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    Multichannel hardcoded Poly FX build can't be opened in a DAW

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    • T
      tomekslesicki
      last edited by

      When I build a project using a hardcoded polyphonic network with multiple channels, the plugin interface cannot be opened in both DAWs. It's fine when the network is stereo, but I need it to work with multiple channels. I'm using NUM_MAX_CHANNELS preprocessor in the HISE build to get the number of channels above 16. I'm testing on Reaper and Live on a Mac at the moment but I'm pretty sure it will hit me with other DAWs, too.

      Screenshot 2025-01-03 at 19.31.53.png

      Dear @Christoph-Hart, could you please kindly take a look at this issue?

      griffinboyG 1 Reply Last reply Reply Quote 0
      • griffinboyG
        griffinboy @tomekslesicki
        last edited by

        @tomekslesicki

        Hmm I've not seen this issue before, unfortunately I haven't used the multichannel stuff above 2.

        (hope the synth is going well, I'm looking forward to it)

        T 1 Reply Last reply Reply Quote 0
        • T
          tomekslesicki @griffinboy
          last edited by

          @griffinboy thank you!

          T 1 Reply Last reply Reply Quote 1
          • T
            tomekslesicki @tomekslesicki
            last edited by

            @Christoph-Hart it has to do with the NUM_MAX_CHANNELS preprocessor. If the network is built for the default max 16 channels, the plugin works as expected. Could you please take a look at this?

            T 1 Reply Last reply Reply Quote 0
            • T
              tomekslesicki @tomekslesicki
              last edited by

              I found out that if I put NUM_MAX_CHANNELS also in the project settings, everything works just fine... :-)

              1 Reply Last reply Reply Quote 2
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