Scriptnode DSP Compilation help (again!)
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@christoph-hart Thanks!
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@christoph-hart So this was Disabled by default. I built again with it set to Disabled, and the same has happened. I switched it to on and I couldn't even build HISE in XCode. Am I the only one with this error?
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@danh Are you saying this is enabled in your project's .jucer file or in the HISE .jucer file? or both?
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@d-healey both... although in the project it was enabled, and re-enabled itself even after I switched it off
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@d-healey @Christoph-Hart when I hit compile in HISE it seems to switch my project's Hardened Runtime setting to enabled again....
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@danh said in Scriptnode DSP Compilation help (again!):
when I hit compile in HISE it seems to switch my project's Hardened Runtime setting to enabled again....
There is no "compile" in HISE ;) When you export from HISE it generates a new .jucer file, so that will overwrite any changes you made to the one you edited.
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@d-healey sorry, yes exactly. I wonder why it's decided to flip that setting off from the default setting to enabled all of a sudden
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@danh seems that I always have it enabled, using the last Hise version and an older one (about 3 weeks older)
The Jucer info says it is required for app notarization, so "enabled" seems to be the right default setting -
@ustk Thanks, are you able to export a plugin from HISE?
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If enabled is the correct setting then the other half of the error message is the problem, ad-hoc signing. Are you code signing through xcode?
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@d-healey I'm not trying to codesign at all. I do all that separately in terminal. I've changed nothing in Xcode, my project etc except using latest develop
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@danh Have you put anything in here?
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@d-healey nope, just filled it in with my email as per my dev account with Apple. Saved, restarted, same error.
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@d-healey So can HISE codesign for you when exporting?
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@danh No, but I assume xcode can based on that setting in the HISE preferences - I've never tried it. You'd still have to notarize it yourself.
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@danh Hise has nothing to codesign, it is not Hise's job to build and codesigning happens on a built binary. Hise just passes the info to XCode.
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@ustk gotcha, so can I log into XCode with my developer credentials?
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@danh said in Scriptnode DSP Compilation help (again!):
nope, just filled it in with my email as per my dev account with Apple. Saved, restarted, same error.
It expects the ID, not the email (something like PF98FSFGASFE). Entering the email here might cause weird issues.
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@christoph-hart oh yes, doh!