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    Console.blink() not blinking?

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    • d.healeyD
      d.healey @clevername27
      last edited by

      @clevername27 said in Console.blink() not blinking?:

      @CyberGen I didn't know you get blinky with the Console.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • CyberGenC
        CyberGen @clevername27
        last edited by

        @clevername27 great alternative when you need a debug hint and you don't need to print out something. But it stopped working for me. 😲 Along with the green mini printout that shows up next to the actual line of code.

        Anyone one else missing these debug tools?

        I'm using version 4.

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @CyberGen
          last edited by

          @CyberGen said in Console.blink() not blinking?:

          But it stopped working for me. 😲 Along with the green mini printout that shows up next to the actual line of code.

          Does it work in a new project?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • CyberGenC
            CyberGen @d.healey
            last edited by

            @d-healey uh yeah, it does 😧

            what the?

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            • d.healeyD
              d.healey @CyberGen
              last edited by

              @CyberGen That would make me think that your code isn't reaching the blinky line. Perhaps there is an error earlier in the script.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • CyberGenC
                CyberGen @d.healey
                last edited by

                @d-healey no, it's not that. Things are working beyond the blinking point, and I moved it to the top for testing.
                I just noticed that it works when I'm working on the onInit script but it does not work on any of the includes scripts. Weird.

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                • CyberGenC
                  CyberGen @d.healey
                  last edited by

                  @d-healey Check out the gif below. I start out in "onInit" with a blink and a print and it works. I switch to my arp.js page, and not only does it not blink or screen print, when I hit F5 it switches the combo box to show the script editor as disconnected. This happens with all other user scripts.

                  What could be causing this?

                  blink.gif

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                  • d.healeyD
                    d.healey @CyberGen
                    last edited by

                    @CyberGen can you recreate it in a minimal project?

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

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                    • CyberGenC
                      CyberGen @d.healey
                      last edited by

                      @d-healey I haven't been able to reproduce it. I started from a clean project. But I can't get user files to stack in the way the are show in the gif.... Somehow this is al related to the user/docu/etc stack and this particular project.

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                      • CyberGenC
                        CyberGen @CyberGen
                        last edited by

                        @d-healey @CyberGen said in Console.blink() not blinking?:

                        I haven't been able to reproduce it.

                        I take that back... I wasn't doing it correctly... I can reproduce it now.

                        simple test

                        Content.makeFrontInterface(600, 600);
                        
                        Console.clear();
                        Console.blink();
                        Console.print("do you see me?");
                        
                        
                        //Move this to external file.
                        Console.clear();
                        Console.blink();
                        Console.print("do you see me?");
                        
                        HiseSnippet 687.3ocsUssSaCDDc2PLpw8hJR8CvhmBRHHokBUpO.kboJpMPTCE02PKqmPVk06ZsdMknp9O2+f1YsCXmRDWhZ8CQYtb183YNy3AFMGRRzFBs1ISiAB8YdCmpriaMlITjdsIzW30mkXASPtqCmFyRRfPBktxGcNn0pRxd909GxjLEGJbQHmpEb3yhHgsv6fC9jPJ6xBgSDQkxdmC5w0pVZoNE4yJdMHwL9D1EvQLWZU7HzU6DJrZyPKyBIXNGpCmNbr96p77OUjHNWBNiljg3Ak6lzZrPFN3520DBgVcPwa9J4u4uxquHTbi+hJvKyBDTfnbMfV4tnTyGAknknT0bJsl2PtQDaKh33yS85ovFxHFVpKSk7bIUtf50RiYnraEwl.cMnwMHpuaiFaFf+rw688wzRzRXKtDXl5nmqcbtTnlT1QrQnr0WOTGLUmFj.PPDr+5tyve6s6quDBriEIAVc.bEdSJlLXj.w8O3JFkp3VgVEnUGosvwp5a3+C+Z9+zO3uCMZzBi4pFFsTBlEF1oBM2Ev5pznyAylAWxjovMIhso468q9v5877lSoD0pdJg83XXlcWsLz0Sc++1JExrtK9uu1qMyxbhmY9v7hAiU3nCsMbIN8kKkp40FRlX0w372szYnBWGlJY14k8t46YAv5wbZMmdRkHrSKO++HlEZbmyBOTJtl2.gkOdwbrxB3HVo9evwYaPdtWmQi.tsffU859skccw8b8eQmZEpK5yrFwUDp2QoQCwEmb.uckBj3g6Qq3TK41Mb1tJvPPElY7a7YVvlNa5rfMuNHIhwM5y34SAtcTOIyCxIU1J4Z32FP6fljrIix04Hbk4Yb97G0s.95kE3aVVf6rr.e6xBb2kE3dKKv2c+.ceQ6CoVcT9XCgzePmrUITZGECUfYpUxePQoUzR
                        
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                        • d.healeyD
                          d.healey
                          last edited by

                          Yeah looks like a bug. I see it printed to the console but I don't see the inline output and the blink doesn't work.

                          Report it on github.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          CyberGenC 2 Replies Last reply Reply Quote 1
                          • CyberGenC
                            CyberGen @d.healey
                            last edited by

                            @d-healey will do. Thank you!

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                            • CyberGenC
                              CyberGen @d.healey
                              last edited by CyberGen

                              @d-healey in regards to the scripts-disconnected issue, I was able to trace it down to a Engine.setCurrentExpansion() call. It seems that when this is called, it moves all user scripts into a "user" submenu and then the scripts show as disconnected.

                              Can you please help me confirm this?

                              • Add the code below to an external script file like the on in the post above.

                              • Uncomment:

                              //Engine.setCurrentExpansion(expNames[0]);
                              
                              • Hit F5.

                              • Your script menu should now have a "user" stack and the script should appear disconnected.

                              
                              const expHandler = Engine.createExpansionHandler();
                              const expList = expHandler.getExpansionList();
                              const expNames = [];
                              
                              
                              //Set Default Expansion
                              inline function setDefaultExpansion()
                              {
                              	for (e = 0; e < expList.length; e++)
                              	{
                              		local p = expList[e].getProperties();
                              		local n = p.Name;
                              		expNames.push(n);
                              	}
                              	//Engine.setCurrentExpansion(expNames[0]); 
                                     // this can also be:
                                     // expHandler.setCurrentExpansion(expNames[0]);
                                   
                              };
                              
                              setDefaultExpansion();
                              
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                              • d.healeyD
                                d.healey @CyberGen
                                last edited by

                                @CyberGen I think I'd only be able to test this with a project that contains expansions?

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

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                                • CyberGenC
                                  CyberGen @d.healey
                                  last edited by

                                  @d-healey yes. The project needs at least one expansion.

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