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    Feature request: extract XYZ data metadata

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    • griffinboyG
      griffinboy @Christoph Hart
      last edited by griffinboy

      @Christoph-Hart

      Wait, does the xfade get baked into the sound file then?

      My client was hoping to take some sample maps that have already been created, and load them into a custom c++ sampler.

      And then mess around with the loop points etc.

      But if what you're saying is true, then I can't do that 😆

      DanHD 1 Reply Last reply Reply Quote 0
      • griffinboyG griffinboy marked this topic as a regular topic
      • DanHD
        DanH @griffinboy
        last edited by

        @griffinboy @Christoph-Hart 🙏

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @DanH
          last edited by

          Does your project really have different xfade values for samplemaps or can you just use a project wide constant for this?

          griffinboyG 1 Reply Last reply Reply Quote 0
          • griffinboyG
            griffinboy @Christoph Hart
            last edited by

            @Christoph-Hart

            I think we could maybe get away with having a default length.
            Knowing the real loop start is important though, which I can't extract it seems

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @griffinboy
              last edited by

              @griffinboy but the real loop start is correct in your first post, no?

              griffinboyG 2 Replies Last reply Reply Quote 0
              • griffinboyG
                griffinboy @Christoph Hart
                last edited by

                @Christoph-Hart

                Oh you're correct, because it's chopped off the start of the sample

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                • griffinboyG griffinboy has marked this topic as solved
                • griffinboyG
                  griffinboy @Christoph Hart
                  last edited by

                  @Christoph-Hart

                  Seperate but related question:

                  How does one load a samplemap (xyz) into a c++ node from hise script?
                  And can the hisescript read the sample map metadata?

                  I'm wanting the hise script to be able to read out the saved loop points, so that as we load in a samplemap into the c++ sampler node, we can set the loop point parameters correctly.

                  else I'll have to do a funny loop where we use global cables to send the loop points extracted from the xyz data inside the node, into hise, which then uses that info to set the parameters on the c++ node.

                  griffinboyG 1 Reply Last reply Reply Quote 0
                  • griffinboyG
                    griffinboy @griffinboy
                    last edited by

                    @griffinboy

                    @Christoph-Hart

                    Bump! Sorry

                    griffinboyG 1 Reply Last reply Reply Quote 0
                    • griffinboyG
                      griffinboy @griffinboy
                      last edited by

                      @griffinboy
                      @Christoph-Hart
                      @DanH

                      Sorry to bother you! Important! : )

                      Christoph HartC 1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart @griffinboy
                        last edited by Christoph Hart

                        @griffinboy sorry I'm on vacation right now so my ability to write code is limited.

                        In order to load a sample map dynamically, you can use the {XYZ::SampleMap} wildcard, followed by the samplemap ID (without the .xml extension). So if your samplemap is called Piano.xml, then the string you pass into loadFile() is "{XYZ::SampleMap}Piano".

                        so that as we load in a samplemap into the c++ sampler node, we can set the loop point parameters correctly.

                        Remind me again, what's the problem with the loop points? They should be passed on correctly with the sample start applied to the range already, no?

                        griffinboyG 2 Replies Last reply Reply Quote 2
                        • griffinboyG
                          griffinboy @Christoph Hart
                          last edited by griffinboy

                          @Christoph-Hart

                          edit This issue is solved. Read my message below this post.


                          okay the issue is that when we load a sample map into the c++ sampler, we need the Loop metadata to set the Loop Parameters of the c++ node.

                          0bea0a38-8bf5-4a94-aef5-218b2d39e383-image.png

                          Sure, I can just load in a sample map and internally use the loop values, the result will sound correct. However, the actual parameters will be in the wrong locations.

                          1 Reply Last reply Reply Quote 0
                          • griffinboyG
                            griffinboy @Christoph Hart
                            last edited by

                            @Christoph-Hart

                            Update

                            You can forget it! Client decided that they didn't need this feature. Thanks for your help thus far. I no longer need to solve this!

                            DanHD 1 Reply Last reply Reply Quote 0
                            • DanHD
                              DanH @griffinboy
                              last edited by

                              @Christoph-Hart client was me 😬

                              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                              https://dhplugins.com/ | https://dcbreaks.com/
                              London, UK

                              1 Reply Last reply Reply Quote 2
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