Compiling Faust based ScriptNodes on MacOS:Problem
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@d-healey said in Compiling Faust based ScriptNodes on MacOS:Problem:
@Lindon Well it was worth a try :) I have no idea how to solve the issue, you'll probably have to wait for Christoph to return from the void.
any idea when this might be? even roughly?
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@Lindon No idea, he won't share his calendar with me :(
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So just checking I'm not doing something stupid...
What should be the Faust Path in my Settings on MacOS?
Currently its: /Users/lindonparker/HISE/tools/faust
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@Lindon Looks correct, this is from the readme
When the build succeeded you need to go into the HISE Settings and set the
FaustPath
folder to the root folder of your faust installation (HISE_ROOT/tools/faust/
), otherwise it won't find the libraries and any Faust compilation will fail.If you're running it for the first time, the macOS gatekeeper might complain about the unsigned faust libraries, so you need to go into the security settings and manually allow the execution in there.
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@d-healey yeah - cant work out what it is Im doing wrong ...I guess I will have to wait for @Christoph-Hart
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@Lindon are you using the latest version of HISE and Faust?
There was an issue where the compiler didn‘t pickup the C++ file that was generated by Faust but the most recent versions of both should fix that.
Oh and I‘m currently in Greece on vacation until September 1st so there is my calendar :)
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@Christoph-Hart said in Compiling Faust based ScriptNodes on MacOS:Problem:
@Lindon are you using the latest version of HISE and Faust?
There was an issue where the compiler didn‘t pickup the C++ file that was generated by Faust but the most recent versions of both should fix that.
Oh and I‘m currently in Greece on vacation until September 1st so there is my calendar :)
yes - Im on the latest of both - but I will download them again and retry - I hope you are having a good time in Greece.
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@Christoph-Hart OK well sadly that didnt fix it, I downloaded the latest HISE and the Latest Faust and I still get these errors:
❌ /Volumes/Untitled/Morphestra Ultra/DspNetworks/Binaries/Source/FaustDistTest.h:20:56: no member named 'FaustDistTestFile' in namespace 'project' wrap::fix<2, project::FaustDistTestFile<NV>>>; ~~~~~~~~~^ ❌ /Volumes/Untitled/Morphestra Ultra/DspNetworks/Binaries/Source/FaustDistTest.h:20:79: expected ';' after alias declaration wrap::fix<2, project::FaustDistTestFile<NV>>>; ^ ❌ /Volumes/Untitled/Morphestra Ultra/DspNetworks/Binaries/Source/FaustDistTest.h:27:41: no member named 'FaustDistTestFile' in namespace 'project' using Drive = parameter::plain<project::FaustDistTestFile<NV>, ~~~~~~~~~^ ❌ /Volumes/Untitled/Morphestra Ultra/DspNetworks/Binaries/Source/FaustDistTest.h:27:62: expected ';' after alias declaration using Drive = parameter::plain<project::FaustDistTestFile<NV>, ^
Looks like I will have to wait until you get back.
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@Lindon I can't seem to get the HISE release with faust to build, I put the newest release version of faust into the folders specified and the projucer export to xcode and then when I build I get these two errors:
Undefined symbols: Linker command failed with exit code 1 (use -v to see invocation)
also the projucer says my juce path is incorrect
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@AxiomCrux said in Compiling Faust based ScriptNodes on MacOS:Problem:
@Lindon I can't seem to get the HISE release with faust to build, I put the newest release version of faust into the folders specified and the projucer export to xcode and then when I build I get these two errors:
Undefined symbols: Linker command failed with exit code 1 (use -v to see invocation)
also the projucer says my juce path is incorrect
you need to start with HISE develop not HISE release..
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@Lindon i noticed that after re-reading your steps. I guess I thought it would still work as the infrastructure for faust seems to be in scriptnode in the release version 4.0.0
i do wonder about compatibility issues and possible dev branch bugs so maybe ill finish off what im doing in 4.0.0 and then compile the dev build with faust after.
i am very excited about the possibilities of bringing some of the cool things ive made in faust/rnbo/gen dsp to be useful for others.
i am also keen on the scriptnode, i got a pretty unique synth in my first test
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@AxiomCrux vgreat - I look forward to seeing what you build.
But first I think I need @Christoph-Hart to take a look at this one when he gets back.
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@Lindon Just checked it and it compiles here fine.
So the error message says that the compiler can't find the C++ class
FaustDistTestFile
generated by the Faust compiler when trying to compile the scriptnode wrapper networkFaustDistTest
. Can you post the content of the include file found inBinaries/Source/includes.h
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This is how my include file looks:
// [...] #pragma clang diagnostic ignored "-Wunused-variable" #endif // Include third party header files ---------------- #include "FaustDistTestFile.h" // Include compiled network files ------------------ #include "BitRed01.h" #include "ChorusTest.h" #include "DirtModule.h" #include "FaustDistTest.h" #include "LoHiFilter.h" #include "PassThru.h" // [...]
If I comment out
#include "FaustDistTestFile.h"
, then the compilation fails with the exact message that you posted, so it's definitely failing to find the faust file. -
@Christoph-Hart well yes mine looks very differnt to yours:
/* Autogenerated include file. */ #if (defined (_WIN32) || defined (_WIN64)) #pragma warning( push ) #pragma warning( disable : 4189 4373) #else #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wunused-variable" #endif // Include compiled network files ------------------ #include "BitRed01.h" #include "ChorusTest.h" #include "DirtModule.h" #include "FaustDistTest.h" #include "LoHiFilter.h" #include "PassThru.h" #include "Phasertest1.h" #include "pingpong.h" #include "StereoDelay.h" #include "TapeDelay.h" #if (defined (_WIN32) || defined (_WIN64)) #pragma warning( pop ) #else #pragma clang diagnostic pop #endif
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@Lindon and its definitely there:
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@Lindon no idea then, it literally does this:
auto fileList = getFilesFromThirdPartyFolder() if(fileList.isNotEmpty()) printComment("Include third party header files ----------------"); for(auto file in fileList) printIncludeStatement();
So the question is why doesn't it pick up this file? What if you rename it? Or delete it, as it should be recreated by the faust exporter.
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@Christoph-Hart said in Compiling Faust based ScriptNodes on MacOS:Problem:
getFilesFromThirdPartyFolder()
well I'd suggest the problem is in here:
getFilesFromThirdPartyFolder()
as its returning an empty list...
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If I delete it and run the compile again I get the same problem - and as you say, it rebuilds the .h file...
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if I remove the Faust node and create a new one and add a new file (called FaustTestTwo) I get the same problem , and now FaustTestTwo.h is in the ThirdPartyFolder