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    "HISE path not set" error in Win batch compile script

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    • gorangroovesG
      gorangrooves @Christoph Hart
      last edited by

      @Christoph-Hart Goodness, this is driving me nuts. I renamed the project folder to say just "Handy Drums- Flamenco Percussion", thus matching the name of the plugin/ preset etc.

      The project path is set in quotation marks. I get this error.

      HISE source is C:\HISE-develop
      HISE path is C:\HISE-develop\projects\standalone\Builds\VisualStudio2022\x64\Release\App\HISE.exe
      HISE SDK path set to C:\HISE-develop
      ERROR: `"I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion"` is not a valid path
      Exporting "Handy Drums- Flamenco Percussion" Standalone
      
      ==============================================================================
      EXPORT ERROR: Preset file not found
      ==============================================================================
      
      '"I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion"\Binaries\batchCompile.bat' is not recognized as an internal or external command,
      operable program or batch file.
      Exporting "Handy Drums- Flamenco Percussion" Plugin
      
      ==============================================================================
      EXPORT ERROR: Preset file not found
      ==============================================================================
      
      '"I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion"\Binaries\batchCompile.bat' is not recognized as an internal or external command,
      operable program or batch file.
      Press any key to continue . . .
      

      Goran Rista
      https://gorangrooves.com

      Handy Drums and Handy Grooves
      https://library.gorangrooves.com

      gorangroovesG 1 Reply Last reply Reply Quote 0
      • gorangroovesG
        gorangrooves @gorangrooves
        last edited by

        Then, I remove the quotation marks from the path, so that the project path is this:

        set project_dir=I:\AUDIO TEMPORARY\HISE PROJECTS\%project_name%
        

        I get this:

        HISE source is C:\HISE-develop
        HISE path is C:\HISE-develop\projects\standalone\Builds\VisualStudio2022\x64\Release\App\HISE.exe
        HISE SDK path set to C:\HISE-develop
        Exporting "Handy Drums- Flamenco Percussion" Standalone
        Loading the preset...
        
        Audio Driver Initialisation Error: The Audio driver  could not be opened.
        DONE
        
        Exporting the pooled resources...DONE
        Creating I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion\Binaries\Source\PresetData.h and I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion\Binaries\Source\PresetData.cpp from files in I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion\Binaries\temp...
        
        Adding externalFiles: 564260 bytes
        Adding images: 1301342 bytes
        Adding impulses: 28 bytes
        Adding midiFiles: 20544 bytes
        Adding preset: 41154 bytes
        Adding samplemaps: 18455 bytes
        Adding userPresets: 2088 bytes
        
         Total size of binary data: 1947871 bytes
        'I:\AUDIO' is not recognized as an internal or external command,
        operable program or batch file.
        

        This attempt generates those resources, but it will not compile.

        Goran Rista
        https://gorangrooves.com

        Handy Drums and Handy Grooves
        https://library.gorangrooves.com

        gorangroovesG 1 Reply Last reply Reply Quote 0
        • gorangroovesG
          gorangrooves @gorangrooves
          last edited by

          @Christoph-Hart I then place the project path back into "". It starts compiling, creating this:

          HISE source is C:\HISE-develop
          HISE path is C:\HISE-develop\projects\standalone\Builds\VisualStudio2022\x64\Release\App\HISE.exe
          HISE SDK path set to C:\HISE-develop
          ERROR: `"I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion"` is not a valid path
          Exporting "Handy Drums- Flamenco Percussion" Standalone
          
          ==============================================================================
          EXPORT ERROR: Preset file not found
          ==============================================================================
          
          Re-saving file: I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion\Binaries\AutogeneratedProject.jucer
          Finished saving: Visual Studio 2022
          Finished saving: Xcode (macOS)
          Finished saving: Xcode (iOS)
          Finished saving: Linux Makefile
          Compiling 64bit Instrument plugin Handy Drums- Flamenco Percussion ...
          MSBuild version 17.8.3+195e7f5a3 for .NET Framework
          
