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    Ad Hoc Code Sign Error OSX

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    • DanHD
      DanH @Matt_SF
      last edited by

      @matt_sf are you on Mojave as well?

      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
      https://dhplugins.com/ | https://dcbreaks.com/
      London, UK

      Matt_SFM 1 Reply Last reply Reply Quote 0
      • Matt_SFM
        Matt_SF @DanH
        last edited by

        @danh nope, catalina

        Develop branch
        Win10 & VS17 / Ventura & Xcode 14. 3

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        • d.healeyD
          d.healey @DanH
          last edited by

          @danh said in Ad Hoc Code Sign Error OSX:

          If only we could find the issue...

          Probably a problem with the template generator in HISE, should be an easy fix

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          DanHD 1 Reply Last reply Reply Quote 0
          • DanHD
            DanH @d.healey
            last edited by

            @d-healey As in it's setting the Runtime to the wrong setting?

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

            Matt_SFM 2 Replies Last reply Reply Quote 0
            • Matt_SFM
              Matt_SF @DanH
              last edited by

              @danh I can't check it now but search for the setting here :

              HISE/hi_backend/backend/ProjectTemplate.cpp
              HISE/hi_backend/backend/StandaloneProjectTemplate.cpp

              I'll try to test it tonight and see if it works

              Develop branch
              Win10 & VS17 / Ventura & Xcode 14. 3

              1 Reply Last reply Reply Quote 1
              • Matt_SFM
                Matt_SF @DanH
                last edited by

                @danh It couldn't be simpler : go into these files :

                HISE/hi_backend/backend/ProjectTemplate.cpp
                HISE/hi_backend/backend/StandaloneProjectTemplate.cpp

                and search for hardenedRuntime=\"1\".

                Change 1 to 0, recompile HISE and you're done, it's working just fine :thumbs_up:

                Develop branch
                Win10 & VS17 / Ventura & Xcode 14. 3

                orangeO 1 Reply Last reply Reply Quote 0
                • orangeO
                  orange @Matt_SF
                  last edited by orange

                  AFAIK, the Hardened Runtime is a must for the notarization. So disabling it isn't a good way to go.

                  There should be a fix without disabling it.

                  develop Branch / XCode 13.1
                  macOS Monterey / M1 Max

                  Matt_SFM d.healeyD 3 Replies Last reply Reply Quote 0
                  • Matt_SFM
                    Matt_SF @orange
                    last edited by

                    @orange ok thanks for the info ! I'll try to notarize a plugin later to see what happens. If really this isn't the solution, we'll still be able to compile projects by loading the projucer file in xcode, so this is not a big issue.

                    Develop branch
                    Win10 & VS17 / Ventura & Xcode 14. 3

                    1 Reply Last reply Reply Quote 1
                    • Matt_SFM
                      Matt_SF @orange
                      last edited by

                      @orange

                      compile projects by loading the projucer file in xcode

                      Just thought that setting the value to 0 instead of 1 = setting the parameter to 'disabled' in the projucer file, so both solutions are the same. I'll take a look later

                      Develop branch
                      Win10 & VS17 / Ventura & Xcode 14. 3

                      DanHD 1 Reply Last reply Reply Quote 0
                      • DanHD
                        DanH @Matt_SF
                        last edited by

                        @matt_sf just tested. Making the changes you suggested works and notarizes ok. I used @d-healey's app to do so. Hopefully this fixes it :) :crossed_fingers:

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

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                        • d.healeyD
                          d.healey @orange
                          last edited by

                          @orange I believe you can enable it during notarization but doing it during compilation makes xcode go funky.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          orangeO 1 Reply Last reply Reply Quote 0
                          • LindonL
                            Lindon
                            last edited by

                            OK, So I'm getting this too now on :

                            HISE 14th Feb build
                            MacOS Mojave
                            Intel chip
                            XCode 10.2.1

                            ..I will go set the flag... but I think it probably needs doing as a default...

