Matrix Modulation System - Last Call for bugs fixes & changes!!
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@DanH not sure what you mean, the draggers are just like any other component, no?
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@Christoph-Hart actually it could because the offending ui controls aren't in a panel at all. Trying to test my theory but moving a panel up the component tree is causing instant crash in this project : /
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@Christoph-Hart ah yes ok - so if your component isn't in a panel at all the the dragger remains on top of any other ui component i.e visible at all times (when that source is selected). Will DM you a video
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@Christoph-Hart Is there a way to make the source select buttons behave more like a radio group? At the moment if you click an already selected button it deselects it and hides the draggers.

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@DanH yes that's intended, otherwise you will never get back the behaviour of showing the accumulated mod value. How would you do this instead?
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@Christoph-Hart ah yeah I see. This might be a me problem / ui design problem (for me).
My source select buttons show the selected modulator's controls and a little border around the selected button to show which one is selected. That doesn't change when clicking the source select button again (good) but I guess I need a way of communicating what the mod system is showing in terms of why the mod ranges change, and probably another button element to display it's state.
I'm not 100% sure that other devs show the accumulated mod range.... actually some do, some don't, but not either / or, they display it on top of the current mod range.
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If we could get a delete button in the Mod Matrix itself for each row that would be super useful!
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@DanH said in Matrix Modulation System - Last Call for bugs fixes & changes!!:
I'm not 100% sure that other devs show the accumulated mod range.... actually some do, some don't, but not either / or, they display it on top of the current mod range.
I'm pretty sure that's the case, otherwise you end up with invisible modulation that is super annoying.
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Alright, the z-order should be fixed now, it also monitors the slider's visibility and hides itself when the parent slider is hidden.
If we could get a delete button in the Mod Matrix itself for each row that would be super useful!
Yes good point, noted.
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@Christoph-Hart Nice, thank you! So I need to test more but I'm having to click a source button twice or more to get the draggers to stick after a compile. I'll test some more tomorrow.