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    • dannytaurusD
      dannytaurus @Orvillain
      last edited by

      @Orvillain Looks like the full Wavetable Creator tries to find a cycle length from the root-note, but since the dropping an audio file into a wavetable synth doesn't have a root note it does it differently.

      Audio files uses [1] metadata Loop Range, then [2] guess cycle range from correlation, then finally [3] resynthesis.

      For simple 'traditional' wavetables, the audio file route is probably fine but for more complex ones the full Wavetable C reactor might be better, yeah.

      The only reason I went down this whole route of using audio files is because I opened the Wavetable Creator and thought 'Nope!' 😂. So when I saw using audio files would work for my use case I wanted to learn how to do that.

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      • LindonL
        Lindon @dannytaurus
        last edited by

        @dannytaurus said in Wavetable creation:

        I suppose this only works on files that morph fairly slowly between waveforms. If your file has a cycle length of 2048 but each cycle is very different to the next, it won't find a suitable cycle length and will fall back to resynthesis.

        This is a bummer.....as I wanted to let the user drop in any wave file they liked, and including one that has no morphing between distinct 2048 long cycles.....

        damn, Ok I feel a feature request coming on - a param that tells the wavetable player what the length is of cycles in the current loaded wav file..... how hard can this be?

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        www.channelrobot.com

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        • dannytaurusD
          dannytaurus @Lindon
          last edited by

          @Lindon How would you make sure the user's file has a cycle length of 2048?

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          • LindonL
            Lindon @dannytaurus
            last edited by Lindon

            @dannytaurus oh I wouldnt ... I would have a param that the user can select from :

            512
            1024
            2048

            • so if they build their own wavetable wav file they would know it needs to be one of these values...
              and the UI would have a combo box allowing them to define the value they are using..

            so the script call back would then include this new call:

            WavetableController.setCycleLength(value)

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            • LindonL
              Lindon @Lindon
              last edited by

              @Lindon whilst we are here....

              what tool is everyone using to generate morphing wave files ?

              so you have wav1 -> wav2 ->wav3 and you want to generate a bunch of morphs between these?

              HISE Development for hire.
              www.channelrobot.com

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              • dannytaurusD
                dannytaurus @Lindon
                last edited by dannytaurus

                @Lindon said in Wavetable creation:

                • so if they build their own wavetable wav file they would know it needs to be one of these values...

                If they're building their own wavetables, just have them put Loop Range metadata in the file which sets the cycle length.

                Then they won't need to choose it from a dropdown.

                It makes their wavetables more portable too.

                Meat Beats: https://meatbeats.com
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                • LindonL
                  Lindon @dannytaurus
                  last edited by

                  @dannytaurus said in Wavetable creation:

                  @Lindon said in Wavetable creation:

                  • so if they build their own wavetable wav file they would know it needs to be one of these values...

                  If they're building their own wavetables, just have them put Loop Range metadata in the file which sets the cycle length.

                  Then they won't need to choose it from a dropdown.

                  It makes their wavetables more portable too.

                  So how are they building their wavetables?

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                  www.channelrobot.com

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                  • dannytaurusD
                    dannytaurus @Lindon
                    last edited by

                    @Lindon said in Wavetable creation:

                    So how are they building their wavetables?

                    Personally, I'd either use Vital (free VTS/AU) or I'd write a script that takes in 3 audio files of 2048 samples, then interpolates between them with audio file 1 as frame 1, audio file 2 as frame 128 and audio file 3 as frame 3.

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                    • LindonL
                      Lindon @dannytaurus
                      last edited by Lindon

                      @dannytaurus said in Wavetable creation:

                      @Lindon said in Wavetable creation:

                      So how are they building their wavetables?

                      Personally, I'd either use Vital (free VTS/AU) or I'd write a script that takes in 3 audio files of 2048 samples, then interpolates between them with audio file 1 as frame 1, audio file 2 as frame 128 and audio file 3 as frame 3.

                      Well I assume you mean "audio file 2 as frame 2", but in any case..."interpolates" means what for a set of 2048 values(an array)?

                      if we work out the diff between any two value pairs and average the change over(say) 50 steps (essentially a cross fade) - this wont work as we will likely end with some zeroed value set at some point, and definately not a musical result..

                      hmm, interpolate here is tricky...

                      OK a bit of googleing gets me to:

                      https://www.sonicacademy.com/products/node

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                      www.channelrobot.com

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                      • dannytaurusD
                        dannytaurus @Lindon
                        last edited by dannytaurus

                        @Lindon said in Wavetable creation:

                        Well I assume you mean "audio file 2 as frame 2", but in any case..."interpolates" means what for a set of 2048 values(an array)?

                        Sorry, no. I mean:
                        Audio file 1 is frame 1
                        Audio file 2 is frame 128
                        Audio file 3 is frame 256

                        That will make a full 256-frame wavetable. That's 256 frames of 2048 samples each.

                        Interpolating as in morph each value of the 2048 cycle length to the next. Like, sine wave slowly becomes a saw wave, or whatever.

                        There are different methods of morphing between waves for a wavetable. Spectral is a different way. You'll have to read up and find the way that best suits your needs.

                        Personally, I'm only working with 'primitive' waves and morphing between them, so linear interpolation is fine for me.

                        Meat Beats: https://meatbeats.com
                        Klippr Video: https://klippr.video

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                        • LindonL
                          Lindon @dannytaurus
                          last edited by Lindon

                          @dannytaurus Okay well thanks for your input, That approach is def. not going to work for me, still I think I have a product identified above that will do cough better, morphing...now just to find the time to learn it and build some wavetables....hello 2026 - Im looking at you...

                          HISE Development for hire.
                          www.channelrobot.com

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                          • dannytaurusD
                            dannytaurus @Lindon
                            last edited by

                            @Lindon Node looks cool. You could probably build that in HISE as a standalone app.

                            Meat Beats: https://meatbeats.com
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                            • D
                              DanSound @dannytaurus
                              last edited by

                              @dannytaurus That looks great, thank you! Will play with it on weekend.

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