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    Velocity-notenumber script?

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    • d.healeyD
      d.healey @hisefilo
      last edited by

      @hisefilo Why not use a note number modulator?

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      hisefiloH 1 Reply Last reply Reply Quote 0
      • hisefiloH
        hisefilo @d.healey
        last edited by hisefilo

        @d-healey cause I want to change responsiveness, not volume. I m working on a rhodes, and real rhodes lower notes are extremely responsive. Meaning it gets the max timbre and volume with less force. On other words I need lower notes to read a 20 velocity and to act as a 127

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        • Christoph HartC
          Christoph Hart
          last edited by Christoph Hart

          Use a Ahdsr and modulate the attack level with both a key and a velocity modulator.

          Or use a script that amplifies the velocities for lower notes.

          hisefiloH 1 Reply Last reply Reply Quote 2
          • hisefiloH
            hisefilo @Christoph Hart
            last edited by

            @christoph-hart yes, that last one is it I guess. I think will need to use the note number value times "x" for the new velocity.

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @hisefilo
              last edited by

              @hisefilo You could use a table control to get the "x" if you want to be able to shape it.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              hisefiloH 1 Reply Last reply Reply Quote 1
              • hisefiloH
                hisefilo @d.healey
                last edited by

                @d-healey have to learn how to do that! But will be perfect

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @hisefilo
                  last edited by

                  @hisefilo See my woodwind library (specifically the controller handler script) for some hints.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  hisefiloH 1 Reply Last reply Reply Quote 0
                  • hisefiloH
                    hisefilo @d.healey
                    last edited by

                    @d-healey :) thanks David!

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                    • Christoph HartC
                      Christoph Hart
                      last edited by

                      Or just use this buddy...

                      /** TableVelocity Booster
                      *
                      *   This script is boosting the velocities according to the table value 
                      *   of the given note number and the gain slider.
                      *
                      *   Usage: 1. Set the table to create a boost curve for the note range.
                      *          2. Set the gain slider to control the amount of boost
                      *   
                      *   It will "fill up" the velocity to the max amount. Example:
                      *   
                      *   Table value is at 50% for a given note, gain is at 100%.
                      *   If you press a key with velocity 40, it will add 50% of the difference
                      *   to 127 (~43). If the gain is at 80%, it would add 40% and so on.
                      */
                      
                      Content.setHeight(150);
                      const var table = Content.addTable("table", 0, 0);
                      table.set("width", 512);
                      table.set("height", 150);
                      const var gain = Content.addKnob("Gain", 600, 0);
                      gain.set("mode", "NormalizedPercentage");
                      function onNoteOn()
                      {
                      	local tableValue = table.getTableValue(Message.getNoteNumber());
                      	local veloDifference = 127 - Message.getVelocity();
                      	local delta = parseInt(tableValue * veloDifference * gain.getValue());
                      	local newVelocity = Message.getVelocity() + delta;
                      	
                      	Console.print("In: " + Message.getVelocity() + "Out: " + newVelocity);
                      }
                      function onNoteOff()
                      {
                      	
                      }
                      function onController()
                      {
                      	
                      }
                      function onTimer()
                      {
                      	
                      }
                      function onControl(number, value)
                      {
                      	
                      }
                      
                      hisefiloH 2 Replies Last reply Reply Quote 0
                      • hisefiloH
                        hisefilo @Christoph Hart
                        last edited by hisefilo

                        @christoph-hart yeah!!! Thanks, scripting is not my field. Maybe in future Hise should add this kind of hardcoded scripts (for newbies like me:)

                        1 Reply Last reply Reply Quote 0
                        • Christoph HartC
                          Christoph Hart
                          last edited by

                          Nah this is a prime example for custom MIDI processing. A generic module would not make sense.

                          1 Reply Last reply Reply Quote 0
                          • hisefiloH
                            hisefilo @Christoph Hart
                            last edited by

                            @christoph-hart I can see the script doing the job on console output but seems not to affect the modules,

                            Velo Gain: In: 32Out: 127
                            Velo Gain: In: 44Out: 127
                            Velo Gain: In: 40Out: 127

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @hisefilo
                              last edited by

                              @hisefilo Did you place it at the top of the tree?

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              hisefiloH 1 Reply Last reply Reply Quote 0
                              • hisefiloH
                                hisefilo @d.healey
                                last edited by

                                @d-healey Yep!

