Global Cables Don't Work when compiled
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C++ node global cables not working in compiled networks.
Is there an intentional reason behind this? The global cables work fine in the uncompiled network as seen in the video.
I've been told that using hardcoded is the best way to go. But is this still true for c++ nodes? Since they are already compiled is there any performance gain to compile twice?
Probably a question for @Christoph-Hart ?
The reason I am using GCs here is to send data between different c++ nodes. If there was a different way to send audio data between nodes other than GCs I'll happily use that instead. -
@griffinboy
Wimp womp