set VoiceLimit of sine Wave Generator
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@d-healey It would be even better if instead of this:
OSC1.setAttribute(OSC1.VoiceLimit, value);
we could do this:
OSC1.VoiceLimit = value;
but I'm guessing that's too dynamic (or something) for C++?
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@dannytaurus
OSC1.VoiceLimit
is a constant with a value of 2. So what you're suggesting wouldn't work. -
@d-healey Yeah, it's quite different to what I'm used to in Ruby and Rails.