Matrix Modulation System - Last Call for bugs fixes & changes!!
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Alright, the z-order should be fixed now, it also monitors the slider's visibility and hides itself when the parent slider is hidden.
If we could get a delete button in the Mod Matrix itself for each row that would be super useful!
Yes good point, noted.
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@Christoph-Hart Nice, thank you! So I need to test more but I'm having to click a source button twice or more to get the draggers to stick after a compile. I'll test some more tomorrow.
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@Christoph-Hart So I'm not convinced that the accumulated range is helpful / necessary. 11 years of using Serum almost every day and I never sought to know what accumulated range would look like. You often only modulate a parameter with one source, and if you add more sources then I think you accept that there are limitations to what can be displayed.
Having said that if people find the accumulated range useful then crack on, but would it be possible to remove the 'off' state of the source select buttons if desired? i.e a source button has to be 'active' at all times
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@DanH sure, this could be simply a property of the floating tile then, no?
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@Christoph-Hart perfect!
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@Christoph-Hart so with the singleDragger method the dragger knob's label will appear on hover when hovering in it's location, rather than the label only appearing when hovering over the dragger itself. I've drawn the label well away from the dragger in the example below but you can see the label appear on mouse hover:

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@Christoph-Hart So in my project I get a straight crash when clicking the 'Add' button in the ModulationMatrixControler floating tile. A simple project is fine.
I've removed all styling scripts for any modulation floating tiles, knobs etc - anything that interacts with the mod matrix. I've removed all global modulators. I'll keep removing things to see if I can find the source of the crash but in case you have a second to look at the crash report below you might be able to suggest something more specific for me to look at...
The crash is identical each time and has been happening on UI elements too from time to time.Thread 0 Crashed:: JUCE Message Thread Dispatch queue: com.apple.main-thread 0 HISE-5.9 0x100627204 hise::MatrixIds::Helpers::IntensityTextConverter::IntensityTextConverter(hise::MatrixIds::Helpers::IntensityTextConverter::ConstructData const&) + 80 1 HISE-5.9 0x1007d8b38 hise::MatrixBase::RowBase::updateIntensityConverter() + 1252 2 HISE-5.9 0x1007d67ac hise::MatrixContent::Row::updateValue(juce::Identifier const&, juce::var const&) + 676 3 HISE-5.9 0x10167e3ac hise::valuetree::PropertyListener::handleAsyncUpdate() + 196 -
@DanH Hmm, I can't spot anything obvious. If you can dumb it down to a pasteable snippet that reproduce the crash it should be pretty easy to fix.
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@Christoph-Hart ok will give that a go, thanks.
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@Christoph-Hart Stripped back the project to bare bones - just a few ui elements. Have emailed you link to the project. Many thanks for looking if you find time

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@DanH yup I could reproduce the crash - the fix was trivial, but I'm not sure if it also fixes the actual project, so feel free to check it out.
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@Christoph-Hart ah lovely, will do
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@Christoph-Hart so it seems to have fixed the project I sent you but now I can't open my main project at all
Want me to send the stack trace? Or try something else? -
@DanH have you recompiled the dll?
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@Christoph-Hart trying that now - throwing errors so I'll do the nodes first and then the networks.
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@Christoph-Hart fixed

Thanks!!
I see the delete button as well, although I need to style it. Are there docs for this yet? Or an example?
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@DanH just use the css inspector to get the CSS selectors (
#deletefor the column and.delete-buttonfor the button itself.Not much to add to the docs hereβ¦
Iβve also added a property for disabling the unselecting of exclusive source draggers.
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@Christoph-Hart thanks, I was just about to look for that.! So do we add that into the data? I can't see a property tab for it.
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@DanH yeah just add this
"UnselectableExclusiveSource": falseor delete the floating tile and create a new one
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@ustk ah yes the old create new component to see the changes
You'd think I'd have learnt that by now! 