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    Animated spinner works in test project but will not work in my plugin project

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    • pcs800P
      pcs800 @David Healey
      last edited by pcs800

      @David-Healey said in Animated spinner works in test project but will not work in my plugin project:

      Is the timer actually running? - Try Console.print() in the timer callback

      Yes, the timer runs, the frame increments, but repaint() has no visual effect

      18f0a46d-9369-4ff5-9add-785893c33c24-image.png

      David HealeyD 1 Reply Last reply Reply Quote 0
      • David HealeyD
        David Healey @pcs800
        last edited by

        @pcs800 can you send me your project?

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        • young60Y
          young60
          last edited by

          I found a work around to control animations, I load a macro1 LFO and connect it to a dummy slider, then I load my film strip image as a knob and link the dummy to the image strip, that way if I want to change the speed and waveform action I can! It works 100%!

          pcs800P 2 Replies Last reply Reply Quote 1
          • pcs800P
            pcs800 @David Healey
            last edited by

            @David-Healey that is kind of you David, thank you. I will do that tomorrow.

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            • pcs800P
              pcs800 @David Healey
              last edited by

              @David-Healey I sent a link to you in chat.

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              • pcs800P
                pcs800 @young60
                last edited by

                @young60 Thanks, I may try that.

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                • David HealeyD
                  David Healey
                  last edited by

                  It's working here when I load your project and make the panel visible. How are you testing it?

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                  • pcs800P
                    pcs800 @David Healey
                    last edited by pcs800

                    @David-Healey press reference, then target, then clone. It should appear during the clone process

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                    • David HealeyD
                      David Healey @pcs800
                      last edited by David Healey

                      @pcs800 Put Console.print(spinnerFrame); inside the panel's timer callback and you'll see the timer stops as soon as you press clone. I'm guessing there is something in your clone action that is blocking the UI thread.

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                      pcs800P 1 Reply Last reply Reply Quote 1
                      • pcs800P
                        pcs800 @David Healey
                        last edited by

                        @David-Healey How can I find out what is blocking it? I really need this to work, unless the method given by @young60 is easier than troubleshooting this issue.

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                        • David HealeyD
                          David Healey @pcs800
                          last edited by

                          @pcs800 said in Animated spinner works in test project but will not work in my plugin project:

                          How can I find out what is blocking it?

                          A couple of things you could try

                          • Comment out bits of the code until the problem goes away.
                          • Try to make a minimal test project that runs a dummy clone action.

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                          • pcs800P
                            pcs800 @young60
                            last edited by

                            @young60 how did you connect the LFO to the macro, and how did you link the dummy slider to the filmstrip knob?
                            Can you provide a snippet?

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