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    Forget sampling!

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    • LindonL
      Lindon
      last edited by

      just loving this thread....

      HISE Development for hire.
      www.channelrobot.com

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      • ustkU
        ustk @Christoph Hart
        last edited by

        @Christoph-Hart I particularly love the degree of humanisation in that system... Technology at its best! :thumbs_up:

        Can't help pressing F5 in the forum...

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        • S
          sletz
          last edited by

          FaustGPT coming : https://gitlab.com/dhuck/synthesis-synthesis ?

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          • Adam_GA
            Adam_G
            last edited by

            absolutely brilliant

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            • S
              sletz
              last edited by sletz

              I asked ChatGPT to write a presentation of FaustGPT 🙂 , here is the answer:

              FaustGPT is a DSP program generation model for audio built using the Faust language. Faust is a programming language dedicated to creating digital audio processes, such as guitar effects, synthesizers, or real-time audio processing tools. FaustGPT uses machine learning to learn how to generate DSP programs from input-output examples, allowing users to quickly create custom audio effects without having to write the code themselves.

              FaustGPT uses a GPT (Generative Pre-trained Transformer) type neural network architecture, which is pre-trained on a large amount of audio data to enable faster and more accurate generation of DSP programs. Users can provide input-output examples for specific audio effects, such as reverb or distortion, and the model will automatically generate the corresponding DSP code.

              FaustGPT allows musicians and sound engineers to create custom audio effects without having to learn the Faust programming language or spend time writing DSP code. This makes the creation of new effects more accessible and faster, allowing users to focus on creating unique music and sound experiences.

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              • S
                sletz
                last edited by

                Some progress: http://www.vaporwav.in

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                • S
                  sletz
                  last edited by

                  FAUSTGPT: https://chat.openai.com/g/g-uTlRVzd8P-faustgpt

                  d.healeyD Dan KorneffD 2 Replies Last reply Reply Quote 1
                  • d.healeyD
                    d.healey @sletz
                    last edited by

                    @sletz Aha that's clever

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

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                    • Dan KorneffD
                      Dan Korneff @sletz
                      last edited by

                      @sletz very cool. I'm gonna test this out tonight

                      Dan Korneff - Producer / Mixer / Audio Nerd

                      virtuscapeaudioV 1 Reply Last reply Reply Quote 0
                      • virtuscapeaudioV
                        virtuscapeaudio @Dan Korneff
                        last edited by

                        Do you guys think that this will indeed get rid of us all? Or is there still a way to stand out and maintain sales? I can't tell if these comments are sarcasm or everyone is indeed worried about the sampling business at large.

                        d.healeyD orangeO 2 Replies Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @virtuscapeaudio
                          last edited by d.healey

                          @virtuscapeaudio I don't see it replacing sampling any time soon. Most of the physical modelling algorithms have been around since the 80s and haven't changed much. Wind instruments, plucked strings, and percussion models tend to sound the most realistic but the advantages over sampling are minimal.

                          I used to think physical modelling was the way to go but it only gets you to the point where you have a sound. To make it useful you still need to do all the scripting stuff you would with sampled sounds, and sample sounds are more realistic. The only real advantages are that it can be more precise than sampling and more dynamic. You don't have to worry about phasing between velocity layers. And generally it uses a lot less RAM and disk space, but is heavier on CPU.

                          With lazy loading (purge until played) and modern massive hdds/ssds the RAM and disk space for a sample library isn't really an issue these days.

                          So while I still like the idea of physical modelling, and not having to edit 1000s of samples. In the long run if I want a realistic sounding instrument the fastest way to get there is just to record it.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          virtuscapeaudioV 1 Reply Last reply Reply Quote 2
                          • virtuscapeaudioV
                            virtuscapeaudio @d.healey
                            last edited by

                            @d-healey Great! I share your sentiments here. ....and I just loaded the HISE snippet from @Christoph-Hart and burst out laughing out loud haha. I needed that and I indeed just got Rick Rolled lololol

                            1 Reply Last reply Reply Quote 1
                            • orangeO
                              orange @virtuscapeaudio
                              last edited by orange

                              @virtuscapeaudio said in Forget sampling!:

                              Do you guys think that this will indeed get rid of us all? Or is there still a way to stand out and maintain sales? I can't tell if these comments are sarcasm or everyone is indeed worried about the sampling business at large.

                              Yes, old technologies may not have changed much. But the story of artificial intelligence is much more than this. With today's computers, a person's ability to complete a task that would take months or even years in a very short time, using another previously trained software with its own intelligence, is a unique situation in human history.

                              To be frank, it would be wrong to be too optimistic. In my opinion, within 10 years at most, at least more than half of the work (business) currently done by humans with computers will be destroyed by artificial intelligence. And unfortunately, software development comes first among the tasks related to computers.

                              We are now witnessing the infancy of artificial intelligence. We will also see this technology stand up and start doing real work instead of people.

                              There is no escape from this 😊

                              develop Branch / XCode 13.1
                              macOS Monterey / M1 Max

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