            CopyProtection.cpp
            Plugin.cpp
            PresetData.cpp
            BinaryData.cpp
            include_hi_core.cpp
            include_hi_dsp_library_01.cpp
            include_hi_dsp_library_02.cpp
            include_hi_frontend.cpp
            include_hi_lac.cpp
            include_hi_lac_02.cpp
            include_hi_rlottie.cpp
            include_hi_rlottie_1.cpp
            include_hi_rlottie_2.cpp
            include_hi_rlottie_3.cpp
            include_hi_rlottie_4.cpp
            include_hi_rlottie_5.cpp
            include_hi_rlottie_6.cpp
            include_hi_rlottie_7.cpp
            include_hi_rlottie_8.cpp
            include_hi_rlottie_9.cpp
            include_hi_rlottie_10.cpp
            include_hi_rlottie_11.cpp
            include_hi_rlottie_12.cpp
            include_hi_rlottie_13.cpp
            include_hi_rlottie_14.cpp
            include_hi_rlottie_15.cpp
            include_hi_rlottie_16.cpp
            include_hi_rlottie_17.cpp
            include_hi_rlottie_18.cpp
            include_hi_rlottie_19.cpp
            include_hi_rlottie_20.cpp
            include_hi_rlottie_21.cpp
            include_hi_rlottie_22.cpp
            include_hi_rlottie_23.cpp
            include_hi_rlottie_24.cpp
            include_hi_rlottie_25.cpp
            include_hi_rlottie_26.cpp
            include_hi_rlottie_27.cpp
            include_hi_rlottie_28.cpp
            include_hi_rlottie_29.cpp
            include_hi_rlottie_30.cpp
            include_hi_rlottie_31.cpp
            include_hi_rlottie_32.cpp
            include_hi_rlottie_33.cpp
            include_hi_rlottie_34.cpp
            include_hi_rlottie_35.cpp
            include_hi_scripting_01.cpp
            include_hi_scripting_02.cpp
            include_hi_scripting_03.cpp
            include_hi_scripting_04.cpp
            include_hi_snex.cpp
            include_hi_snex_62.cpp
            include_hi_streaming.cpp
            include_hi_tools.cpp
            include_hi_zstd_1.cpp
            include_hi_zstd_2.cpp
            include_hi_zstd_3.cpp
            include_juce_audio_basics.cpp
            include_juce_audio_devices.cpp
            include_juce_audio_formats.cpp
            include_juce_audio_plugin_client_utils.cpp
            include_juce_audio_processors.cpp
            include_juce_audio_utils.cpp
            include_juce_core.cpp
            include_juce_cryptography.cpp
            include_juce_data_structures.cpp
            include_juce_dsp.cpp
            include_juce_events.cpp
            include_juce_graphics.cpp
            include_juce_gui_extra.cpp
            include_juce_opengl.cpp
            include_juce_osc.cpp
            include_juce_product_unlocking.cpp
          C:\HISE-develop\hi_tools\hi_neural\RTNeural\modules\xsimd\arch\xsimd_sse2.hpp(1024,9): warning C4068: unknown pragma 'c
          lang' [I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion\Binaries\Builds\VisualStudio2022\Handy Drums-
          Flamenco Percussion_SharedCode.vcxproj]
            (compiling source file '../../JuceLibraryCode/include_hi_tools.cpp')
          
          C:\HISE-develop\hi_tools\hi_neural\RTNeural\modules\xsimd\arch\xsimd_sse2.hpp(1025,9): warning C4068: unknown pragma 'c
          lang' [I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion\Binaries\Builds\VisualStudio2022\Handy Drums-
          Flamenco Percussion_SharedCode.vcxproj]
            (compiling source file '../../JuceLibraryCode/include_hi_tools.cpp')
          
          C:\HISE-develop\hi_tools\hi_neural\RTNeural\modules\xsimd\arch\xsimd_sse2.hpp(1055,9): warning C4068: unknown pragma 'c
          lang' [I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion\Binaries\Builds\VisualStudio2022\Handy Drums-
          Flamenco Percussion_SharedCode.vcxproj]
            (compiling source file '../../JuceLibraryCode/include_hi_tools.cpp')
          
            include_hi_snex_60.c
            include_hi_snex_61.c
            include_juce_gui_basics.cpp
            Handy Drums- Flamenco Percussion_SharedCode.vcxproj -> I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percuss
            ion\Binaries\Compiled\Shared Code\Handy Drums- Flamenco Percussion.lib
            include_juce_audio_plugin_client_VST3.cpp
               Creating library .\..\..\Compiled\VST3\Handy Drums- Flamenco Percussion.lib and object .\..\..\Compiled\VST3\Handy
             Drums- Flamenco Percussion.exp
            Generating code
          C:\HISE-develop\hi_scripting\scripting\scriptnode\dynamic_elements\DynamicRoutingNodes.h(126): warning C4715: 'scriptno
          de::duplilogic::dynamic::shouldUpdateNumClones': not all control paths return a value [I:\AUDIO TEMPORARY\HISE PROJECTS
          \Handy Drums- Flamenco Percussion\Binaries\Builds\VisualStudio2022\Handy Drums- Flamenco Percussion_VST3.vcxproj]
          C:\HISE-develop\hi_scripting\scripting\engine\JavascriptEngineCustom.cpp(839): warning C4715: 'hise::HiseJavascriptEngi
          ne::RootObject::InlineFunction::ParameterReference::getResult': not all control paths return a value [I:\AUDIO TEMPORAR
          Y\HISE PROJECTS\Handy Drums- Flamenco Percussion\Binaries\Builds\VisualStudio2022\Handy Drums- Flamenco Percussion_VST3
          .vcxproj]
            Finished generating code
            Handy Drums- Flamenco Percussion_VST3.vcxproj -> I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion\Bi
            naries\Compiled\VST3\Handy Drums- Flamenco Percussion.vst3
          Exporting "Handy Drums- Flamenco Percussion" Plugin
          
