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    Stereo Effect Project. Example?

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    • hisefiloH
      hisefilo @hisefilo
      last edited by

      @hisefilo thanks dude!

      1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart
        last edited by

        You two guys seem to have a lot of fun here :)

        hisefiloH 1 Reply Last reply Reply Quote 0
        • hisefiloH
          hisefilo @Christoph Hart
          last edited by

          @christoph-hart LOL. Just a favor. Can you tell this guy @hisefilo how to add a knob for changing freq also? The guy sucks at coding

          JayJ ? 2 Replies Last reply Reply Quote 0
          • JayJ
            Jay @hisefilo
            last edited by

            @hisefilo lol, you're crazy brother, you made my day

            Joansi Villalona

            1 Reply Last reply Reply Quote 0
            • ?
              A Former User @hisefilo
              last edited by

              @hisefilo Hey Filo, snippet below. Just taken from the eq demo..

              HiseSnippet 1212.3oc0X0sTabCEVKlsS81ZJIsO.Z3JSaJwdgPRGlNrfwN0sEvDmjo8pf7tZwZXWIytZAbyj9JzdYyc80n2waPeURutWzJs+f05+vtMgYhuBcjNm866SGczQzJfYiCCYA.shOseOLP6i0a2mx6VqKhPAM2SZvM.eF7TJqSHX298PggXGflVgGKWgVwEAw+dy16h7PTa7.S.vyYDa72S7I7AV6Y8cDOuFHG7SI9JqdCql1LZMlGKRflB5U.8P1mhNAe.RtrEzAZePcGBmEzli33Pf1h6xb52tK6BZx5eNIjzwCKGTEzVDnDyMXdNRDKsBp0k34zJi0g.QTZMPCJjnAel99DGx01GnEKGOAbfGp5g1BSCdUUgWkYGdZJvawD3cG811Ajd7AyHw1Go2jxwAtHwVfJrRVKXg6pqWiIVAkulO5Tbi.wfq8n7lUpbOX0JUVcqRFkLDaDgb34n.XKTfP94AjypeD7qgw4FqcBlW20EayKuxf4g0OZkDuITOBECcin1bBiBYzcQTmpx7EIBBXdksY98XTAVtm3q3EgW03kFE8X1HOHg5fuT7oT+xqI8E9EvJvOOucYfOz0MDy2xnXtYDl1gK96NQbb43Xl8o1x3UaYXjoEBtTKCLkW4ZftxpxHjB2ZHOuNhjwxixDQzjT992G93cZd.zzXBr27s.6qdavdyah8l4YeF8a7j5G8r5GT6GmRFPCQgjHL0t+DEhRFurzTkBYHf2PlPoYWLJITCIfmR1v0fdpoDCSsjSBo5BzTNXRYF2rpbCoGwZxsU5wLIGliJGJr9.FGeHsbLsLdkwvy35NtoRCjGNXbyJuJIXJtUlF42AGnJnh0Ipnlujs9jKYqdihch7nrPFsIkvOrGlNoB4fTMUdiSJnDKkGWPeozB5s8HN3..wQVM+5JMfXLmdQokq6RWAl4.XNR.D+Lslk.rrd9D6bQAB.2cNhh43ixwtK8yVfm0bODGIupKUhDxVOb.mH2Qz1CetnGhjK9JpuGN7TNqWrFllWJ5PYlTwKGH.aa0WsKkKHN7tCLbrUWL4jtJsr7MV9LmzuuMoC1C3q15i4U9nKUk2PNtWaxOkQye+0u9O1NLx0kHVktNzYWg+NNd3VrPhLOUELf4fXlCQre8726I1HYcSZa6asdukcliicst3sJ6tpikJ6r9k+erazlPEsBybh7P778GKyHSmPFC0FQkMaREwtu5iFdmzz7rB26n2hvs6Nd7tvXvqnH06Z7l9DjR5IcXO.rKp23G9u9diw+bnJ2z6M9zrxt0hBNGW+rXb7I5454OGjNHxuAwS7lB4coZEDLSluWQ8tq3i2p2hDehH+6HoNqOrgMFXX4XWdf5IWogMUuTQZ3gCGiGMrguZ3fVMCpv+5MfDKYX83+7u+sDKi.1pqqlgDaIGb0JjeipvrsQMl7jmvh3D5I6iDhu7XqPuaKdtrMVjlPoXuXYeAY0njwUjikfnMNdaPW6eD+RmrpbrV5jUyl7V4a3irCXuvNo8AYV2GFaQvaZ7i8KpuubLrZV6BR8PTdh7Baa4IguTbJZ7dXN2dr9b6wFysGOXt8Xy41iGN2d7no3g7+ywNQbleRcQggV0iaSSSqNEIxViOuC9WPhdydp
              
              ? hisefiloH 2 Replies Last reply Reply Quote 0
              • ?
                A Former User @A Former User
                last edited by A Former User

                Wondering if anyone could explain to me why in the example above ParametriqEQ.Gain + 1, is being multiplied by the ParametriqEQ.BandOffset? Confused as to what the bandOffset is doing?

                edit: Sorry ignore this. Just realised why about three seconds after posting.

                edit2: Actually, still not clear as to why it's being multiplied? Sorry if this is JavaScript 101...

