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    Compilation time - Windows vs. Mac

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    • David HealeyD
      David Healey @Oli Ullmann
      last edited by

      @Oli-Ullmann Because Xcode is crap.

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      • MorphoiceM
        Morphoice @Oli Ullmann
        last edited by

        @Oli-Ullmann It's the other way around for me. Windows perceived 10 times slower, same machine. Especially the linking process.

        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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        • David HealeyD
          David Healey @Morphoice
          last edited by

          @Morphoice said in Compilation time - Windows vs. Mac:

          same machine

          Using a VM for Windows or Mac?

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          • Oli UllmannO
            Oli Ullmann @David Healey
            last edited by

            @d-healey
            OK :-)

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            • MorphoiceM
              Morphoice @David Healey
              last edited by

              @d-healey VMware on a M3 studio mac
              ducks & runs

              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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              • David HealeyD
                David Healey @Morphoice
                last edited by

                @Morphoice That's probably the cause of the issue, it's having to emulate an Intel CPU so you'll probably lose a lot of performance.

                @Oli-Ullmann Are you using a VM or are you using two separate systems?

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                • Oli UllmannO
                  Oli Ullmann @David Healey
                  last edited by

                  @d-healey
                  I have a separate Mac and a separate Windows PC.

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                  • David HealeyD
                    David Healey @Oli Ullmann
                    last edited by

                    @Oli-Ullmann What CPU/RAM in each? Both SSDs? Compiling with same number of threads?

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                    • Oli UllmannO
                      Oli Ullmann @David Healey
                      last edited by

                      @d-healey

                      Both have SSDs.

                      Mac config:
                      MacBook Pro (End 2019)
                      2,4 GHz 8-Core Intel Core i9
                      32 GB RAM

                      PC config:
                      Intel i5-6500 CPU @3.2 GHz
                      16 GB RAM

                      On the paper it looks like the Mac has more power.

                      Where can I see how many threads are used for compiling, or where can I set this? Do you know that?

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                      • David HealeyD
                        David Healey @Oli Ullmann
                        last edited by David Healey

                        @Oli-Ullmann said in Compilation time - Windows vs. Mac:

                        On the paper it looks like the Mac has more power.

                        Sure does. Is it the compiling that is taking the time or the linking?

                        @Oli-Ullmann said in Compilation time - Windows vs. Mac:

                        Where can I see how many threads are used for compiling, or where can I set this? Do you know that?

                        I'm not sure, I don't use VS or Xcode much, I tend to build from the CLI. However the compile scripts that HISE generates should set the max number of threads based on your CPU - or maybe that's just in my fork...

                        From the CLI for xcode I think it's the --jobs argument. I can't remember on Windows but probably --threads.

                        Free HISE Bootcamp Full Course for beginners.
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                        • Oli UllmannO
                          Oli Ullmann @David Healey
                          last edited by

                          @d-healey
                          Next time I'll see if it's the compiling or the linking that takes so long. I'll also try to find out how many threads are being used and then report back here. Thanks to you! :-)

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                          • MorphoiceM
                            Morphoice @Oli Ullmann
                            last edited by

                            @Oli-Ullmann usually the linking is ridiculously long

                            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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