          ==============================================================================
          EXPORT ERROR: Preset file not found
          ==============================================================================
          
          Re-saving file: I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion\Binaries\AutogeneratedProject.jucer
          Finished saving: Visual Studio 2022
          Finished saving: Xcode (macOS)
          Finished saving: Xcode (iOS)
          Finished saving: Linux Makefile
          Compiling 64bit Instrument plugin Handy Drums- Flamenco Percussion ...
          MSBuild version 17.8.3+195e7f5a3 for .NET Framework
          
            Handy Drums- Flamenco Percussion_SharedCode.vcxproj -> I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percuss
            ion\Binaries\Compiled\Shared Code\Handy Drums- Flamenco Percussion.lib
            Handy Drums- Flamenco Percussion_VST3.vcxproj -> I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion\Bi
            naries\Compiled\VST3\Handy Drums- Flamenco Percussion.vst3
          Press any key to continue . . .
          

          It compiles only vst3 plugin. If you notice from the console print, it was supposed to compile standalone, but it output vst3 instead, probably twice, as there is no app compiled, but only the vst3.

          Goran Rista
          https://gorangrooves.com

          Handy Drums and Handy Grooves
          https://library.gorangrooves.com

          1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey
            last edited by

            Is the project name exactly the same as the project xml?

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            gorangroovesG 1 Reply Last reply Reply Quote 0
            • gorangroovesG
              gorangrooves @d.healey
              last edited by

              @d-healey Yes.

              Goran Rista
              https://gorangrooves.com

              Handy Drums and Handy Grooves
              https://library.gorangrooves.com

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @gorangrooves
                last edited by

                @gorangrooves

                %hise_path% export_ci "%project_dir%\XmlPresetBackups\%project_name%.xml" -t:standalone -a:x64 -p:""

                What is -p:""?

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                gorangroovesG 1 Reply Last reply Reply Quote 0
                • gorangroovesG
                  gorangrooves @d.healey
                  last edited by

                  @d-healey I don't know. You tell me, it is your script 😂

                  Goran Rista
                  https://gorangrooves.com

                  Handy Drums and Handy Grooves
                  https://library.gorangrooves.com

                  d.healeyD 2 Replies Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @gorangrooves
                    last edited by

                    @gorangrooves lol I just checked, apparently that's what we need for exporting standalone, so all good there.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @gorangrooves
                      last edited by

                      @gorangrooves So you get nothing output in Binaries\Compiled\App?

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      gorangroovesG 1 Reply Last reply Reply Quote 0
                      • gorangroovesG
                        gorangrooves @d.healey
                        last edited by

                        @d-healey Correct. Nothing gets output there.

                        Goran Rista
                        https://gorangrooves.com

                        Handy Drums and Handy Grooves
                        https://library.gorangrooves.com

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @gorangrooves
                          last edited by

                          @gorangrooves What happens if you comment out the VST3 compile, does it build the standalone then?

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          gorangroovesG 1 Reply Last reply Reply Quote 0
                          • gorangroovesG
                            gorangrooves @d.healey
                            last edited by

                            @d-healey It doesn't compile.

                            HISE source is C:\HISE-develop
                            HISE path is C:\HISE-develop\projects\standalone\Builds\VisualStudio2022\x64\Release\App\HISE.exe
                            HISE SDK path set to C:\HISE-develop
                            ERROR: `"I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion"` is not a valid path
                            Exporting "Handy Drums- Flamenco Percussion" Standalone
                            
                            ==============================================================================
                            EXPORT ERROR: Preset file not found
                            ==============================================================================
                            
                            Re-saving file: I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion\Binaries\AutogeneratedProject.jucer
                            Finished saving: Visual Studio 2022
                            Finished saving: Xcode (macOS)
                            Finished saving: Xcode (iOS)
                            Finished saving: Linux Makefile
                            Compiling 64bit Instrument plugin Handy Drums- Flamenco Percussion ...
                            MSBuild version 17.8.3+195e7f5a3 for .NET Framework
                            
                              Handy Drums- Flamenco Percussion_SharedCode.vcxproj -> I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percuss
                              ion\Binaries\Compiled\Shared Code\Handy Drums- Flamenco Percussion.lib
                              Handy Drums- Flamenco Percussion_VST3.vcxproj -> I:\AUDIO TEMPORARY\HISE PROJECTS\Handy Drums- Flamenco Percussion\Bi
                              naries\Compiled\VST3\Handy Drums- Flamenco Percussion.vst3
                            Press any key to continue . . .
                            

