them in.

                                        The Hardened Runtime requirement is for the executables mainly. So standalone apps (exported from the Hise) will definately need it. But I believe that it could be needed for the plugins too.

                                        develop Branch / XCode 13.1
                                        macOS Monterey / M1 Max

                                        1 Reply Last reply Reply Quote 0
                                        • d.healeyD
                                          d.healey @orange
                                          last edited by

                                          @orange You don't need to do it through XCode. If you codesign via the command line (which is what my app does) you can use --options runtime to enable the hardened runtime during signing.

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

                                          1 Reply Last reply Reply Quote 1
                                          • Matt_SFM
                                            Matt_SF @DanH
                                            last edited by Matt_SF

                                            @danh said in Ad Hoc Code Sign Error OSX:

                                            In fact why don't I test that now...

                                            I'm not available right now, but if you want we can exchange test plugins this evening to see what happens...

                                            EDIT : if that works I'll make a pull request

                                            Develop branch
                                            Win10 & VS17 / Ventura & Xcode 14. 3

                                            DanHD 1 Reply Last reply Reply Quote 0
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