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    Linux build of HISE

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    • N
      nilshi
      last edited by

      It is true that in absolute number of users linux audio is relatively small compared to win and osx. But the linux people are in general very tech-savvy, enthusiastic and know of the importance of feedback, especially in open source projects. You say "GPL" and the Linux people will come.

      @Christoph-Hart
      No, we haven't met. I just googled your name (found your page from ~2013) to see if you are German, because your name sounds like you are. I think it is important to connect and network, especially when it comes to open source audio (linux or not). I am organizing an "Open Source Audio Meeting Cologne" every month http://cologne.linuxaudio.org and it would be fantastic to have you there as a talking guest one day. In our January meeting I will present to them HISE, or rather what I have learned until then.

      1 Reply Last reply Reply Quote 1
      • Christoph HartC
        Christoph Hart
        last edited by Christoph Hart

        Alright. I can't attend the next meeting on January, but I could revisit Cologne next year (I was living there for a few months during my studies) and I'll try to align it with one of your meet up dates.

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        • Christoph HartC
          Christoph Hart
          last edited by Christoph Hart

          BTW, @davephillips, while the compiling is not working, the error message you posted shows that you are using the Debug version (which the autogenerated JUCE makefile is using as default for some weird reason).

          To turn on compiler optimizations, change these lines in the makefile:

          ifndef CONFIG
            CONFIG=Debug
          endif
          

          to

          ifndef CONFIG
            CONFIG=Release
          endif
          
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          • N
            nilshi
            last edited by

            Just tried to compile in Linux. I get the following error:

            ../../../../../HISE/hi_core/hi_core/UtilityClasses.cpp:215:47: error: ‘COMPLEX_SPLIT’ does not name a type
            void convolveComplex(float* signal, const COMPLEX_SPLIT &ir, int N)

            Full output log: http://pastebin.com/JWVDqfNM

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            • Christoph HartC
              Christoph Hart
              last edited by

              Should be fixed now. I was tinkering around with the vDSP library on OSX to get a fast convolution reverb on iOS where IPP is not available and this messed up the other operating systems.

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              • d.healeyD
                d.healey
                last edited by

                I have HISE working in Carla and have this playing back via virtual MIDI ports from both the Linux native version of Reaper and Windows Reaper running in Wine :)

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

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                • N
                  nilshi
                  last edited by

                  It is working here now as well. I'm running the plugin and I can hear sound from the sine wave synth.

                  I have tried to import an .sfz piano but apparently I have to edit something myself to make sound. At first I am not interested in designing instruments, however simple, myself.

                  Is there a real sampled instrument somewhere (something 'acoustic' like strings would be fine) that you can load and just play?

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                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    Actually, you should be able to import this SFZ into a sampler module and start playing:

                    Link Preview Image
                    Page not found – PatchArena

                    favicon

                    (patcharena.com)

                    I'd recommend to switch to "One Shot" mode (Sampler Settings => Playback) so that decay naturally.

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                    • X
                      xeling
                      last edited by xeling

                      I haven't tried sfz files yet in HISE (just about to do that now), but here are a lot of sfz files that might be worth looking at: http://www.bandshed.net/sounds/sfz/ I got the link from a post by J_e_f_f_g at linuxmusicians.com

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                      • N
                        nilshi
                        last edited by nilshi

                        I already tried sfz import but the sampler remained silent. The plugin opened 64 audio outputs so I am not sure if it sent on the first two ones, like expected. How can I check or change in HISE which of these outputs are used? Or wait... actually there wasn't even anything on the volume indicator in HISE itself when I played with the built-in onscreen keyboard. Even if I didn't connect the right audio outputs to my system speakers I should still see something visually in HISE itself, right?

                        But besides that? What would be the native HISE instrument format? If I want to make an instrument for other people and share it. Are there existing instruments of this kind out there?

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                        • D
                          davephillips
                          last edited by

                          Hi Christoph, Am I correct assuming that the Export function still doesn't work for Linux ? IIRC you mentioned that that process is handled by a shell script. If so, where is that script ? I can try to debug it for Linux.

                          The export process fails with this error :

                          [dlphilp@The6300 build]$ ./HISE\ Standalone
                          Creating /home/dlphilp/HISE-MusicBox/Binaries/Source/PresetData.h and /home/dlphilp/HISE-MusicBox/Binaries/Source/PresetData.cpp from files in /home/dlphilp/HISE-MusicBox/Binaries/temp...

                          Adding preset: 10528 bytes
                          Adding impulses: 14 bytes
                          Adding externalFiles: 58 bytes
                          Adding userPresets: 14 bytes
                          Adding images: 10 bytes

                          Total size of binary data: 10624 bytes
                          Couldn't get a file descriptor referring to the console

                          What's happening there ? I see a batchCompileOSX file in my project Binaries directory, it's set up for Xcode, not Linux. I presume a similar file is needed for successful export to a native Linux VST/VSTi plugin.

                          Best,

                          dp

                          1 Reply Last reply Reply Quote 0
                          • D
                            davephillips
                            last edited by

                            Hi Christoph,

                            I loaded and played the PatchArena Marimba SFZ on the HISE sampler. I'll try a few more SFZ files today.