                                HiseSnippet 1329.3oc4XstaZbDEdVvqcA2DkH4V0etB0JgyEKvI1ooQU9BX6hRvlZHt4eQi2c.FkcmY6ryZGZUdM56PeC5SQUeDxiPdCZOyLKrK1DLXkjVoh7OXNy4x24Lma3VBtKIJhKPVE5LHjfr9b61CXx905ioLTi5HqaZ2DGIIBGCocGDhihHdHKq7GnHXUXAj9y61ZWrOl4RRIgPmvotjmQCnxTps19oTe+8wdjNzfLb+vsa3xY0397X.O4sqfBwtuB2ibHVwVNaj0h64QkbQaIVRhPVKrK2aP697yYF9OgFQO0mnNTE0FTjg79beOEhUeGUqO02q0P+NBgrrakFExahBqX2j5QGQOMZbK8ENoRjMdXkaZvq50DdVYf2BF3ca61tBZnL8FE1V19DhO24fK9LY3Ek62yYWiyjDlbsHh7GHzd8kkqtQkUeRQHtGIcNCKbjX.gNeuyPNwddcTjJWReSo64TA9CDQeTonxkNm5I6C2rQ00G+h9Za.2bQqzCv33F4oL9okKovNv9lURLhhOipB3dJiW5PtH.6S+EhWKhvEDFxOJs5S5FybkTNygyNjKIGwJuZwesXAetK123Smf8iUNlAd8HxNinVtIDDA8nnpj9v3fSIhxqB.HQCmAA15ztcIBBjfCZo55Ox49NYjSE5coxAkSExi3Kw.ugXQDoASVNCNtyEU4czwDslzPJiwYjyGpcPaSzlN20XMPlhEfnZDG7wPAELZoFruyoDvv6SvRGEKMbjwPf0eyEioc6ZBpEeSwLWodCEbeeU.6x2ppvESQrxLcr9dPVA30C4CRzGuRZ4YqRx0jOkgQNqAiJOJjjzgXX5wPJUQibtrLk5TYopclIvVJooWJiRx2gh5bIhBdpTWReijRZcVIhB5XIac9BRGYftTV6.ZvCKwHqMrevlqM9myNZs05F+X0Websjyq08tYNaLu1l4M17lI1rsO0iHzFcQac6iDap6L+1e7O9ysPOuQckog9IINA3XgDgjpddrpSNC5yaZNUvtNI5URdn1KCB4LkKas3U4muV4ip4.CF9EceEPgKhxYlPX5mnn7aCGvjwBKcUdk1BuHWFKDP877Is3QTUZY5nn2tUTb2tzWqdI+Fjp2Cx5KsmTuGXb1kZOCCI3dw9X43SNTXH4Bkwx1htgJjBfXP1woyw3jJSbbR0IkCNiv811snR29SFu4l.dUI0ejwaxv4aXuGz1zUlB1Er2+EW2IwWOnbSCTV1tMkQzaLoAxWnO67S3yHNGPXDgJnNkcl9qYcmovYdmoibkf06HvrnPdzXJtMIf1AJVhxR74Qj8Eje9X0ibV503pwVS3p2s09fONQYZikwBc1xNA7Xlbrri7i+jXOaszGunIC+S+sxZg+EVp6CeU3G0lFywNn4ZcoenvsfT8fPexdL0lL.ESWi5jt3Xe4HpYAbSNiG1myntYSLNlHEzd8HhrtwD8scjR3GDjRYksOl3SvYSx+5seFjbhEM0sre+gk7yVXY1VGehOceksAtNpBVm+S02eICrKZObaOMfWYzQmQtyUCVn8gYTdlWzFviuPpDJkVchK8Th+3uKWdlw09c4Cxbs7++bt1w7XIk0qIFJDU6HA+9m1v7DWBfDFi3q5VaoVAK4bkgqO0lv7zG9a3SxkUUmsRtr5vK+jXi.rqf+RWyVtpZ0OSSA7al9+fPA6lpyNUGteqJ1.q.ReoqqJXeeH5LYIVetk3AysDObtkXi4VhMmaIdzbKw2NEITyY2IVxCLkd.gV6o+cEVV6wTsQzY4n+QJy2+O
                                
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                                • Christoph HartC
                                  Christoph Hart
                                  last edited by

                                  Fail. I forgot Message.setVelocity(newVelocity);

                                  hisefiloH 1 Reply Last reply Reply Quote 0
                                  • hisefiloH
                                    hisefilo @Christoph Hart
                                    last edited by hisefilo

                                    @christoph-hart Yesss! it's working now! thank you!!!!!

                                    /** TableVelocity Booster
                                    *
                                    *   This script is boosting the velocities according to the table value 
                                    *   of the given note number and the gain slider.
                                    *
                                    *   Usage: 1. Set the table to create a boost curve for the note range.
                                    *          2. Set the gain slider to control the amount of boost
                                    *   
                                    *   It will "fill up" the velocity to the max amount. Example:
                                    *   
                                    *   Table value is at 50% for a given note, gain is at 100%.
                                    *   If you press a key with velocity 40, it will add 50% of the difference
                                    *   to 127 (~43). If the gain is at 80%, it would add 40% and so on.
                                    */
                                    
                                    Content.setHeight(150);
                                    const var table = Content.addTable("table", 0, 0);
                                    table.set("width", 512);
                                    table.set("height", 150);
                                    const var gain = Content.addKnob("Gain", 600, 0);
                                    gain.set("mode", "NormalizedPercentage");
                                    function onNoteOn()
                                    {
                                    	local tableValue = table.getTableValue(Message.getNoteNumber());
                                    	local veloDifference = 127 - Message.getVelocity();
                                    	local delta = parseInt(tableValue * veloDifference * gain.getValue());
                                    	local newVelocity = Message.getVelocity() + delta;
                                    	Console.print("In: " + Message.getVelocity() + "Out: " + newVelocity);
                                            Message.setVelocity(newVelocity);
                                    }
                                    function onNoteOff()
                                    {
                                    	
                                    }
                                    function onController()
                                    {
                                    	
                                    }
                                    function onTimer()
                                    {
                                    	
                                    }
                                    function onControl(number, value)
                                    {
                                    	
                                    }
                                    
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