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    • DanHD
      DanH @Matt_SF
      last edited by

      @Matt_SF just tried in a new project and get the same result...

      I get this error message in the dll compilation though, but says process completed and there's a dylib file created and the node looks correct in Hise...

      DLL_EXPORT scriptnode::Error getError()
                                   ^
      
      
      ▸ Compiling RNBO.cpp
      ▸ Linking CLIPPER.dylib
      ▸ Build Succeeded
      
      Saving session...
      ...copying shared history...
      ...saving history...truncating history files...
      ...completed.
      
      [Process completed]
      
      

      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
      https://dhplugins.com/ | https://dcbreaks.com/
      London, UK

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      • DanHD
        DanH @Matt_SF
        last edited by

        @Matt_SF so you managed to export the project as a plugin?

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        Matt_SFM 1 Reply Last reply Reply Quote 0
        • Matt_SFM
          Matt_SF @DanH
          last edited by

          @DanH yes, it's working just fine. I don't know why it won't work on your computer.
          These are the steps I followed (as usual actually) :

          • new project, create a scriptFX module
          • create a snex_shaper node
          • create a new file called "snex_shaper"
          • create a new parameter called "soft/hard"
          • copy/paste @Dan-Korneff 's code into it
          • set allow compilation to "enabled"
          • Done

          I'm sure you know how to do it though...

          If the snex node doesn't work for you, and you still want to use it, try to use a Math.exprnode and put the algorithm @Dan-Korneff used in the SNEX code in it.

          Develop branch
          Win10 & VS17 / Ventura & Xcode 14. 3

          Dan KorneffD 1 Reply Last reply Reply Quote 0
          • Dan KorneffD
            Dan Korneff @Matt_SF
            last edited by Dan Korneff

            @Matt_SF I get the same issue here when I try to export a plugin after compiling the network .dll of a SNEX Shaper node.

            Screenshot 2023-05-11 165428.jpg

            Dan Korneff - Producer / Mixer / Audio Nerd

            Matt_SFM 1 Reply Last reply Reply Quote 0
            • Matt_SFM
              Matt_SF @Dan Korneff
              last edited by

              @Dan-Korneff you must not wrap the snex_shaper node, simply leave it as it is and compile the dll :

              e651c020-c116-4ca4-bd78-08dce33398f3-image.png

              Develop branch
              Win10 & VS17 / Ventura & Xcode 14. 3

              Dan KorneffD 1 Reply Last reply Reply Quote 0
              • Dan KorneffD
                Dan Korneff @Matt_SF
                last edited by Dan Korneff

                @Matt_SF I thought all custom SNEX nodes needed to be wrapped? 🤷‍♂️

                Dan Korneff - Producer / Mixer / Audio Nerd

                Matt_SFM 1 Reply Last reply Reply Quote 0
                • Matt_SFM
                  Matt_SF @Dan Korneff
                  last edited by Matt_SF

                  @Dan-Korneff actually, if you want to keep the bare scriptFX module in your project (and in your compiled plugin), you have to :

                  • disable 'allow compilation' of the network
                  • wrap the SNEX / expr node
                  • compile the dll
                  • compile your plugin.

                  If you want to use a hardcodedFX in your project (and in your compiled plugin), you just need to :

                  • enable 'allow compilation' of the network
                  • compile the dll
                  • compile your plugin.

                  (> don't wrap the SNEX / expr node for the 2nd solution)

                  Edited

                  Develop branch
                  Win10 & VS17 / Ventura & Xcode 14. 3

                  DanHD 1 Reply Last reply Reply Quote 0
                  • DanHD
                    DanH @Matt_SF
                    last edited by

                    @Matt_SF I've tried both ways and still get the same error!

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

                    Matt_SFM 1 Reply Last reply Reply Quote 0
                    • Matt_SFM
                      Matt_SF @DanH
                      last edited by

                      @DanH did you retry in a new blank project ?

                      Develop branch
                      Win10 & VS17 / Ventura & Xcode 14. 3

                      DanHD 1 Reply Last reply Reply Quote 0
                      • DanHD
                        DanH @Matt_SF
                        last edited by

                        @Matt_SF I did, I'll try with most recent commit. Maybe I'll also try with exp node before that actually....

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

                        DanHD 1 Reply Last reply Reply Quote 0
                        • DanHD
                          DanH @DanH
                          last edited by

                          @Dan-Korneff tried shoving this into a SNEX Node but get any error to do with the parameter control, I'm most likely doing it wrong though! @Matt_SF I couldn't see anywhere to add an algo into the math-exp node...

