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    Animated spinner works in test project but will not work in my plugin project

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    • pcs800P
      pcs800 @David Healey
      last edited by

      @David-Healey Oh boy, sorry about that. Here you go.
      Elipse_Filmstrip1.png

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      • David HealeyD
        David Healey @pcs800
        last edited by

        @pcs800 It's working here, the only thing I had to do was change the name of the image file to match what you have in the script.

        Peek 2026-03-19 20-45.gif

        Do you get any error messages in the console?

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        • pcs800P
          pcs800 @David Healey
          last edited by

          @David-Healey No errors in the console, and I get a static image
          ce8d81a6-3fb3-49a5-ba9f-cf44d7c3968e-image.png
          So the name must be correct?

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          • pcs800P
            pcs800 @pcs800
            last edited by

            @pcs800 Yes the name is correct
            c731cf07-516e-4ea8-8a9e-75bb4a8d49f3-image.png

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            • David HealeyD
              David Healey @pcs800
              last edited by David Healey

              @pcs800 said in Animated spinner works in test project but will not work in my plugin project:

              Yes the name is correct

              That is not the same as the file you posted elipse_filmstrip1.png (lowercase). But the fact you don't get an error indicates that is probably not the issue (unless you have two files).

              Is the timer actually running? - Try Console.print() in the timer callback

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              • pcs800P
                pcs800 @David Healey
                last edited by pcs800

                @David-Healey said in Animated spinner works in test project but will not work in my plugin project:

                Is the timer actually running? - Try Console.print() in the timer callback

                Yes, the timer runs, the frame increments, but repaint() has no visual effect

                18f0a46d-9369-4ff5-9add-785893c33c24-image.png

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                • David HealeyD
                  David Healey @pcs800
                  last edited by

                  @pcs800 can you send me your project?

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                  • young60Y
                    young60
                    last edited by

                    I found a work around to control animations, I load a macro1 LFO and connect it to a dummy slider, then I load my film strip image as a knob and link the dummy to the image strip, that way if I want to change the speed and waveform action I can! It works 100%!

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                    • pcs800P
                      pcs800 @David Healey
                      last edited by

                      @David-Healey that is kind of you David, thank you. I will do that tomorrow.

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                      • pcs800P
                        pcs800 @David Healey
                        last edited by

                        @David-Healey I sent a link to you in chat.

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                        • pcs800P
                          pcs800 @young60
                          last edited by

                          @young60 Thanks, I may try that.

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