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    How to get around max start offset is 65536?

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    • Dan KorneffD
      Dan Korneff @d.healey
      last edited by

      @d-healey Can you use getSampleLength() to calculate the 0-1 value?
      Something like:

      var totalSamples = currentSample.getSampleLength();
      
      var offsetSamples = (offsetMs * sampleRate) / 1000;
      
      var normalizedOffset = offsetSamples / totalSamples;
      

      And then use the normalizedOffset value for your modulator?

      Dan Korneff - Producer / Mixer / Audio Nerd

      d.healeyD 1 Reply Last reply Reply Quote 1
      • d.healeyD
        d.healey @Dan Korneff
        last edited by

        @Dan-Korneff how are you getting current sample?

        Libre Wave - Freedom respecting instruments and effects
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        SimonS 1 Reply Last reply Reply Quote 0
        • SimonS
          Simon @d.healey
          last edited by

          @d-healey I added a function to my fork to get sample length based on note/velocity in the map, I've found it very useful.

          d.healeyD 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @d.healey
            last edited by Christoph Hart

            @d-healey fair point. Could a method help that just multiplies the start offset for the sampler in question? This way you would loose a bit of precision but can yank the offset range into the dimension you need.

            So if you need to start the sample at 100.000 offset which is beyond 65k, then you'll use

            // Internally multiply the offsets by this amount
            Sampler.setOffsetMultiplier(2);
            
            
            // Later
            local realOffset = 100000;
            Message.setStartOffset(realOffset / 2); // 50k < 65k => all good
            

            it won't be 100% sample accurate anymore, but below a multiplication factor of 8 this shouldn't have any real world consequences.

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @Christoph Hart
              last edited by

              @Christoph-Hart that might work, am I able to change it dynamically in on note on?

              Libre Wave - Freedom respecting instruments and effects
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              • Christoph HartC
                Christoph Hart @d.healey
                last edited by Christoph Hart

                @d-healey yes but don‘t rely on the calls being always in order, if multiple notes are played in one buffer then it will use the latest value for the multiplier for all notes within that buffer.

                d.healeyD 1 Reply Last reply Reply Quote 1
                • d.healeyD
                  d.healey @Christoph Hart
                  last edited by

                  @Christoph-Hart Sounds promising, let's give it a try

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
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                  • d.healeyD
                    d.healey @Simon
                    last edited by

                    @Simon said in How to get around max start offset is 65536?:

                    I added a function to my fork to get sample length based on note/velocity in the map, I've found it very useful.

                    There's actually a built in way to do this.

                    Although I'm not sure if it's usable for realtime... but maybe I could "cache" this info during init and retrieve it in the on note on callback perhaps... something for me to play with

                    const var Sampler1 = Synth.getSampler("Sampler1");
                    
                    const list = Sampler1.createSelectionWithFilter(function()
                    {
                        return this.get(Sampler.Root) == 72 && this.get(Sampler.HiVel) > 20 && this.get(Sampler.RRGroup) == 1;
                    });
                    
                    Console.print(list[0].get(Sampler.SampleEnd));
                    

                    Libre Wave - Freedom respecting instruments and effects
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                    Christoph HartC 1 Reply Last reply Reply Quote 1
                    • Christoph HartC
                      Christoph Hart @d.healey
                      last edited by

                      let's give it a try

                      You're chances of this not interrupting your workflow will rise by 100% if you try to implement this yourself and hit me with a sweet pull request. My local branch is heads deep into the rewrite for the new group management system and the implementation should be pretty easy:

                      All you need to do is to add the API method to the Sampler class and create a function in the ModulatorSampler::setStartOffsetMultiplier() class that stores the multiplier (ideally as an integer).

                      Then in the voice start code, you need to modify this line here:

                      Link Preview Image
                      HISE/hi_core/hi_sampler/sampler/ModulatorSampler.cpp at 961d7d903632982c4c315062271cf1318cee278b · christophhart/HISE

                      The open source framework for sample based instruments - HISE/hi_core/hi_sampler/sampler/ModulatorSampler.cpp at 961d7d903632982c4c315062271cf1318cee278b · christophhart/HISE

                      favicon

                      GitHub (github.com)

                      to include the multiplication with the factor.

                      d.healeyD 1 Reply Last reply Reply Quote 1
                      • d.healeyD
                        d.healey @Christoph Hart
                        last edited by

                        @Christoph-Hart Thank you

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • d.healeyD
                          d.healey
                          last edited by d.healey

                          Done - https://github.com/christophhart/HISE/pull/680

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          1 Reply Last reply Reply Quote 1
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