Instrument Design problem.......
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Haha at this point it‘s a meme - whenever Lindon asks something we all share our experience with random LLMs…
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This is the kind of nonsense that makes my head hurt.

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@David-Healey As usual, xkcd has an appropriate comic (with just a small edit)


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anyways, back to the original problem. I'd say you have two options:
- Use a script voice start modulator if all the parameters have a corresponding mod chain (gain, pitch & filter all have that). The logic of selecting the next value from your array can be calculated in the onVoiceStart callback and if the mod target is rendered polyphonically (which is the case for pitch, gain & filter), then everything should be click free as the rendering pipeline is reset before starting the voice.
- Make a custom FX with either an extra mod chain, then go back to 1 for other modulation targets.
I wouldn't touch event data here if you get by with scripted voice start.
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@Christoph-Hart thanks for getting this back on track...OK well Im using a Hardcoded master FX to host my filters as they are korg and obi models not available in HISE, and Im using(not that Ive mentioned it) another HCFX for the FM modulation as FM mod seems to be broken in Syntheseiser groups now....So i think this points me down path 2, which is a problem as I have no idea how to script an extra mod chain to respond to note on and get an array value with a counter...
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Ok so after some simple dickering about on my part I can report (unsurprisingly) @Christoph-Hart 's approach 1 works fine for "std" modulators and FX and for Hardcoded FX too.. so all good here.....
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@Lindon so can we finally get back to discussing whether Claude was better 1 month ago please?
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@Christoph-Hart have at it.....
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Came here trying to learn something about instrument design and somehow ended up learning about decompiling laws and the current state of Claude
