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    Gradient banding reduction

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    • Christoph HartC
      Christoph Hart @d.healey
      last edited by

      @d-healey You can use g.addNoise() which creates an internal image for the given dimensions and draws it over the panel.

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Christoph Hart
        last edited by

        @Christoph-Hart Aha interesting.

        Would I use it like this?

            g.setGradientFill([this.get("bgColour"), a[2] / 2, a[3] / 2, this.get("itemColour"), a[2], a[3], true]);
            g.addNoise(0.01);
            g.fillRect(a);
        

        Or do I need to create a layer first?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        Matt_SFM 1 Reply Last reply Reply Quote 0
        • Matt_SFM
          Matt_SF @d.healey
          last edited by

          @d-healey yes. Noise, opacity, blur, etc... need to be into a layer.

          Develop branch
          Win10 & VS17 / Ventura & Xcode 14. 3

          d.healeyD 1 Reply Last reply Reply Quote 1
          • d.healeyD
            d.healey @Matt_SF
            last edited by

            @Matt_SF Could you share an example?

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            Matt_SFM 1 Reply Last reply Reply Quote 0
            • Matt_SFM
              Matt_SF @d.healey
              last edited by Matt_SF

              @d-healey Sure, here you go :

              HiseSnippet 875.3ocsU0tSaCCE0tzfZ6FSCo8.DwOPoRccs.iMIzzXTnnpAkJJCsIDBYRbarHwtJ1AV0Duy6MfccbJI.cLV0V9QatebrO45y85dQBWpTJhP3xGMdDEgetU+wbkeKeBii5rMB+Bq8IREMx13ZqwiHRI0Cgwysq1AtbQTxyO+3Vj.B2kl4BgNVvbo6wBYpLu817yrff1DO5QrvbYu1lcbE7Vh.QLvm4rZfFQbufLj1knSqfEBO+NdLkHpuhnnRHmsDdi66Kthax+Xljcd.UazD0GVHiaTKeVfWuIeqRDBWrW1W9blu7WYsOyicq+rJvKSBXmgHeM.W3wnTy+BJgyQohFJsnUe2H1HUVDMedlUGNbfLf.k57TwjKpPoBVsDPFbU8PxEz1QfwsHbVuQiZ1vOU2nREnbKU1WRhr6Q3zfl1evdBxgTUKQ3HAGLbVxDdIMFyq0kTUOn.oNTDqXbpyfXtqhI3NCqV4GUJqWSBrbJelTuV6IbIAaIh4dRG8VmjvUPBjSV4zTS+DyU0lUJOr94zgL9djwzHmAj.IUiZnde2Mh3w.Z0FTQNmLYGbVhongF0yRUqAK9arWoFrnI+MsrVIIMHEHbTL8TyFL.V0CotJGhwl340UvjTmF0azz3hx8L7BLut5FS9zsE7tBE8.tSRInx0UruenAClZLcQORDDnWxoDV2lD8X.c3wgmSipAGkAwzaSDzQ2UbN+SSb5Zz.4RTv6vYpCFQSsaKB7zhN86OTJiREQvaeoy1DEQqtS8A4MhFoXZ5f2ldILdvn0KasMUdgRLJI2TkGBWRkDcgIcBZ0GhAacIKiRD88rIHeayw4Mth4o7QXKbMLB4SYC8USrxTA.f4Wd4kuQCIm1P6F7biYh0C5LgYBBu3.h5tCJzSDSC.GP2o6T2AxkL037SLu+zih+9CnF4Nf9Ck+mHcWzpGS45Oc9VXJ7ENF+ey2zYwKXsyfAPSXFYKZ09qO5f2+MTwLNa39DUDCDVVciC6CxAWJvDNH2jZATAsD2X2PaqqL8ggBIF2.OoAapswoAaNIHJj3FINy0z5pm7WJwCvIdxEckgabAa6lnj1Y.mEL6AEBWBclqqtT7Zf6SGyJy.lUmALqMCXd6LfY8Y.y6lALu+Qwnu++SwJQnoMAbzamj4ZX7NbBnxRTjneA3UMB5H
              

              Edit : You don't need the first gradient drawing, the Layer is enough. I updated the snippet.

              Develop branch
              Win10 & VS17 / Ventura & Xcode 14. 3

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @Matt_SF
                last edited by d.healey

                @Matt_SF Doesn't seem to make a difference to the banding

                With noise

                4d77905a-afea-4710-aec8-6a7f36e023ae-image.png

                Without noise

                62cf5a13-63fa-4fad-8783-50bb00ea2d60-image.png

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                Matt_SFM 1 Reply Last reply Reply Quote 0
                • Matt_SFM
                  Matt_SF @d.healey
                  last edited by Matt_SF

                  @d-healey The effect is indeed quite subtle. I made an example with a linear gradient :

                  The upper panel has a noise value of 0.015 and the bottom one has none :

                  8bf08fbc-3811-48c9-854d-1de46e4eada5-image.png

                  I'm on my mac and oddly, I see more banding on your example than on mine...

