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    Variable Persistence

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    • d.healeyD
      d.healey
      last edited by

      I like that idea, nice and simple. Thanks for bringing it to my attention, I shall use it!

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • Christoph HartC
        Christoph Hart
        last edited by

        Alright the glitch is fixed (I didn't find out the exact reason why it did that, but it should not occur again)...

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        • d.healeyD
          d.healey
          last edited by

          Excellent!

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • d.healeyD
            d.healey
            last edited by

            I remember getting on with this before but I'm working on a little module now and the persistent storage doesn't seem to be working for me. Would you mind taking a look when you have the time? This module is an articulation switcher that seeks out containers that have a midiMuter with the same name as the container and counts them as articulations which can be muted or unmuted.

            HiseSnippet 2683.3oc6astbaabEFTRH0j1HMIi+Qm9qsb5jP5KTjV4Vkpq0U6xwVwbDk8zY73IcEvRxMBDfC1ERVwidm5iPej7aP64rKtRAJAYSKmKVw1ivhy4re645GHX5E3ayDB+.iJWe+SlvLpbCy9m3IGs0HJ2yn61FU9DSISHM17jITgf4XToxhOBuWkpKYn94MOXSpK0ylktjgwy841rmvGykoq1a8GycceH0gsOebFo+506Z66skuqeHfiEMaaLgZeHcH6GnnXKXZbDmcrvnRayUtWqfC6bvOuQqje1W8ui1czeSzGWda7xdJALrCCBXdxmCpaTwrx+C9oh4NNboePeIENWvpa56bR+Q9G6o25myE7CbY3EcL5CXRu7C8ccvCO96c8jrfATaVF0L1ZD20oWr6TX.VtWpycQsy8ll6xc3Iqm5j+L0MHoZj0cWYg7PdobPtSVH2tPH2o.3YjAcKoQG.BemPWpLOxvnczM39d4PF5I7Db4IYyF9fB2O2rGWZOpX7tPA3EBTuuwaTv2xbmACX1xTvtj4C+WWsQ5qMih7qatkumDthELOpz+2ktRuxhm2ItTkierz6ikd+JtzqpoHTfkderv6sKbbIfWkylJ+4l8sC3Sjo2Aw1WDs5LPm9lFK7W9ylKeqaUibKx9boKaUxFARtcT5Oo+wX8.KfbTmVsg+6mDnjaDJG4GrJYa5QbGx+jQcYmfquMbPWkrR6ka+sKeu1c9NbMnVhOfybld8m.QdOAH9i58jiVgbWxHobhX0kW93iOt0PuvV9ACW1UKjX4gSbu6Jv9y7ZMRN1s1sVtVsAgd1JP1iEH3Bn1TB.f1nYsWWqpbDWzZB0i4RtOAGL.2sE0woGtTi5SxoR86PZC+o4ZY0qkfIaT+HcPBjX.0UvJRDA8HVWudAL3JPNYPXAh8bpaHqwqOs4ZjkWlLldHiHBCXD4HFQIzWIHGgxP3BBk3evOA050pFYFv.vwH9.23P1I2QKcyZUgCa18ZX7d07EfXuDTSIH.nSWKwdCOi8hLT.SFF3Qls8z1A9SM3Xryqnim3xHgBfoasinADAjuC+NXbO1wmIv.ZAkvBIQIpR2fm.B.hq5nfaVWGbkF06qucckC6Q.dijm3ALpEYric7T+YYoDZAo1JQGAg6j0XzLI+BvXu3knJc2VP7GjpE3enRxHHtCgpwXGfwg.eZxwi7ELR2sIbOa2PGlPEdSUCgdlMSozrPM1XYWTfTTq50nVSg5LVxAbuZzVKfMj.ApnB2zyvFttDn3mOzi4fBPDQRnzHjZaWrnp6nRgzRF87HpDfG8rtYONdgak5WyU0sk+3C72z+UYBFhzhtbl3wyT0GCfVer.U67MEo7yzGiBU+Yar0VfhqzNRQ.