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    Animated spinner works in test project but will not work in my plugin project

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    • David HealeyD
      David Healey @pcs800
      last edited by

      @pcs800 It's working here, the only thing I had to do was change the name of the image file to match what you have in the script.

      Peek 2026-03-19 20-45.gif

      Do you get any error messages in the console?

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      • pcs800P
        pcs800 @David Healey
        last edited by

        @David-Healey No errors in the console, and I get a static image
        ce8d81a6-3fb3-49a5-ba9f-cf44d7c3968e-image.png
        So the name must be correct?

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        • pcs800P
          pcs800 @pcs800
          last edited by

          @pcs800 Yes the name is correct
          c731cf07-516e-4ea8-8a9e-75bb4a8d49f3-image.png

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          • David HealeyD
            David Healey @pcs800
            last edited by David Healey

            @pcs800 said in Animated spinner works in test project but will not work in my plugin project:

            Yes the name is correct

            That is not the same as the file you posted elipse_filmstrip1.png (lowercase). But the fact you don't get an error indicates that is probably not the issue (unless you have two files).

            Is the timer actually running? - Try Console.print() in the timer callback

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            • pcs800P
              pcs800 @David Healey
              last edited by pcs800

              @David-Healey said in Animated spinner works in test project but will not work in my plugin project:

              Is the timer actually running? - Try Console.print() in the timer callback

              Yes, the timer runs, the frame increments, but repaint() has no visual effect

              18f0a46d-9369-4ff5-9add-785893c33c24-image.png

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              • David HealeyD
                David Healey @pcs800
                last edited by

                @pcs800 can you send me your project?

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                • young60Y
                  young60
                  last edited by

                  I found a work around to control animations, I load a macro1 LFO and connect it to a dummy slider, then I load my film strip image as a knob and link the dummy to the image strip, that way if I want to change the speed and waveform action I can! It works 100%!

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                  • pcs800P
                    pcs800 @David Healey
                    last edited by

                    @David-Healey that is kind of you David, thank you. I will do that tomorrow.

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                    • pcs800P
                      pcs800 @David Healey
                      last edited by

                      @David-Healey I sent a link to you in chat.

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                      • pcs800P
                        pcs800 @young60
                        last edited by

                        @young60 Thanks, I may try that.

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