                            Best,

                            dp

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                            • Christoph HartC
                              Christoph Hart
                              last edited by

                              What's happening there ? I see a batchCompileOSX file in my project Binaries directory, it's set up for Xcode, not Linux. I presume a similar file is needed for successful export to a native Linux VST/VSTi plugin.

                              Yes this needs to be customized for every OS. Currently it just checks if it's Windows and if not it creates the stuff for OS X.

                              It's not totally trivial though. The compilation chain is:

                              HISE -> Projucer -> Makefile -> Make -> Compiler (eg. clang++)
                              

                              so I need HISE to create a .jucer file that creates a Makefile that tells make what to do. You can call it a slight overkill of metaproject management :)

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                              • D
                                diedeno
                                last edited by

                                I tried to use the standalone application on Linux (Ubuntu 16.4 LTS).
                                The software compiles without any error.
                                But when i try to start it, it (always) get a segmentaion fault.

                                startVoiceOpen
                                renderVoiceOpen
                                onNoteOnOpen
                                onNoteOffOpen
                                onControllerOpen
                                onControlOpen
                                externalPopupShown
                                Segmentation fault

                                strace:
                                write(2, "onControllerOpen", 16onControllerOpen) = 16
                                write(2, "\n", 1
                                ) = 1
                                write(2, "onControlOpen", 13onControlOpen) = 13
                                write(2, "\n", 1
                                ) = 1
                                write(2, "externalPopupShown", 18externalPopupShown) = 18
                                write(2, "\n", 1
                                ) = 1
                                --- SIGSEGV {si_signo=SIGSEGV, si_code=SEGV_MAPERR, si_addr=0x18} ---
                                +++ killed by SIGSEGV +++
                                Segmentation fault

                                in syslog:
                                Feb 4 19:12:28 SLEIPNIR-L kernel: [27915.222550] HISE Standalone[7153]: segfault at 18 ip 0000000000488162 sp 00007ffd96acd300 error 4 in HISE Standalone[400000+138e000]

                                Whaty could be the problem here?
                                Thank you very much.

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                                • Christoph HartC
                                  Christoph Hart
                                  last edited by

                                  Hmm, I can compile and run it without the segfaults. I uploaded the recent build for Ubuntu here:

                                  HISE Standalone Linux

                                  Can you check if this build runs on your system?

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                                  • D
                                    diedeno
                                    last edited by

                                    Hi Christoph,

                                    I've tried your build, and i have exactly the same problem as before .
                                    That's weird because i have a fresh install of 16.04 LTS.
                                    Distributor ID: Ubuntu
                                    Description: Ubuntu 16.04.1 LTS
                                    Release: 16.04
                                    Codename: xenial

                                    Analysing the core dump:

                                    (gdb) set args
                                    (gdb) run
                                    Starting program: /home/charles/DEV/HISE Standalone
                                    [Thread debugging using libthread_db enabled]
                                    Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
                                    [New Thread 0x7ffff4a24700 (LWP 15684)]
                                    [New Thread 0x7ffff0a25700 (LWP 15685)]
                                    [New Thread 0x7ffff7efe700 (LWP 15686)]
                                    [New Thread 0x7ffff7e7d700 (LWP 15687)]
                                    [Thread 0x7ffff7e7d700 (LWP 15687) exited]
                                    [Thread 0x7ffff7efe700 (LWP 15686) exited]
                                    [New Thread 0x7fffd7ffe700 (LWP 15688)]
                                    [Thread 0x7fffd7ffe700 (LWP 15688) exited]
                                    [New Thread 0x7fffd7ffe700 (LWP 15689)]
                                    [New Thread 0x7fffcfffe700 (LWP 15690)]
                                    [New Thread 0x7fffcbfff700 (LWP 15691)]
                                    [Thread 0x7fffcbfff700 (LWP 15691) exited]

                                    Thread 1 "HISE Standalone" received signal SIGSEGV, Segmentation fault.
                                    0x00000000006d7be9 in ScriptingApi::Synth::Synth(ProcessorWithScriptingContent*, ModulatorSynth*) ()
                                    (gdb) Quit

                                    Thank you very much.

                                    1 Reply Last reply Reply Quote 0
                                    • D
                                      diedeno
                                      last edited by

                                      Oeps, those big fonts were not meant to be. Sorry

                                      1 Reply Last reply Reply Quote 0
                                      • Christoph HartC
                                        Christoph Hart
                                        last edited by

                                        This is weird because the constructor is not called until you add a script processor. I'll check again for static initialisers...

                                        1 Reply Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart
                                          last edited by

                                          I found the issue - it's because you don't have a app data folder with the ModuleEnum.xml file which causes HISE to rescan all modules but this method is crashing due to a recent commit (which I didn't noticed because I have this file). Thanks for letting me know!

                                          I am busy fixing another issue right now, but I'll commit a fix for this tomorrow.

                                          1 Reply Last reply Reply Quote 0
                                          • D
                                            diedeno
                                            last edited by

                                            OK, thank you very much.
                                            I"m looking forward to try it.

                                            1 Reply Last reply Reply Quote 0
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