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    Faust Compile Error on Windows

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    • DanHD
      DanH
      last edited by

      Experiencing an issue when attempting to compile my DSP Networks as a .dll - I haven't tried Faust in Windows yet but all running fine on Mac.

      The files it's complaining about definitely do exist, so I wonder if there's a setting somewhere I haven't tried.

      Re-saving file: D:\HALO-2 2.0.2\DspNetworks\Binaries\AutogeneratedProject.jucer
      Finished saving: Visual Studio 2022
      Finished saving: Xcode (macOS)
      Finished saving: Linux Makefile
      Compiling 64bit  HALO-2 ...
      MSBuild version 17.4.0+18d5aef85 for .NET Framework
        Main.cpp
        RNBO.cpp
      D:\HALO-2 2.0.2\DspNetworks\ThirdParty\dreverb.h(15,10): fatal  error C1083: Cannot open include file: 'src/dreverb.cpp
      ': No such file or directory (compiling source file ..\..\Source\Main.cpp) [D:\HALO-2 2.0.2\DspNetworks\Binaries\Builds
      \VisualStudio2022\HALO-2_DynamicLibrary.vcxproj]
      

      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
      https://dhplugins.com/ | https://dcbreaks.com/
      London, UK

      LindonL DanHD DabDabD 3 Replies Last reply Reply Quote 0
      • LindonL
        Lindon @DanH
        last edited by

        @DanH you have faust installed and its path set correctly in windows? And you are running the "faust version" of HISE in windows?

        HISE Development for hire.
        www.channelrobot.com

        DanHD 1 Reply Last reply Reply Quote 0
        • DanHD
          DanH @Lindon
          last edited by

          @Lindon yes the paths seem correct thanks, HISE built fine as Release with Faust, says Faust Enabled in the top bar....

          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
          https://dhplugins.com/ | https://dcbreaks.com/
          London, UK

          LindonL 1 Reply Last reply Reply Quote 0
          • LindonL
            Lindon @DanH
            last edited by

            @DanH Ok:

            Can you build a DLL without a faust based effect included?

            Can you build a simple project that replicates the problem?

            HISE Development for hire.
            www.channelrobot.com

            DanHD 1 Reply Last reply Reply Quote 0
            • DanHD
              DanH @Lindon
              last edited by

              @Lindon said in Faust Compile Error on Windows:

              @DanH Ok:

              Can you build a DLL without a faust based effect included? - YES

              Can you build a simple project that replicates the problem? - LINK BELOW

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              Do you think you might have a second to try it? :folded_hands:

              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
              https://dhplugins.com/ | https://dcbreaks.com/
              London, UK

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              • DanHD
                DanH @DanH
                last edited by

                @Christoph-Hart

                The files it's complaining about definitely do exist, so I wonder if there's a setting somewhere I haven't tried.

                Hi Christoph, do you have any idea what I might be doing wrong here? I made a super simple project, just one faust reverb node, and I get the same result. Everything seems to be in correct place in Windows

                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                https://dhplugins.com/ | https://dcbreaks.com/
                London, UK

                1 Reply Last reply Reply Quote 0
                • DabDabD
                  DabDab @DanH
                  last edited by

                  @DanH said in Faust Compile Error on Windows:

                  Experiencing an issue when attempting to compile my DSP Networks as a .dll - I haven't tried Faust in Windows yet but all running fine on Mac.

                  The files it's complaining about definitely do exist, so I wonder if there's a setting somewhere I haven't tried.

                  Re-saving file: D:\HALO-2 2.0.2\DspNetworks\Binaries\AutogeneratedProject.jucer
                  Finished saving: Visual Studio 2022
                  Finished saving: Xcode (macOS)
                  Finished saving: Linux Makefile
                  Compiling 64bit  HALO-2 ...
                  MSBuild version 17.4.0+18d5aef85 for .NET Framework
                    Main.cpp
                    RNBO.cpp
                  D:\HALO-2 2.0.2\DspNetworks\ThirdParty\dreverb.h(15,10): fatal  error C1083: Cannot open include file: 'src/dreverb.cpp
                  ': No such file or directory (compiling source file ..\..\Source\Main.cpp) [D:\HALO-2 2.0.2\DspNetworks\Binaries\Builds
                  \VisualStudio2022\HALO-2_DynamicLibrary.vcxproj]
                  

                  I was experiencing same error in HISE. What I did was, compile the .dll using AutogeneratedProject.jucer via projucer. the build was successful.

                  Bollywood Music Producer and Trance Producer.

                  DanHD 1 Reply Last reply Reply Quote 0
                  • DanHD
                    DanH @DabDab
                    last edited by

                    @DabDab ah great idea! This worked, thanks for the reply :)

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

                    1 Reply Last reply Reply Quote 1
                    • Adam_GA
                      Adam_G
                      last edited by

                      @DabDab @DanH Im stuck in the same spot. how do i compile the dll via projucer?

                      DanHD 1 Reply Last reply Reply Quote 0
                      • DanHD
                        DanH @Adam_G
                        last edited by

                        @Adam_G look in the project DSPNetworks folder, then Binaries and you should see a Projucer autogenerated project.

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

                        Adam_GA 1 Reply Last reply Reply Quote 1
                        • Adam_GA
                          Adam_G @DanH
                          last edited by

                          @DanH thanks! i was able to find that but i dont see how to compile the dll within the project. should i be doing that in visual studio?

                          DanHD 1 Reply Last reply Reply Quote 0
                          • DanHD
                            DanH @Adam_G
                            last edited by

                            @Adam_G yeah. In Projucer choose open in IDE (VS2017/22) and then build it in VS...

                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                            https://dhplugins.com/ | https://dcbreaks.com/
                            London, UK

                            Adam_GA 1 Reply Last reply Reply Quote 0
                            • Adam_GA
                              Adam_G @DanH
                              last edited by

                              @DanH oops brainfart.. :grinning_face_with_sweat: thanks mate

                              1 Reply Last reply Reply Quote 1
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