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    Livelink for graphic design software or solutions?

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    • UD AUDIOU
      UD AUDIO @MikeB
      last edited by UD AUDIO

      @MikeB Yes, but it doesn't work. Typo is correct and I also hit compile.
      Do I need to place the image per script to make it work?

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @UD AUDIO
        last edited by

        @UD-AUDIO said in Livelink for graphic design software or solutions?:

        Do I need to place the image per script to make it work?

        How many interface scripts do you have?

        Libre Wave - Freedom respecting instruments and effects
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        • UD AUDIOU
          UD AUDIO @d.healey
          last edited by UD AUDIO

          @d-healey Only one I guess..

          Content.makeFrontInterface(1200, 700);;
          
          //IMAGE POOL
          
          Engine.loadImageIntoPool("{PROJECT_FOLDER}GUI.png");
          
          1 Reply Last reply Reply Quote 1
          • MikeBM
            MikeB
            last edited by

            Your image is in the project folder in the Images folder?

            You can then see it in the ImagePool window.
            Bildschirmfoto 2021-07-01 um 20.58.48.png

            "One hour of trial and error can save 10 minutes of reading the manual."
            "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
            HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

            UD AUDIOU 1 Reply Last reply Reply Quote 0
            • UD AUDIOU
              UD AUDIO @MikeB
              last edited by UD AUDIO

              @MikeB It is! But I can't figure out how to update it automatically.

              MikeBM 1 Reply Last reply Reply Quote 0
              • MikeBM
                MikeB @UD AUDIO
                last edited by

                @UD-AUDIO
                I don't understand - what is supposed to update automatically?

                "One hour of trial and error can save 10 minutes of reading the manual."
                "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

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                • UD AUDIOU
                  UD AUDIO @MikeB
                  last edited by UD AUDIO

                  @MikeB There is a reload function for the image pool right?
                  But it would be nice to load all changed images immediately by hitting compile etc.

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                  • MikeBM
                    MikeB
                    last edited by MikeB

                    @UD-AUDIO

                    that's actually done by the

                    Engine.loadImageIntoPool();
                    

                    If it is at the top of the first lines of init
                    and you press F5.

                    "One hour of trial and error can save 10 minutes of reading the manual."
                    "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                    HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                    UD AUDIOU 1 Reply Last reply Reply Quote 1
                    • UD AUDIOU
                      UD AUDIO @MikeB
                      last edited by

                      @MikeB Thanks! I need to try it again :)

                      MikeBM 1 Reply Last reply Reply Quote 1
                      • MikeBM
                        MikeB @UD AUDIO
                        last edited by MikeB

                        @UD-AUDIO

                        Use exactly the same - without the path with () at the end! - then it applies to all ImageFiles

                        Engine.loadImageIntoPool();
                        

                        "One hour of trial and error can save 10 minutes of reading the manual."
                        "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                        HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

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