2 scriptnode questions...
BWSounds last edited by
Question 1 - if using the file_player "NODE" where do I store the file to play in a compiled fx plugin? I currently have it stored in the AUDIOFILES FOLDER. (not working)
Question 2 - I have a gain "NODE" SET ON The file_player but, its controlling more than the audio from the file_player... its controlling the sound to the whole plugin.
Any help is greatly appriciated!
Lindon last edited by
@BWSounds - post a snippet.
Christoph Hart last edited by
This is currently under construction, but if it's ready it will of course be embedded into the plugin like any other audio file resource (and if you don't use an external slot, it will embed the audio data directly into the code).
The gain operates on the incoming signal so you need to split the signal and move the gain and file player in a separate split child.