+87mfwZ1TPG1iQpHmJUaVQ9wwAHQsA9AjFbXiauFgS96oA1VtLugxQvp291MAO6NT6Qjc6tcWcXDaToz0FxXxmHmHcxp5BT9.Ric7FBKzZLUE+1iMj8pFIa4K3u7Nj5MpStMwF9a8l0ah1p6POenciZuUxJzGEGeuuRFmuVT5ZU01p1WLKCLO49POEetSSRxBjWepJwwwIpyEAOVY7Z95TTZP.8DzbQZ1RW2jI8O2f1bmplw6Plx.bWvdU42JtTn2t3tnUqlqtt0jPwnF1IFLUYnzEzWgRLrmUqn9Nfsxkrf4XckrwQlKIiJ0lNA9Sbfg9fpmBMOqcZtLuG2mP8bHXxYhjmMgpy89dcNDlwnJRR12njgHW2O3KUejCM3MyiGXeRABGCgsIOHtjIwX02lKnv3Nm5MIqdl6xyaxbXFOVICj88Pb7TO8nXL0ISGoVQtFQicgfLLr.wtB2giOfEznoJecCDwx.9vgr.nKjM008.p8g5h.k6wAqYvvbRohJlybYigZ+37VGcJFNAcCIXuCfqZ.c.5nNKXVDghs6xFoO3DhCa.MzUVKI0u0gBzoMKHC15g9gPfjh3VUYhppfvLwPaEFdlGdWTvSyjhLsubv.syDtWlag4gA9ttHFhc0YfX5siAJdF5P9xujTnTQC5I+C.ZHxf.bZWGbPPgwtynuxcreRrSkmjxsIdvBVn4kywGGyJW38BbtkL.WUYDcHVOD79mquIajVcvRh0Q3ozQaU3dVwb7QeBRh3.AcqxyP2ZVTzsJhit0rHoa8NyR2BnoaUyZ1D0sp8Zq2Vp5VkfqtUIIqaMWXqCVw5B4qCRfm4xvX2BoZmwnEPZO1ZWLs8Hig+05LT2sJC2cTw4D6cq4J8cqqT96VyMB74cnoT3st7b3sJOIdqbr30YC.Odq4.Qdq2Il7Vu0T40Gh4DYdq2Z175tYklOebs6UMidbOUa77jSu0UModq4Iqdq2AZ8ntmhcWglqSkHVH2dqYStWm.8tRu258B+9nSWAT70nddRxOtxnD7.SSle23Ahms2dp9Jc0vnTz+TRd5zYNEQ4W4bm9tYY8m58mu79y1c58Oy+zvXIi4Wj2trQ8pVyE9+ZqDgoxmBnyAN2LgnGD37xCZ3oBxoLLQbnYFDcqDdh1TfeSDOuUIpMO5J7v1nN5lqq3CW8f.F8v0z0EJ0x0ebUktQrHhYrd2N34aqnEOSHS2XKgcsdzSjIdITzc6NM0ac03FSIxlWTLNABOSX93H3koeThx4wZeINBU.nT6SgztwTANDB6cmevVFjlwH47ghDe3czoup38DGraZ5iwDG.lE7wit9.fGzhPdAfJh62bFVpLxy7d1pUtWjksl5VFA8855wkOcBK5EzEOD4LqLXP1kRKBytppxn.whWpvWlYDcRCiJKEINHpL5ErF8Vzvmexf6fucu7O6ogx6l88WZLsQ9rHiDyUUYmaj9MSPLsMdyCJqMRIM+1ZiOwD6XUf1e7k4+6vWl+M0P4KL6Kgp8wbugQOz9GxWoeu.lqO0oO+myH1+c8MCA2UP9U+Oqq1pMFCSiysWQGi8XSXTID8yAu816QA9gSlVq27.Utx9A.8SvSj8FO0C+RxIyZjsB7EhAvwQYKQ1a0KLXH5qxririf597qAzxfPuGznA+56UoBrjF06Rmn91BN8WwuqUtuZCf5p1WYxS1jOLiowUxWDmQzji093yHjY2N+jpJexud9FSDAuqal7oyD8ckH45hR6md.3hkCWm67mEltk8mF0xdyPoD5UgMr+TSt5g7iV5hG+TfM9ilC3upuLz9Pbxpn.ibk08ewx0B6BBg+gXL1mio063cDzx.VQ2xeaMy9jUuPPBLzgZ9zUt456AzAApXoK8WW+IvraZP9dIWpyWmxe9NuXvexTCWB1Gk7aiIwK969IwmmqCpn0eP8vtGH+Edb9FlpAhDbR+GJntmenDlfuKEdv6WAyQgQs8A5E1rrCbW.6cputMdMBn9LOm1weE6itYmjoyvM6DeSC6XSAmsneW87AUVj4o930PBltvbe2rozBfDCBIX7tg90gLFGIuD54f05SOho6vnwyLYprK2tmO3LwOzSzMr1Uyg92J6wXpcf+OZqmbhgvqoVA7jdp+e0np4t30jNwiJwjN78C7i11X2g6BocEqw8tzZrxkViu9Rqw2bo03auzZ7cWZM99yQCjK1FgR+w5YEFF+e8fXD6B
            

