HISE Logo Forum
    • Categories
    • Register
    • Login

    Connecting Rubberband Library for use in HISE

    Scheduled Pinned Locked Moved C++ Development
    28 Posts 6 Posters 2.1k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Christoph HartC
      Christoph Hart @langermarc19
      last edited by

      @langermarc19 did you link the compiled rubberband libraries?

      Christoph HartC langermarc19L 2 Replies Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @Christoph Hart
        last edited by

        Just looked at their repo and it seems that they have a single .cpp file that you can add. Just include that in your node file and you should be good (you might have to adapt some Rubberband compiler flags to enable a single translation unit build).

        P langermarc19L 2 Replies Last reply Reply Quote 0
        • P
          parabuh @Christoph Hart
          last edited by

          @Christoph-Hart maybe you are able to do some guide how to use 3rd party libs from scratch in hise? I was able to import some free libs but then I don't know how to use them in hise.

          Christoph HartC 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @parabuh
            last edited by

            @parabuh The C++ template is somewhat of a guide as it gives you all methods you need to implement, the rest (how to actually call your library methods) is specific to every library.

            Using it in HISE is as simple as exporting the DLL then it will show up as node (or item in the Hardcoded FX modules) the next time you start HISE.

            1 Reply Last reply Reply Quote 1
            • langermarc19L
              langermarc19 @Christoph Hart
              last edited by langermarc19

              @Christoph-Hart I attempted to do this by adding a path to the compiled rubberband.dylib in the "external libraries to link" section of the auto generated projucer file, and my node contains a #include to the header where the API methods are declared. Let's see what happens when I include the .cpp....

              1 Reply Last reply Reply Quote 0
              • langermarc19L
                langermarc19 @Christoph Hart
                last edited by

                @Christoph-Hart this resulted in an error:

                Reference to 'Point' is ambiguous
                

                seemingly because there is a juce::Point class and also a macOS defined Point class. I'm going to dig deeper into what's actually happening when I'm building/linking these libraries. This is at the edge of my C++ experience.

                Christoph HartC DanHD 2 Replies Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @langermarc19
                  last edited by

                  @langermarc19 You might need to swap the order of includes so that the rubber band library is included before the JuceHeader.h file

                  https://forum.juce.com/t/reference-to-point-is-ambiguous/24884/8

                  langermarc19L 1 Reply Last reply Reply Quote 0
                  • langermarc19L
                    langermarc19 @Christoph Hart
                    last edited by

                    This post is deleted!
                    1 Reply Last reply Reply Quote 0
                    • DanHD
                      DanH @langermarc19
                      last edited by

                      @langermarc19 Did you ever manage to get this working?

                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                      https://dhplugins.com/ | https://dcbreaks.com/
                      London, UK

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @DanH
                        last edited by

                        @DanH I got it slightly working but not really a while ago. However since Christoph implemented pitch/time stretching recently I haven't looked into it any further.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        DanHD 1 Reply Last reply Reply Quote 0
                        • DanHD
                          DanH @d.healey
                          last edited by

                          @d-healey is there pitch shifting? I'm not after time stretching for this product. I've used the Faust one but it's not quite good enough. It's for Scriptnode.

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @DanH
                            last edited by

                            @DanH https://docs.hise.audio/hise-modules/sound-generators/list/streamingsampler.html#timestretching

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            DanHD 1 Reply Last reply Reply Quote 0
                            • DanHD
                              DanH @d.healey
                              last edited by DanH

                              @d-healey Yep not what I'm after for this but thanks (unless it can be repurposed for SN?)

                              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                              https://dhplugins.com/ | https://dcbreaks.com/
                              London, UK

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @DanH
                                last edited by d.healey

                                @DanH

                                (unless it can be repurposed for SN?)

                                79db75a7-388c-4019-ba2f-05cd3e4741b7-image.png

                                I think this applies to scriptnode too

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                LindonL 1 Reply Last reply Reply Quote 0
                                • LindonL
                                  Lindon @d.healey
                                  last edited by Lindon

                                  @d-healey so to be as clear as we can:

                                  With time stretching on...

                                  • I have a little tune in C Major, it lasts a bar, I pitch it up to E, and it still lasts a bar...?

                                  HISE Development for hire.
                                  www.channelrobot.com

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @Lindon
                                    last edited by

                                    @Lindon That's the idea

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

                                    DanHD 1 Reply Last reply Reply Quote 0
                                    • DanHD
                                      DanH @d.healey
                                      last edited by

                                      @d-healey so where are the pitch options? Can only see the timestretching options in the sampler voice settings

                                      Screenshot 2023-11-09 at 15.22.34.png

                                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                      https://dhplugins.com/ | https://dcbreaks.com/
                                      London, UK

                                      Christoph HartC 1 Reply Last reply Reply Quote 0
                                      • Christoph HartC
                                        Christoph Hart @DanH
                                        last edited by

                                        @DanH just enable timestretching and add a pitch modulator.

                                        DanHD 1 Reply Last reply Reply Quote 0
                                        • DanHD
                                          DanH @Christoph Hart
                                          last edited by DanH

                                          @Christoph-Hart Ok so this is like a breaking change if we want to add in time stretching to an existing project which also uses pitch modulations?

                                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                          https://dhplugins.com/ | https://dcbreaks.com/
                                          London, UK

                                          Christoph HartC 1 Reply Last reply Reply Quote 0
                                          • Christoph HartC
                                            Christoph Hart @DanH
                                            last edited by

                                            @DanH no, you just can't use "normal" pitch modulation when timestretching is enabled for the given sampler module.

                                            DanHD 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            17

                                            Online

                                            1.7k

                                            Users

                                            11.9k

                                            Topics

                                            103.3k

                                            Posts