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    Scriptnode buttons not responding to scripts?

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    • Dan KorneffD
      Dan Korneff
      last edited by

      I feel like i going crazy over here. I can't get buttons to respond to any scripts using the latest ScriptNode.
      In this video, I've created a button, and scripted it's value to be 1. That value doesn't update in the Live Variable view or GUI, but the Console will print out the proper value. 🤷
      Can anyone spot something stupid I'm doing?

      Dan Korneff - Producer / Mixer / Audio Nerd

      LindonL 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey
        last edited by

        You have saveInPreset set to true, so after on init has completed the button will revert to the value it had previously - the default value in this case since there is no user preset being loaded. This happens so fast that it appears as if the button's value is never changed.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        Dan KorneffD 2 Replies Last reply Reply Quote 0
        • Dan KorneffD
          Dan Korneff @d.healey
          last edited by

          @d-healey Ok.. .that works, but I'm running into some other strange issues that I don't think I've encountered before. Lemme gather some info real quick

          Dan Korneff - Producer / Mixer / Audio Nerd

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          • Dan KorneffD
            Dan Korneff @d.healey
            last edited by

            @d-healey finally figured it out.. I was trying to assign parameters in the Property Editor, as well as scripting at the same time to a component. oops!

            Dan Korneff - Producer / Mixer / Audio Nerd

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            • LindonL
              Lindon @Dan Korneff
              last edited by

              Sorry to be a bit of a kill-joy here, but can we all stop reporting errors and asking for changes to scriptnode until Christoph says its released, as I suspect its taking time away from fixes to existing problems in the existing released HISE.

              HISE Development for hire.
              www.channelrobot.com

              d.healeyD 1 Reply Last reply Reply Quote 1
              • d.healeyD
                d.healey @Lindon
                last edited by

                @Lindon I don't know, shouldn't we spot the bugs before its released? Although perhaps we should wait for it to be merged into the develop branch.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                LindonL 1 Reply Last reply Reply Quote 0
                • LindonL
                  Lindon @d.healey
                  last edited by

                  @d-healey yeah we should wait for a merge to the development branch - this is all alpha stuff here I think.

                  HISE Development for hire.
                  www.channelrobot.com

                  1 Reply Last reply Reply Quote 1
                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    No actually this is the develop branch (it‘s just poor branch policy) so if you find something let me know and I‘ll take care of it at the next round of bug fixing.

                    The plan is to release HISE 3.0 in about two months so everything that needs to be polished should be done by then.

                    1 Reply Last reply Reply Quote 2
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