                          Any help hugely appreciated!

                          HiseSnippet 1451.3ocuX0rbaaCDFTVPIx1oSRSldVGclI0kT+ZM8PhsrUplV6nwx0StkAlDxBiHAXIghsRmduuBsuA8RdF5qReC5aP6BBJQPaI+iljPOiLA1EK9vte6tPpejvkFGKhPVkOYZHEYsIdvTtbTmQDFG0aej0iwCXAg9zJc7YggzHzdSCIwwTOjk0ZuVokU4hnjm+8k6Q7IbWZ1THzoBlK8mXALY1r8e0Ox786R7nmvBLzt9q54J3cD9hI.hVCaiBItiImSOhnTq.FYU5.OlTDMPRjzXjUw8DdSGLRbAWq+orX1Y9T0.Gz.vP5o6J78THVMKpyHluW+Ym7XDXk9Y9g0z9gmgOj4wlOuo+PInR1JL8GVExCu0xAOGS3Ya.uE.IKCHUTComfG3FwBkYRT3YCbOtjFMj.tcSnn0EY823NBPAtb6.xXZ2HXv7ErUSa6WTA934e+vIbWISvqH3GIjz2v254q+qqWd8ea8JWUzvgKTlZahD99znEJVEoitoEtEeRvYznWT48D+Iz4JBG+79T7x8olgbW8o1PQAuGmIeSHkuLh.J0UAu8y81mHIp.Q5bfd.6WxTPvZe56AVsNrTFuOMdrTDB75qEy.1hvahOQlmBoxaRE.9fbwMUvgGyjSMyq9jwqtqP7I39Lo6nEiwBK.ifm5yAFSyFeD9fgCotxL.VD28se4R8VOM0C1S0luY5vJceqyBS59cbFAOLhFRhnmH56SltULQUL8X.iunxY9B2wCXefd8rhPMD1SowVtiHbN0OdURdJcm8JN2bP4XwDIie9gDYD6RHK7nIACfxztzNonClypfJGRO1VMVwKFP4dIC9O3IUniZrUpPmYBMR+NhJuPDMNIbj9NbVz998iCmM0oznXE4z5AX6sg+P656KtniHHjkRagfRxb8E9SCGI3LW0TZMlA8cCDSfcME++.I9DByWwysJbjvCbN3tDWvINsOQNRkanps.DQZz1tyIj4vUFmP4MUFYVSMsOA1+.0AMok1ZJ4pSJNc2Tl6QXQrKzjTkV5ft19GQ2NS98b6TGde5kypusOKNDXl6MAxvz7+by.i6w8nWpR49VnnYeRDzLVpUsz7QvVcHieph8AuphFnCIWNebcX7.IMTw1UicfwpiYIUwGJJ25PFFsTlQKgql2pkgIfmbV9YfEbr0ON0aa63zD30ioWn8fZEpVsca65MZVsZs56zZmFo8Q6FQ+kITt6zYv4o3ZNaWUaqlM2ocMambfK2I1IG1JgcZtji7lIaTkiU7STtkitqdSmk5MeMjlubiV71LpxHO.2eDI9FhI2fUfissAVfTiYwph+yGd1Ga8w0eExnQJBkiwGyoW9t3QD0sLyw3+ZMi2TtY6naivatiIU2UifdWETaaYbGevR87lA073.kOaAeBAJWpP9.elGMpOb+T0ncm3wDcYZQv+04GnaM2pfYt0APIbO3dpI6kB54S1rVVdA3xarvP4F3XwP42MhD4kEHlcmBSBTRRjQVRJ0wH5rg1qvUyjK17XiXShTy9g2Rjo38KxXhAT1USNgDcNUpu91mvX0cx4Wt3e9Gpm+5kF0kVfKN6ZRlt4LMuknU9LkuJs2.7I3vxGN9FLgS7mFOq+PpNed6PbOXwKM8uD9bU8hbGlMzbqDA2qSPgbwt0Vbr6g.ZsuZUv6Y6jmharc8pUq1xtUq56T2olc6ET8a9NsjVaWsL5CwNqTiMnAkcMPg1s2od6VP2JMsZPfPHGAWdKqwV0Za2JwV0ZTyoQqFUWFz9b5j1DeLMlJ0l8JsaLYIKk+bsRFah6EepRpKwelEgK0smPLNfjbcxU6K18k3xuAD2Hw6b02mWc3dXxL.8km7qeTFenZbEGz6McUALO16bcmc8rEulpqvZpsBqo9JrlFqvZZtBqo0Jrlctw0n9gf1chTDn+pFvD8OPW0y5.tp2SROPz+CbV3pLA
                          