                            Goran Rista
                            https://gorangrooves.com

                            Handy Drums and Handy Grooves
                            https://library.gorangrooves.com

                            gorangroovesG 1 Reply Last reply Reply Quote 0
                            • gorangroovesG
                              gorangrooves @gorangrooves
                              last edited by

                              @gorangrooves Perhaps it is using outdated AutogeneratedProject and batchCompile, as it didn't rebuild those.
                              I have to specify the path without "" to build those resources, then enclose the path in "" to compile the instrument.
                              Let me re-run both of those.

                              Goran Rista
                              https://gorangrooves.com

                              Handy Drums and Handy Grooves
                              https://library.gorangrooves.com

                              gorangroovesG 1 Reply Last reply Reply Quote 0
                              • gorangroovesG
                                gorangrooves @gorangrooves
                                last edited by

                                @d-healey Removing the code to generate the vst3, managed to compile the standalone app.

                                Unfortunately, this process is worse than manual 😂

                                @Christoph-Hart Am I correct to conclude that compiling using CI mode does not handle any spaces in the path folder names and perhaps in the project name?

                                I'll have to rename my folders to exclude spaces to see if that does the trick.

                                Goran Rista
                                https://gorangrooves.com

                                Handy Drums and Handy Grooves
                                https://library.gorangrooves.com

                                d.healeyD 1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @gorangrooves
                                  last edited by

                                  @gorangrooves said in "HISE path not set" error in Win batch compile script:

                                  Am I correct to conclude that compiling using CI mode does not handle any spaces in the path folder names and perhaps in the project name?

                                  The commandline won't work with spaces unless they are quoted or escaped.

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  Christoph HartC 1 Reply Last reply Reply Quote 0
                                  • Christoph HartC
                                    Christoph Hart @d.healey
                                    last edited by

                                    Yeah I‘m also always messing up the paths with whitespaces in my scripts. The good news is that once you‘ve got the script working it‘s a breeze until you come back to it a few months later and something broke :)

                                    gorangroovesG 1 Reply Last reply Reply Quote 1
                                    • gorangroovesG
                                      gorangrooves @Christoph Hart
                                      last edited by

                                      @Christoph-Hart I hope that I can get away with just making the folder paths without white space.
                                      Changing project XML will require me to change the main container in the project, which will require me to change all references to it. Compiled plugins would also be affected, as will all my installer projects.

                                      @d-healey As I demonstrated above, quotes won't work, as part of the script works with them, then the other part works without them. It is impossible to run the script completely with or without the quotes if there are white spaces in the folder path. (I hope it is only the folder path white spaces....)

                                      Goran Rista
                                      https://gorangrooves.com

                                      Handy Drums and Handy Grooves
                                      https://library.gorangrooves.com

                                      d.healeyD 1 Reply Last reply Reply Quote 0
                                      • d.healeyD
                                        d.healey @gorangrooves
                                        last edited by

                                        @gorangrooves said in "HISE path not set" error in Win batch compile script:

                                        hope that I can get away with just making the folder paths without white space.

                                        Did you try escaping the spaces?

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

                                        gorangroovesG 2 Replies Last reply Reply Quote 0
                                        • gorangroovesG
                                          gorangrooves @d.healey
                                          last edited by

                                          @d-healey let me try

                                          Goran Rista
                                          https://gorangrooves.com

                                          Handy Drums and Handy Grooves
                                          https://library.gorangrooves.com

                                          1 Reply Last reply Reply Quote 0
                                          • gorangroovesG
                                            gorangrooves @d.healey
                                            last edited by

                                            @d-healey No, that doesn't work either. The CMD uses ^ to escape, but is not being read by anything else, so that didn't work.
                                            What can of worms did I open?...

                                            Goran Rista
                                            https://gorangrooves.com

                                            Handy Drums and Handy Grooves
                                            https://library.gorangrooves.com

                                            d.healeyD 1 Reply Last reply Reply Quote 0
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