                Dan KorneffD 1 Reply Last reply Reply Quote 0
                • Dan KorneffD
                  Dan Korneff @A Former User
                  last edited by Dan Korneff

                  @duno I was wondering the same thing, so I decided to do a little test.
                  By using the Console.print() command, I was able to see that ParametriqEQ.BandOffset is an Integer that is equal to 5. By doing the same with ParametriqEQ.Gain, I saw that was equal to 0.
                  These are Index numbers that dictate which control you are scripting.
                  Looking at the Module browser, I can see that each EQ has 6 Index points for each EQ node:
                  0_1543578002280_Screen Shot 2018-11-30 at 6.38.19 AM.png
                  The first 5 appear to be controls, and the BandOffset is just an index used to multiply.
                  At EQ Node 0, the index is:
                  0 - Gain
                  1 - Freq
                  2 - Q
                  3 - Enabled
                  4 - Type
                  So what happens when you have another EQ node in the effect? The index list starts over at 5.
                  5 - Gain
                  6- Freq
                  7 - Q
                  8 - Enabled
                  9 - Type
                  And then the next node would start at 10.
                  So what does it all mean?? lets do some math.

                  {
                      local index = 1 * ParametriqEQ.BandOffset + ParametriqEQ.Gain;
                  	ParametriqEQ.setAttribute(index, value);
                  };
                  
                  

                  In the script above we're creating a local variable called index. This is used to gather an integer that is directly related to a specific index on the EQ.
                  If we convert them to numbers, the equation looks like this:
                  1 * BandOffset + Gain
                  or
                  1 * 5 + 0 = 5
                  5 is now passed to the line of code below:

                  ParametriqEQ.setAttribute(index, value);
                  

                  Which is the same as if we typed:

                  ParametriqEQ.setAttribute(5, value);
                  

                  Looking at the chart above, we can see that Index 5 is the Gain of 2nd EQ node.

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  ? 2 Replies Last reply Reply Quote 0
                  • ?
                    A Former User @Dan Korneff
                    last edited by

                    @dustbro THANK YOU!

                    hisefiloH 1 Reply Last reply Reply Quote 0
                    • hisefiloH
                      hisefilo @A Former User
                      last edited by

                      @duno thanks!!!! Working perfectly

                      1 Reply Last reply Reply Quote 0
                      • ?
                        A Former User @Dan Korneff
                        last edited by A Former User

                        @dustbro Where are you getting that parameter list from? My modules only showing whats below.

                        0_1543587371154_grab.png

                        @Christoph-Hart think theres a bug there, eq is showing the filter parameters, stereo fx is eq etc.

                        Dan KorneffD 1 Reply Last reply Reply Quote 0
                        • Dan KorneffD
                          Dan Korneff @A Former User
                          last edited by

                          @duno yes. I mentioned to @Christoph-Hart that it's off by one.

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          1 Reply Last reply Reply Quote 0
                          • hisefiloH
                            hisefilo @A Former User
                            last edited by

                            Newbie question! How can I do to reproduce some wav within the FX project in order to see how it's sounding? Loop player ? or is there a trick to play a .wav in a proper way

                            JayJ 1 Reply Last reply Reply Quote 0
                            • Christoph HartC
                              Christoph Hart
                              last edited by

                              Yes Loop player is the best way - I also
                              do it like this.

                              hisefiloH Dan KorneffD 3 Replies Last reply Reply Quote 1
                              • hisefiloH
                                hisefilo @Christoph Hart
                                last edited by

                                @christoph-hart :) perfect! freebie is coming.

                                alt text

                                1 Reply Last reply Reply Quote 2
                                • Dan KorneffD
                                  Dan Korneff @Christoph Hart
                                  last edited by

                                  @christoph-hart Any chance we can get a midi loop player??? ;)

                                  Dan Korneff - Producer / Mixer / Audio Nerd

                                  1 Reply Last reply Reply Quote 0
                                  • hisefiloH
                                    hisefilo @Christoph Hart
                                    last edited by

                                    @christoph-hart Wow, figured out cannot use IRs on a FX. Plug. Any way to add it? or I'm missing something

                                    d.healeyD 1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey @hisefilo
                                      last edited by

                                      @hisefilo you're missing something. Checkout the example projects.

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      hisefiloH 1 Reply Last reply Reply Quote 0
                                      • hisefiloH
                                        hisefilo @d.healey
                                        last edited by

                                        @d-healey yes tried that as first step but example project (stereo effect project) gives me this alt text

                                        1 Reply Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart
                                          last edited by

                                          That example is a JUCE project which allows you to create custom DSP dlls that you can load into HISE. Move along, nothing to see here :)

                                          What David was referring to was this repository:

                                          Link Preview Image
                                          GitHub - christophhart/hise_tutorial: The Tutorial project for HISE

                                          The Tutorial project for HISE. Contribute to christophhart/hise_tutorial development by creating an account on GitHub.

                                          favicon

                                          GitHub (github.com)

                                          The ConvolutionReverb project should do exactly what you need.

                                          hisefiloH 2 Replies Last reply Reply Quote 0
                                          • hisefiloH
                                            hisefilo @Christoph Hart
                                            last edited by

                                            @christoph-hart ohhhh. I see. lOl. Thanks

                                            1 Reply Last reply Reply Quote 0
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