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

                          Matt_SFM 1 Reply Last reply Reply Quote 0
                          • Matt_SFM
                            Matt_SF @DanH
                            last edited by Matt_SF

                            @DanH easy peasy :)

                            HiseSnippet 1428.3ocuX0raaaDDdojV4XGmhDDidlGkKbUI0uVnGRhksREZsifkqQNTff0TqrVHxcYIWFakhdu25aRdFJ5aReAZ6kdtcV9iHohjhs.RoAj3L6ry9sy7MytxC7DVTeegGRa6Kl4RQZ6hGNiKmzcBgwQ8OFo8X7PliqMUuqMy0k5gNZlKw2mNBooU7kJqz1tDJ74ue1QDaB2hlpBgtTvrneGygIS0N34eKy1tGYD8BlSFqa779VBdWgsH.PTQrAxkXMkbM8LhxrBXjV4SFwjBugRhj5izJcjXzrgSD2vir+RlO6JapRvDMDbTj5dB6QJDqzh5NgYOZPxN2GAdYPZbnXTbXO7orQr45yFOTCnmNirwCsB4gWwbvyLK7Lx.uk.IsLPpTDjdBdnkGyUlNhBOOD2mKodiIPXOKThrEo8a3tBv.trpCYJsmGHLeBUZYXbfN7w9e83.tkjI35B9YBI8U7J6uyOsy167y6nu3PiGuzwTKimv1l5szgUYZu0MwJ7.mqndGn+Vhc.ctgv1OeLEu5XZ1TtUztNigBdeNS9JWJeUDATbnBd666eLQRTIhXcfc.6WxTPP6X5aAVcTZYa7wT+oRgKvq+fbFvVDiBrIx7THUcS7.PLHWdSkb39L4rr0UKxqJc23Uqm1eWg6SvCXRqIKGuEVBdgn1mZ7FWk9H7IiGSsjofsDt2qWaI48FJ20xychKOg0WAjciE068ZykVX9K3zh.WOpKwidgXfMYVEehpg64.dOP+Jag0zgr2Q+vJG2HHbjxhJVSHbN01eSJvJemaZYt1lVnyEARF+5SIRO1sPk5YANCgV4VztwnCzoUPUmEIanjU7kgT9nPg+EdhGzTIqEOnYxfYJQOiJuQ3MMLcD+NRaqnX+w9tIptj54qHsZagMpB+gdgss3ltBGWVLcFRJg5FHrm4NQvYVJUQVj.8W3HBfUMF+eCw+BByVw+GF3CcTF8J9Pv3vy9TbtyDif2v8HVPfc1.hbhpNR0SBHpTupVyIr4vZJOQEgUNI4vvn3DfIG0lO7nvhpwCO9Jd0Tt6QXguEb3ppD1D8AquGsZ532ykSEPro2lzW7XluKvVOJ.p.ipIxoAj6yGQuUUR9kP47.hGbHtLxzxykfk5TF+REiDdUkgPmRtctbCPdnj5pp.TxlfrZaVV0nhhxMOTFmVN0okw0x60sAEvSNOuG3ASinGyFcLLMaAb8ozahhfQFTqVmNFMZ1pVs5MNr8gMiO+smG8GCfT+rD37Tbcyp0h7UqVG1otgYNvkaGalCakwlsVwVd2vER+bEmEka5n6ZzzbkQyWBk9q1ok9XNU4jsvClP7WSNYMdA11FYvBTZjjqJ8Guau229867bTlCfQnLL9xX5std4o5OD6.eWMbfr8d+HT7BYWi4RvIaEhVntY3buFepZI7YWyqv3tAx80+B8PUthapD9BTnvqrfpq7is9.cHvMV+qh6FueRaYDZgkcK39EWEbcx5pULeoj1xY8omEmg3O+9DojfT6xx1SsLBAQNXta90e+ep7C+0e9rrogOKtwC7I.+7oiOGS3D6Y9IMehs4Sa6mBYa+bBbx2H3.8vYq7Wtf3Z3VWqHiKvsBaiFNv8ZGTHWdq3xyaO.PqwhkX2ydUOE2rZiZ0p01nc6FG1vrtQmkTZMekVQeyEqQe.1bi5ZBc+LpCFzoygM5zFZEF00bniPHm.2VHsqYs5UaG5q5Mqa1rcyZqBZeJCR6hOm5Sk4X7I8xxxRVI+I7tgYKf2E22+R0nVD64UwEPGIDScHg2eYy90F+ebaKGhkm3MVQWfTs4dPnFf9xC+I4aCcAAYcSzayFpbfeh7arrRN6e4yo1FLm5avbZrAyo4FLmVavbZuAy4v0NG0+chWDHENQ2sETL3jntdZmvIv83COHD8e.SUOb9
                            

