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    Can I manually trigger a Callback function?

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    • d.healeyD
      d.healey @Lindon
      last edited by

      @Lindon said in Can I manually trigger a Callback function?:

      what problems are these?

      It's been a while since I used it, the only I remember is if you want the option to have no buttons pressed then the radio group won't work. I thought there was some issue with restoring their state from presets too but I might be misremembering.

      Since I'm usually writing callbacks for them anyway though it's not really any extra work to add a couple more lines to get radio group behaviour.

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      • MorphoiceM
        Morphoice @Lindon
        last edited by

        @Lindon @d-healey gotcha! seems to work like a charm, and it suddenly is successfully wirtten and recalled to/from a preset. that might - if I'm not overlooking anything - solve all my problems at once.

        only thing I'd love to have is actually hearing the selected sample on selection but if I use the sample loading callback it would trigger upon preset restore aswell

        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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        • LindonL
          Lindon @d.healey
          last edited by

          @d-healey said in Can I manually trigger a Callback function?:

          @Lindon said in Can I manually trigger a Callback function?:

          what problems are these?

          It's been a while since I used it, the only I remember is if you want the option to have no buttons pressed then the radio group won't work. I thought there was some issue with restoring their state from presets too but I might be misremembering.

          Correct about the no-buttons-pressed option, never had an issue with them restoring state in 8 years of using them....slightly frightened now...

          Since I'm usually writing callbacks for them anyway though it's not really any extra work to add a couple more lines to get radio group behaviour.

          Your call....

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          www.channelrobot.com

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Lindon
            last edited by

            @Lindon said in Can I manually trigger a Callback function?:

            slightly frightened now...

            It's more likely me misremembering some issue I ran into years ago.

            Free HISE Bootcamp Full Course for beginners.
            YouTube Channel - Public HISE tutorials
            My Patreon - HISE tutorials

            MorphoiceM 1 Reply Last reply Reply Quote 1
            • MorphoiceM
              Morphoice @Lindon
              last edited by

              @Lindon said in Can I manually trigger a Callback function?:

              you probably want to do something on "empty"

              they'll all be occupado in the end, I just wanted to focus on the functionality before I create all the sample maps and proceed to sample all my hardware drum machines

              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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              • LindonL
                Lindon @Morphoice
                last edited by

                @Morphoice said in Can I manually trigger a Callback function?:

                @Lindon @d-healey gotcha! seems to work like a charm, and it suddenly is successfully wirtten and recalled to/from a preset. that might - if I'm not overlooking anything - solve all my problems at once.

                only thing I'd love to have is actually hearing the selected sample on selection but if I use the sample loading callback it would trigger upon preset restore aswell

                I dont really understand what you are saying in this last bit - you select a button and it loads that map - isnt that what you want?

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                MorphoiceM 2 Replies Last reply Reply Quote 0
                • MorphoiceM
                  Morphoice @Lindon
                  last edited by

                  @Lindon said in Can I manually trigger a Callback function?:

                  you select a button and it loads that map - isnt that what you want?

                  yes. I was just thinking an audible preview of the sample after it's loaded might add some comfort for the user if they switch through the available samples

                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                  LindonL 1 Reply Last reply Reply Quote 0
                  • MorphoiceM
                    Morphoice @Lindon
                    last edited by

                    @Lindon I tried firing a note after the sample is loaded successfully but the problem was this would not work when the button is clicked but fire on recalling a preset, and there we wouldn't need it,

                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                    • LindonL
                      Lindon @Morphoice
                      last edited by Lindon

                      @Morphoice so use the preset manager to set a "loading a preset" flag , and uncheck once the preset is loaded...

                      In your buttons check to see if this flag is set - if not then it really is a user pressing the button(not a preset loading) - so you can play a demo note...

                      https://docs.hise.dev/scripting/scripting-api/userpresethandler/index.html

                      you want setPreCallback (to set the flag ON)
                      and setPostcallback (to turn the flag OFF)

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                      www.channelrobot.com

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                      • MorphoiceM
                        Morphoice @d.healey
                        last edited by

                        @d-healey I'm glad I'm not the only benefiting away from from the mess I caused. Unless you want all buttons off radio groups seem to be fine to use.

                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                        • MorphoiceM
                          Morphoice @Lindon
                          last edited by

                          @Lindon aye! the playing never worked on the button press though. only ever on the preset load. I'll have to revisit the way I fired the note

                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                          • MorphoiceM
                            Morphoice @Lindon
                            last edited by

                            @Lindon this was the way I did it before

                               		Bass.asSampler().loadSampleMap(bassMaps[bassProms.indexOf(control)]);
                               		Bass.setLoadingCallback(Synth.playNote(36,127));
                            

                            and that only seems to fire on preset loading, not on the actual button use

                            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                            • C
                              clevername27 @Morphoice
                              last edited by

                              @Morphoice You can…

                              1. Call it by function name (pass in the component as the first argument).

                              2. If you want the callback after a component value change, call onChanged(). Except if it's during onInit. That won't work.

                              3. Register the callback for use with a broadcaster. Then, trigger the broadcaster manually.

                              1 Reply Last reply Reply Quote 1
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