                  And a smaller example :

                  32f0fc75-6fe3-49e9-99a7-2b8257cb951f-image.png

                  Develop branch
                  Win10 & VS17 / Ventura & Xcode 14. 3

                  1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey
                    last edited by

                    Looks like I'll use a png then :beaming_face_with_smiling_eyes:

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    Matt_SFM 1 Reply Last reply Reply Quote 1
                    • Matt_SFM
                      Matt_SF @d.healey
                      last edited by

                      @d-healey I just got home and FYI, this is what I get on my PC using roughly the same code, colours and disposition as in my previous post :

                      2a8c5624-8976-439d-861f-027c353308c4-image.png

                      Develop branch
                      Win10 & VS17 / Ventura & Xcode 14. 3

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • A
                        aaronventure
                        last edited by

                        Yeah the gradient on large dimensions seems to have a lot of banding.

                        I have a small project where I tried it and even with noise the banding was bad. I recreated it in photoshop and imported the png and the banding was gone. The downside is having to use a full res png for this, wasting user memory.

                        Interesting results on mac. Is it a windows thing, then?

                        1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @Matt_SF
                          last edited by

                          @Matt_SF I still see lots of banding in your image.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          Matt_SFM 1 Reply Last reply Reply Quote 0
                          • Matt_SFM
                            Matt_SF @d.healey
                            last edited by

                            @d-healey On the last image I posted using my PC, and on your image I'm also seeing bands whether I'm on mac or PC, but on both platforms I don't see bands on the images I made using my mac...

                            You probably found the same info as me online, bands can appear depending on the bit depth of the image, whether the image is compressed or not and on screen specs.

                            Do you see bands on the first images I posted ?

                            Develop branch
                            Win10 & VS17 / Ventura & Xcode 14. 3

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @Matt_SF
                              last edited by

                              @Matt_SF I see banding on all your images

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              Matt_SFM 2 Replies Last reply Reply Quote 0
                              • Matt_SFM
                                Matt_SF @d.healey
                                last edited by Matt_SF

                                @d-healey 🤔 ???
                                I'll have acces to multiple screen today, I'll take a look there

                                Develop branch
                                Win10 & VS17 / Ventura & Xcode 14. 3

                                1 Reply Last reply Reply Quote 0
                                • Matt_SFM
                                  Matt_SF @d.healey
                                  last edited by

                                  @d-healey I tested it with several different screens and the same is happenning : I'm seeing bands on your example and my last one (PC) but not on my first ones (MAC)...

                                  Develop branch
                                  Win10 & VS17 / Ventura & Xcode 14. 3

                                  StraticahS 1 Reply Last reply Reply Quote 1
                                  • StraticahS
                                    Straticah @Matt_SF
                                    last edited by

                                    @Matt_SF we have the problem quite often anti aliasing and dithering is completely different when comparing win and mac. I dont use mac often but juce gui elements looks way smoother on mac.

                                    building user interfaces in HISE :)
                                    web: www.vst-design.com

                                    d.healeyD 1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey @Straticah
                                      last edited by

                                      @Straticah I was reading something on the JUCE forum that Mac uses a different rendering system that helps smooth out gradients.

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      A 1 Reply Last reply Reply Quote 1
                                      • A
                                        aaronventure @d.healey
                                        last edited by

                                        I'm dealing with large area gradients again and this is coming up.

                                        Windows:

                                        63ab3513-6e52-4984-b15c-73e99a97a304-image.png

                                        macOS

                                        403f9c4e-9f4f-48f5-a4e3-5d0106415692-image.png

                                        Looks a tiny bit worse in the captures, but the Windows version always looks bad. @Christoph-Hart is this entirely a JUCE thing and out of your hands?

                                        I get the same results whether I'm running Windows on an RTX3080 PC or inside Parallels on a MacBook, so it's definitely software.

                                        Christoph HartC 1 Reply Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart @aaronventure
                                          last edited by

                                          @aaronventure said in Gradient banding reduction:

                                          is this entirely a JUCE thing and out of your hands?

                                          Yes. There was some work done in JUCE 8 that introduced a new Direct2D renderer which might or might not help with this, but the legal implications of the JUCE 8 license will keep us on JUCE 7 for the foreseeable future, so...

                                          Does this change if you use the OpenGL renderer?

                                          A 1 Reply Last reply Reply Quote 1
                                          • A
                                            aaronventure @Christoph Hart
                                            last edited by

                                            @Christoph-Hart said in Gradient banding reduction:

                                            Does this change if you use the OpenGL renderer?

                                            Reply

                                            What like the switch in the settings? Or if I draw a gradient in an openGL shader?

                                            Just having openGL enabled and in use (even if another shader animation is running) doesn't change the paint routine gradient quality, it's just as bandy.

                                            What's up with JUCE 8 license? Didn't they walk back on a bunch of stuff? I'm aware it'll need a license for the distributor just like HISE, but what's the interaction with HISE?

                                            Christoph HartC 1 Reply Last reply Reply Quote 0
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