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    Convolution impulse not included in final plugin

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    • LindonL
      Lindon @LozPetts
      last edited by

      @LozPetts that will be created by the plugin try creating a sub folder called Audio Files and putting your IR in there and then see if the compiled plugin works...

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      • L
        LozPetts @Lindon
        last edited by

        @Lindon Just tested this, no luck

        Library/Application Support/My Company/My Plugin/Audio Files/Impulse.wav

        and

        Library/Application Support/My Company/My Plugin/Audiofiles/Impulse.wav

        Neither made any difference unfortunately.

        d.healeyD L 2 Replies Last reply Reply Quote 0
        • d.healeyD
          d.healey @LozPetts
          last edited by

          @LozPetts If you've enabled the embed audio files option then you don't need to put the wav files in the app data folder. However if you uncheck that box you can place the audiofiles.dat file (from the pooled resources) folder inside the app data folder.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
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          • L
            LozPetts @LozPetts
            last edited by

            @LozPetts I'm now testing different sample rates (Impulse is 48k so trying 44.1)

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @LozPetts
              last edited by

              @LozPetts 48k is fine, that's what I use.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • L
                LozPetts @d.healey
                last edited by

                @d-healey Understood, I gave it a go because despite the option to embed audio files being ticked the file does not appear to be being included/isn't working, thought it might be worth a shot as Lindon suggested.
                Still nada!

                Update re sample rates: no change.

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                • S
                  Soundavid
                  last edited by

                  The Impulses should be embedded into your binary after compilation, Did you Clean your Build Folder after the first changes? Try to check the Rebuild Pool Files in the project settings and Cleaning the build folder in Xcode before Compiling, maybe you want to check the Multithreading option in the Convolution Component to use a 7 Seconds impulse.

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                  • L
                    LozPetts @Soundavid
                    last edited by

                    @Soundavid Thanks for your response!
                    I already have multithreading and 'Rebuild Pool Files' enabled as I suspected they might help! I hadn't cleaned my build folder, I've done that now and recompiled and ITS WORKING! Thank you so much for your help.
                    Just as a learning moment - did I do something wrong here? How often should I be cleaning my build directories?

                    S 1 Reply Last reply Reply Quote 1
                    • clevername27C
                      clevername27 @LozPetts
                      last edited by clevername27

                      This post is deleted!
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                      • S
                        Soundavid @LozPetts
                        last edited by

                        @LozPetts Amazing! Cleaning your build folder will delete the cached files and increase the compiling time but when you make this kind of file changes it's better to clean everything to make sure everything will be included in the new build. Same with images and MIDI Files.

                        L 1 Reply Last reply Reply Quote 1
                        • L
                          LozPetts @Soundavid
                          last edited by

                          @Soundavid You star. Thank you so much for your help!

                          1 Reply Last reply Reply Quote 0
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