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    Can I manually trigger a Callback function?

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    • LindonL
      Lindon @d.healey
      last edited by

      @d-healey said in Can I manually trigger a Callback function?:

      @Lindon said in Can I manually trigger a Callback function?:

      what problems are these?

      It's been a while since I used it, the only I remember is if you want the option to have no buttons pressed then the radio group won't work. I thought there was some issue with restoring their state from presets too but I might be misremembering.

      Correct about the no-buttons-pressed option, never had an issue with them restoring state in 8 years of using them....slightly frightened now...

      Since I'm usually writing callbacks for them anyway though it's not really any extra work to add a couple more lines to get radio group behaviour.

      Your call....

      HISE Development for hire.
      www.channelrobot.com

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Lindon
        last edited by

        @Lindon said in Can I manually trigger a Callback function?:

        slightly frightened now...

        It's more likely me misremembering some issue I ran into years ago.

        Libre Wave - Freedom respecting instruments and effects
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        MorphoiceM 1 Reply Last reply Reply Quote 1
        • MorphoiceM
          Morphoice @Lindon
          last edited by

          @Lindon said in Can I manually trigger a Callback function?:

          you probably want to do something on "empty"

          they'll all be occupado in the end, I just wanted to focus on the functionality before I create all the sample maps and proceed to sample all my hardware drum machines

          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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          • LindonL
            Lindon @Morphoice
            last edited by

            @Morphoice said in Can I manually trigger a Callback function?:

            @Lindon @d-healey gotcha! seems to work like a charm, and it suddenly is successfully wirtten and recalled to/from a preset. that might - if I'm not overlooking anything - solve all my problems at once.

            only thing I'd love to have is actually hearing the selected sample on selection but if I use the sample loading callback it would trigger upon preset restore aswell

            I dont really understand what you are saying in this last bit - you select a button and it loads that map - isnt that what you want?

            HISE Development for hire.
            www.channelrobot.com

            MorphoiceM 2 Replies Last reply Reply Quote 0
            • MorphoiceM
              Morphoice @Lindon
              last edited by

              @Lindon said in Can I manually trigger a Callback function?:

              you select a button and it loads that map - isnt that what you want?

              yes. I was just thinking an audible preview of the sample after it's loaded might add some comfort for the user if they switch through the available samples

              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

              LindonL 1 Reply Last reply Reply Quote 0
              • MorphoiceM
                Morphoice @Lindon
                last edited by

                @Lindon I tried firing a note after the sample is loaded successfully but the problem was this would not work when the button is clicked but fire on recalling a preset, and there we wouldn't need it,

                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                • LindonL
                  Lindon @Morphoice
                  last edited by Lindon

                  @Morphoice so use the preset manager to set a "loading a preset" flag , and uncheck once the preset is loaded...

                  In your buttons check to see if this flag is set - if not then it really is a user pressing the button(not a preset loading) - so you can play a demo note...

                  Link Preview Image
                  HISE | Scripting | UserPresetHandler

                  An object for customizing the data model

                  favicon

                  (docs.hise.dev)

                  you want setPreCallback (to set the flag ON)
                  and setPostcallback (to turn the flag OFF)

                  HISE Development for hire.
                  www.channelrobot.com

                  MorphoiceM 2 Replies Last reply Reply Quote 0
                  • MorphoiceM
                    Morphoice @d.healey
                    last edited by

                    @d-healey I'm glad I'm not the only benefiting away from from the mess I caused. Unless you want all buttons off radio groups seem to be fine to use.

                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                    • MorphoiceM
                      Morphoice @Lindon
                      last edited by

                      @Lindon aye! the playing never worked on the button press though. only ever on the preset load. I'll have to revisit the way I fired the note

                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                      • MorphoiceM
                        Morphoice @Lindon
                        last edited by

                        @Lindon this was the way I did it before

                           		Bass.asSampler().loadSampleMap(bassMaps[bassProms.indexOf(control)]);
                           		Bass.setLoadingCallback(Synth.playNote(36,127));
                        

                        and that only seems to fire on preset loading, not on the actual button use

                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                        • clevername27C
                          clevername27 @Morphoice
                          last edited by

                          @Morphoice You can…

                          1. Call it by function name (pass in the component as the first argument).

                          2. If you want the callback after a component value change, call onChanged(). Except if it's during onInit. That won't work.

                          3. Register the callback for use with a broadcaster. Then, trigger the broadcaster manually.

                          1 Reply Last reply Reply Quote 1
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