                            HISE Development for hire.
                            www.channelrobot.com

                            d.healeyD 1 Reply Last reply Reply Quote 1
                            • d.healeyD
                              d.healey @Lindon
                              last edited by

                              @lindon said in Ad Hoc Code Sign Error OSX:

                              but I think it probably needs doing as a default...

                              Yes I agree @Matt_SF can you make a pull request for this?

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              DanHD 1 Reply Last reply Reply Quote 1
                              • orangeO
                                orange @d.healey
                                last edited by orange

                                @d-healey Apple says:

                                "To upload a macOS app to be notarized, you must enable the Hardened Runtime capability."
                                

                                You can also read these:

                                Link Preview Image
                                Notarizing macOS software before distribution | Apple Developer Documentation

                                Give users even more confidence in your macOS software by submitting it to Apple for notarization.

                                favicon

                                Apple Developer Documentation (developer.apple.com)

                                Link Preview Image
                                Hardened Runtime | Apple Developer Documentation

                                Manage security protections and resource access for your macOS apps.

                                favicon

                                Apple Developer Documentation (developer.apple.com)

                                @danh said in Ad Hoc Code Sign Error OSX:

                                @matt_sf just tested. Making the changes you suggested works and notarizes ok.

                                Have you checked it on the computers of the other users? Does it pass the notarization in these computers too?

                                Also since it works, for now, it doesn't mean that you won't get any errors in the forthcoming macOS versions or on the other users. Because Apple suggests using the Hardened Runtime enabled.

                                develop Branch / XCode 13.1
                                macOS Monterey / M1 Max

                                DanHD d.healeyD 2 Replies Last reply Reply Quote 0
                                • DanHD
                                  DanH @orange
                                  last edited by

                                  @orange I might be wrong but isn't it the case that you can't notarize a component / vst. You notarize the .pkg that you supply them in.

                                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                  https://dhplugins.com/ | https://dcbreaks.com/
                                  London, UK

                                  orangeO 1 Reply Last reply Reply Quote 0
                                  • DanHD
                                    DanH @d.healey
                                    last edited by

                                    @d-healey said in Ad Hoc Code Sign Error OSX:

                                    can you make a pull request for this?

                                    I'd perhaps urge caution - on Big Sur my other machine didn't have an issue, so this could potentially break on more recent versions of osx.

                                    In fact why don't I test that now...

                                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                    https://dhplugins.com/ | https://dcbreaks.com/
                                    London, UK

                                    Matt_SFM 1 Reply Last reply Reply Quote 0
                                    • orangeO
                                      orange @DanH
                                      last edited by orange

                                      @danh said in Ad Hoc Code Sign Error OSX:

                                      @orange I might be wrong but isn't it the case that you can't notarize a component / vst. You notarize the .pkg that you supply them in.

                                      The Hardened Runtime requirement is for the executables mainly. So standalone apps (exported from the Hise) will definately need it. But I believe that it could be needed for the plugins too.

                                      develop Branch / XCode 13.1
                                      macOS Monterey / M1 Max

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                                      • d.healeyD
                                        d.healey @orange
                                        last edited by

                                        @orange You don't need to do it through XCode. If you codesign via the command line (which is what my app does) you can use --options runtime to enable the hardened runtime during signing.

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

                                        1 Reply Last reply Reply Quote 1
                                        • Matt_SFM
                                          Matt_SF @DanH
                                          last edited by Matt_SF

                                          @danh said in Ad Hoc Code Sign Error OSX:

                                          In fact why don't I test that now...

                                          I'm not available right now, but if you want we can exchange test plugins this evening to see what happens...

                                          EDIT : if that works I'll make a pull request

                                          Develop branch
                                          Win10 & VS17 / Ventura & Xcode 14. 3

                                          DanHD 1 Reply Last reply Reply Quote 0
                                          • DanHD
                                            DanH @Matt_SF
                                            last edited by

                                            @matt_sf I ran into an error whilst trying to build latest develop which I hadn’t seen before so I’ve left it for now 😂

                                            It’s never easy!!

                                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                            https://dhplugins.com/ | https://dcbreaks.com/
                                            London, UK

                                            1 Reply Last reply Reply Quote 1
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