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    • B
      BWSounds
      last edited by

      Hello,
      Question 1 - if using the file_player "NODE" where do I store the file to play in a compiled fx plugin? I currently have it stored in the AUDIOFILES FOLDER. (not working)

      Question 2 - I have a gain "NODE" SET ON The file_player but, its controlling more than the audio from the file_player... its controlling the sound to the whole plugin.

      Any help is greatly appriciated!

      LindonL 1 Reply Last reply Reply Quote 0
      • LindonL
        Lindon @BWSounds
        last edited by

        @BWSounds - post a snippet.

        HISE Development for hire.
        www.channelrobot.com

        1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart
          last edited by

          1. This is currently under construction, but if it's ready it will of course be embedded into the plugin like any other audio file resource (and if you don't use an external slot, it will embed the audio data directly into the code).

          2. The gain operates on the incoming signal so you need to split the signal and move the gain and file player in a separate split child.

          1 Reply Last reply Reply Quote 2
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