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    Can't Compile DSP mac M1

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    • K
      kameron
      last edited by

      I have been working on scriptnode recently. When I go to compile my DSP to Dll, I keep getting this same error and I can't figure out why:

      The following build commands failed:
      /Desktop/Testing/DspNetworks/Binaries/Builds/MacOSX/build/Testing.build/Release/Testing\ -\ Dynamic\ Library.build/Objects-normal/arm64/Main.o /Users/kameronclark/Desktop/Testing/DspNetworks/Binaries/Source/Main.cpp normal arm64 c++ com.apple.compilers.llvm.clang.1_0.compiler (in target 'Testing - Dynamic Library' from project 'Testing')
      

      I am using a Mac M1. I recently updated the Mac and my Xcode. I am using the latest develop branch. For context, I was getting this same issue before I update the Mac as well.

      Has anyone come across this or know why my DSP isn't compiling ?

      LindonL 1 Reply Last reply Reply Quote 0
      • LindonL
        Lindon @kameron
        last edited by

        @kameron said in Can't Compile DSP mac M1:

        ng/DspNetworks/B

        what version of XCode are you on?

        HISE Development for hire.
        www.channelrobot.com

        K 1 Reply Last reply Reply Quote 0
        • K
          kameron @Lindon
          last edited by

          @Lindon Version 16.2

          LindonL 1 Reply Last reply Reply Quote 0
          • LindonL
            Lindon @kameron
            last edited by

            @kameron

            https://forum.hise.audio/topic/11825/commit-ca06fcb-fail-to-export-plugin-on-mac/2

            HISE Development for hire.
            www.channelrobot.com

            HISEnbergH 1 Reply Last reply Reply Quote 0
            • HISEnbergH
              HISEnberg @Lindon
              last edited by

              @Lindon said in Can't Compile DSP mac M1:

              https://forum.hise.audio/topic/11825/commit-ca06fcb-fail-to-export-plugin-on-mac/2

              As Lindon mentions here, you may need to update HISE (there was some recent updates in the last few days).

              You might also try building a new project with a simple scriptnode network and see if that compiles:
              https://forum.hise.audio/topic/9030/now-this-fatal-error-sorry-this-include-generates-a-translation-unit-too-large-for-clang-to-process/13?_=1738156056383

              K 1 Reply Last reply Reply Quote 0
              • K
                kameron @HISEnberg
                last edited by

                @HISEnberg @Lindon Thank you guys for the help! I just re-built the latest HISE on a different Mac which is M2 and is running an older version of MacOS and it is running Xcode 15.3. The compile worked on there. So, I am assuming is must've been an issue with Xcode version 16.2

                ulrikU 1 Reply Last reply Reply Quote 1
                • ulrikU
                  ulrik @kameron
                  last edited by

                  @kameron said in Can't Compile DSP mac M1:

                  @HISEnberg @Lindon Thank you guys for the help! I just re-built the latest HISE on a different Mac which is M2 and is running an older version of MacOS and it is running Xcode 15.3. The compile worked on there. So, I am assuming is must've been an issue with Xcode version 16.2

                  No there were no issue with Xcode 16.2, it was a mistake by Christoph but he has fixed it now
                  https://forum.hise.audio/topic/11825/commit-ca06fcb-fail-to-export-plugin-on-mac/2

                  Hise Develop branch
                  MacOs 15.3.1, Xcode 16.2
                  http://musikboden.se

                  1 Reply Last reply Reply Quote 0
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