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    set VoiceLimit of sine Wave Generator

    Scheduled Pinned Locked Moved Scripting
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    • dannytaurusD
      dannytaurus @d.healey
      last edited by

      @d-healey It would be even better if instead of this:

      OSC1.setAttribute(OSC1.VoiceLimit, value);
      

      we could do this:

      OSC1.VoiceLimit = value;
      

      but I'm guessing that's too dynamic (or something) for C++?

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      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @dannytaurus
        last edited by

        @dannytaurus OSC1.VoiceLimit is a constant with a value of 2. So what you're suggesting wouldn't work.

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        dannytaurusD 1 Reply Last reply Reply Quote 1
        • dannytaurusD
          dannytaurus @d.healey
          last edited by

          @d-healey Yeah, it's quite different to what I'm used to in Ruby and Rails.

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          1 Reply Last reply Reply Quote 1
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