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    Load project and have to compile again

    Scheduled Pinned Locked Moved Scripting
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    • ulrikU
      ulrik
      last edited by

      I have a big project with a peculiar issue, when I load it everything looks fine except for one panel that doesn't update, I have to manually press the compile button and then it update
      Anybody has a clue what could be wrong?

      Hise Develop branch
      MacOs 15.3.1, Xcode 16.2
      http://musikboden.se

      Christoph HartC A 2 Replies Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @ulrik
        last edited by

        @ulrik Does it print a compile timeout message on the console? If yes, you can raise that limit in the settings.

        ulrikU 2 Replies Last reply Reply Quote 0
        • ulrikU
          ulrik @Christoph Hart
          last edited by

          @Christoph-Hart No it doesn't print out any timeout messages, only "Skipping changed() callback...."

          Hise Develop branch
          MacOs 15.3.1, Xcode 16.2
          http://musikboden.se

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          • A
            aaronventure @ulrik
            last edited by aaronventure

            @ulrik could be call order, maybe it's referring to a component that has not yet been created, or a global that's not yet initialized

            globals and components persist between recompiles, and globals don't go away even if you remove the code

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @aaronventure
              last edited by

              @aaronventure said in Load project and have to compile again:

              globals and components persist between recompiles

              Oh that reminds me of an idea: I could clear out the globals when you use the "Recompile all scripts" tool function (or Shift + F5), I'm used to close and restart HISE when I need a "full reset", but this should be actually taken care of by that function...

              A d.healeyD 2 Replies Last reply Reply Quote 1
              • A
                aaronventure @Christoph Hart
                last edited by

                @Christoph-Hart Sounds good.

                1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @Christoph Hart
                  last edited by

                  @Christoph-Hart What about unloading fonts too, so you can load a different font with the same pretty name?

                  Libre Wave - Freedom respecting instruments and effects
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                  Christoph HartC 1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @d.healey
                    last edited by

                    @d-healey Maybe I'll ask whether to do that (and if yes I can also clear out the image / audio file pools so you get the "real" first compile experience).

                    A 1 Reply Last reply Reply Quote 2
                    • A
                      aaronventure @Christoph Hart
                      last edited by aaronventure

                      @Christoph-Hart Here's an idea:

                      Once you press the shortcut, the window pops up, has a few checkboxes on what to clear (globals, components, image pool, audio file pool etc).

                      OK (selected by default so repetitive usage is just +Enter)
                      Cancel

                      Remember selection PER PRESET/XML.

                      Christoph HartC LindonL 2 Replies Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart @aaronventure
                        last edited by

                        Remember selection PER PRESET/XML.

                        Why? Is there a reason why it shouldn't just be persistent?

                        Might be a candidate for my new multipage dialogue system.

                        A 1 Reply Last reply Reply Quote 1
                        • LindonL
                          Lindon @aaronventure
                          last edited by

                          @aaronventure said in Load project and have to compile again:

                          @Christoph-Hart Here's an idea:

                          Once you press the shortcut, the window pops up, has a few checkboxes on what to clear (globals, components, image pool, audio file pool etc).

                          OK (selected by default so repetitive usage is just +Enter)
                          Cancel

                          Remember selection PER PRESET/XML.

                          This is all getting wildly too complicated ....

                          HISE Development for hire.
                          www.channelrobot.com

                          1 Reply Last reply Reply Quote 0
                          • A
                            aaronventure @Christoph Hart
                            last edited by

                            @Christoph-Hart said in Load project and have to compile again:

                            Why? Is there a reason why it shouldn't just be persistent?

                            Come to think of it, no. 🤡

                            1 Reply Last reply Reply Quote 0
                            • ulrikU
                              ulrik @Christoph Hart
                              last edited by

                              @Christoph-Hart I think I found the reason it didn't update.
                              I had 6 slider packs in a separate ScriptProcessor, all of them registered with

                              SLP1.registerAtParent(0);
                              SLP2.registerAtParent(1);
                              etc...
                              

                              In the main script I have 6 slider packs connected to the separate script processors slider packs using this connection:

                              const Data1= Engine.createAndRegisterSliderPackData(0);
                              const Data2 = Engine.createAndRegisterSliderPackData(1);
                              etc...
                              
                              slp1.referToData(Data1);
                              slp2.referToData(Data2);
                              etc...
                              
                              

                              I chosed that type of connection because I needed a DisplayCallback for each one of those slider packs, I couldn't find any other way to get that type of callback, is there?

                              Any way, in the external script processor I changed the

                              SLP1.registerAtParent(0); to use the
                              SLP1.referToData(Data1); method instead, and that fixed my problem.
                              

                              What kind of connection is preferred if you can't connect them via the Property Editor?

                              Hise Develop branch
                              MacOs 15.3.1, Xcode 16.2
                              http://musikboden.se

                              1 Reply Last reply Reply Quote 0
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