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

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            • Christoph HartC
              Christoph Hart
              last edited by

              I think the problem is that you are storing the initial object in the onInit callback which gets overwritten by any value in the onControl callback of the ScriptPanel.

              A better solution is to use a dedicated variable for the object and think of the panel as "restorer" (not as actual container for data). This script might explain this idea:

              /** The restorer.
              *
              *    This panel will restore the storage object in its control callback. If the value is not an object, it won't do anything but use the given storage variable as value (see the onControl callback)
              */
              const var restorer = Content.addPanel("restorer", 0, 0);
              restorer.set("saveInPreset", true);
              restorer.set("visible", false);
              
              /** The data object. This will be overwritten by the onControl callback of the restorer */
              reg storage = {};
              
              /** Checks if a given variable is an object. */
              inline function isObject(variable)
              {
                  return typeof(variable) == "object";
              };
              
              const var Knob = Content.addKnob("Knob", 0, 0);
              
              // Make the knob non persistent for demonstrating purposes
              Knob.set("saveInPreset", false);
              
              
              inline function onKnobControl(component, value)
              {
                  // Just use the storage object (ignore the restorer)
                  storage.a = value;
              };
              
              Knob.setControlCallback(onKnobControl);
              
              function onNoteOn() {}
              function onNoteOff() {}
              function onController() {}
              function onTimer() {}
              function onControl(number, value)
              {
                  if(number == restorer)
                  {
                      // Check in the callback if the value is an object
                      // If not, set the value to the storage object
                      
                      if(isObject(value))
                      {
                          // Copy the object from the restorer to the storage variable
                          storage = value;
                          Console.print("Restoring storage");
                          
                          Console.print("The restored knob value is: " + storage.a);
                      }
                      else    
                      {    
                          restorer.setValue(storage);
                          Console.print("Initialising restorer");
                      }
                  }
              }
              
              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey
                last edited by

                Thanks Christoph, I think I get it (again). This is what happens when I stop coding in HISE for a month I forget everything

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

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                • d.healeyD
                  d.healey
                  last edited by

                  What's the advantage of using an inline function for the control callback over putting it in the usual onControl callback?

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    It might be a bit faster with big scripts because it doesn't need to resolve the big switch statement. Also you can assign the functions dynamically but in the end it's just a matter of taste :)

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                    • LindonL
                      Lindon @Christoph Hart
                      last edited by

                      @Christoph-Hart So if I :

                      this.panel.set("saveInPreset", false);

                      in your function - do i get to persist a piece of data but NOT store it in any preset?

                      HISE Development for hire.
                      www.channelrobot.com

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Lindon
                        last edited by

                        @Lindon It's been a long time since I used this since I haven't needed to persist any data that wasn't stored already in another control. What's your specific use case? it will probably turn out there is a more straightforward solution.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • D
                          dxmachina
                          last edited by dxmachina

                          Hi @d-healey @Christoph-Hart ,

                          Reading through these solutions for data persistence and wanted to ask about scale. Would this still be the approach if you were storing 1,000,000 points of data? And before you ask "is it really necessary" let's assume it is. :)

                          Similarly, is there any solution for serialization directly to/from disk to avoid storing that quantity of data in every preset (when such data is shared among multiple presets?

                          Thanks!

                          d.healeyD LindonL 2 Replies Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @dxmachina
                            last edited by

                            @dxmachina said in Variable Persistence:

                            Would this still be the approach if you were storing 1,000,000 points of data?

                            Try it and report back.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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                            • LindonL
                              Lindon @dxmachina
                              last edited by

                              @dxmachina

                              "Similarly, is there any solution for serialization directly to/from disk to avoid storing that quantity of data in every preset (when such data is shared among multiple presets?"

                              Theres the all new saveAsJSON() and loadFromJSON()

                              HISE Development for hire.
                              www.channelrobot.com

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                              • d.healeyD
                                d.healey @Christoph Hart
                                last edited by d.healey

                                @Christoph-Hart said in Variable Persistence:

                                I think the problem is that you are storing the initial object in the onInit callback which gets overwritten by any value in the onControl callback of the ScriptPanel.

                                A better solution is to use a dedicated variable for the object and think of the panel as "restorer" (not as actual container for data). This script might explain this idea:

                                This script doesn't seem to work as expected. The first time I set the knob to a value and hit compile the console shows the restored value correctly. But, after that the stored value can't be changed.

                                I found a fix, update the panel's value after changing the storage object.

                                inline function onKnobControl(component, value)
                                {
                                    // Just use the storage object (ignore the restorer)
                                    storage.a = value;
                                    restorer.setValue(storage);
                                };
                                

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

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                                • d.healeyD
                                  d.healey
                                  last edited by

                                  I wrapped it into a namespace with some get/set helper functions.

                                  namespace PersistentData
                                  {
                                      //The data object. This will be overwritten by the onControl callback of the restorer
                                      reg _persistentData = {};
                                   
                                      /*This panel will restore the storage object in its control callback. 
                                      If the value is not an object, it won't do anything but use the given
                                      storage variable as value*/
                                      const var pnlDataRestorer = Content.addPanel("pnlDataRestorer", 0, 0);
                                      pnlDataRestorer.set("saveInPreset", true);
                                      pnlDataRestorer.set("visible", false);
                                      
                                      pnlDataRestorer.setControlCallback(onpnlDataRestorerControl);    
                                      inline function onpnlDataRestorerControl(component, value)
                                      {
                                          // Check if the panel's value is an object
                                          // If not, set the value to the storage object
                                          
                                          if (typeof(value) == "object")
                                              _persistentData = value; //Copy the object from the panel to the storage object
                                          else    
                                              component.setValue(_persistentData); //Initialize the restorer
                                      };
                                      
                                      inline function set(id, value)
                                      {
                                          _persistentData[id] = value;
                                          pnlDataRestorer.setValue(_persistentData);
                                      }
                                      
                                      inline function get(id)
                                      {
                                          return _persistentData[id];
                                      }
                                  }
                                  

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

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