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    Synth.addPan(int eventID, int panPosition)

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    • Christoph HartC
      Christoph Hart @Lindon
      last edited by

      @Lindon use a script voice start modulator in the stereo fx mod chain.

      LindonL 1 Reply Last reply Reply Quote 1
      • David HealeyD
        David Healey @Lindon
        last edited by David Healey

        @Lindon I think both those threads are asking for the same thing. In Ulrik's case Christoph says to use the stereo FX with a polyphonic modulator.

        I'd prefer something similar to what you suggest where we can specify the note ID.

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        Christoph HartC 1 Reply Last reply Reply Quote 0
        • LindonL
          Lindon @Christoph Hart
          last edited by Lindon

          @Christoph-Hart said in Synth.addPan(int eventID, int panPosition):

          @Lindon use a script voice start modulator in the stereo fx mod chain.

          Unless I dont understand how FX work in HISE this(stereo FX) changes the pan position for the sampler it is attached to, I dont want that. I want C3 to be hard left and E3 to be hard right....and both to be playing at the same time...

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          • Christoph HartC
            Christoph Hart @David Healey
            last edited by

            @d-healey save the note in a global state and then grab the data from the script.

            It‘s completely out of the question to change the event data object to hold another single bit of information.

            David HealeyD 1 Reply Last reply Reply Quote 0
            • David HealeyD
              David Healey @Christoph Hart
              last edited by

              @Christoph-Hart

              event data object to hold another single bit of information.

              Oh yeah now you mention that I have a vague memory that we've discussed this exact thing before.

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              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @David Healey
                last edited by

                @d-healey said in Synth.addPan(int eventID, int panPosition):

                @Christoph-Hart

                event data object to hold another single bit of information.

                Oh yeah now you mention that I have a vague memory that we've discussed this exact thing before.

                So can you explain to me how I get what I'm looking for then?

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                Christoph HartC David HealeyD 2 Replies Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @Lindon
                  last edited by

                  @Lindon I just did. Use a stereo fx with a script voice start modulator.

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                  • David HealeyD
                    David Healey @Lindon
                    last edited by

                    @Lindon If you use a polyphonic modulator, like the note number mod, each note will get its own panning.

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                    LindonL 1 Reply Last reply Reply Quote 0
                    • LindonL
                      Lindon @David Healey
                      last edited by

                      @d-healey

                      @Lindon If you use a polyphonic modulator, like the note number mod, each note will get its own panning.

                      -- well I cant get the script voice start modulator to behave in a polyphonic manner then - probably becuase I dont know what Im doing..

                      HISE Development for hire.
                      www.channelrobot.com

                      LindonL 1 Reply Last reply Reply Quote 0
                      • LindonL
                        Lindon @Lindon
                        last edited by Lindon

                        @Lindon said in Synth.addPan(int eventID, int panPosition):

                        @d-healey

                        @Lindon If you use a polyphonic modulator, like the note number mod, each note will get its own panning.

                        -- well I cant get the script voice start modulator to behave in a polyphonic manner then - probably becuase I dont know what Im doing..

                        ..got it. Thank you.

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