                            Edit : error fix

                            Develop branch
                            Win10 & VS17 / Ventura & Xcode 14. 3

                            DanHD 2 Replies Last reply Reply Quote 1
                            • DanHD
                              DanH @Matt_SF
                              last edited by

                              @Matt_SF ah, haha, indeed :)

                              Thank you, I'll see if I can compile this now

                              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                              https://dhplugins.com/ | https://dcbreaks.com/
                              London, UK

                              1 Reply Last reply Reply Quote 0
                              • DanHD
                                DanH @Matt_SF
                                last edited by

                                @Matt_SF ok when I try to compile I get this error:

                                ❌  /Users/zzz/Desktop/HISE_PROJECTS/EQ-1/DspNetworks/Binaries/Source/CLIPMAIN.h:25:53: call to member function 'pow' is ambiguous
                                
                                                return Math.sign(input) * Math.pow(Math.atan(Math.pow(Math.abs(input), 1.0 / value)), value);
                                
                                

                                Any ideas?! 😆

                                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                https://dhplugins.com/ | https://dcbreaks.com/
                                London, UK

                                Matt_SFM 1 Reply Last reply Reply Quote 0
                                • Matt_SFM
                                  Matt_SF @DanH
                                  last edited by

                                  @DanH ha that must be my bad, I did it too quickly :

                                  Replace 1.0 by 1.0f in the equation

                                  Develop branch
                                  Win10 & VS17 / Ventura & Xcode 14. 3

                                  DanHD 1 Reply Last reply Reply Quote 1
                                  • DanHD
                                    DanH @Matt_SF
                                    last edited by

                                    @Matt_SF Thanks! Ok, so close but so far it seems... I go through the process of compiling the nodes, but when I go to export Hise wants the expr node wrapped into a compilable network. But I already did that, and compiled that network, and the project is using the compiled node as you can see in the image, so I totally do not understand what I'm doing wrong!

                                    Screenshot 2023-05-30 at 21.19.34.png

                                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                    https://dhplugins.com/ | https://dcbreaks.com/
                                    London, UK

                                    Matt_SFM 1 Reply Last reply Reply Quote 0
                                    • Matt_SFM
                                      Matt_SF @DanH
                                      last edited by

                                      @DanH I replied to this error earlier. Stop doing that ! :face_with_tears_of_joy:

                                      It's either you leave the math.expr node as it is and compile the whole network :

                                      6f410d13-84db-46cd-81a6-5a47b12d5cf7-image.png

                                      OR

                                      You wrap and compile the node only and disable the network compilation :

                                      6651f284-c674-4028-a859-eec8496635d3-image.png

                                      Then you can compile the network into DLL.
                                      :)

                                      Develop branch
                                      Win10 & VS17 / Ventura & Xcode 14. 3

                                      DanHD 1 Reply Last reply Reply Quote 0
                                      • DanHD
                                        DanH @Matt_SF
                                        last edited by

                                        @Matt_SF ok I got there eventually 😆

                                        Thanks for the help!

                                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                        https://dhplugins.com/ | https://dcbreaks.com/
                                        London, UK

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                                        • DanHD
                                          DanH @Dan Korneff
                                          last edited by DanH

                                          @Dan-Korneff

                                          If you want a straight up Hard clipper, try something like:

                                          f_hard(x, threshold, ceiling) = (abs(x) >= threshold) ? (min(threshold * sign(x), ceiling)) : x
                                          

                                          Can I just stick this into the math.expr node like so?

                                          EDIT: No! 😆

                                          Could someone show me how to add this equation in please?! :folded_hands:

                                          Screenshot 2023-05-31 at 08.54.38.png

                                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                          https://dhplugins.com/ | https://dcbreaks.com/
                                          London, UK

                                          Dan KorneffD 1 Reply Last reply Reply Quote 0
                                          • Dan KorneffD
                                            Dan Korneff @DanH
                                            last edited by

                                            @DanH f_hard(x, threshold, ceiling) is the name of the function and it's variables. The result of the function is equal to the output, so consider them to be the same thing.
                                            abs, min and sign are math functions, so you have to use the HISE equivalent. aka Math.abs, Math.min and Math.sign.
                                            x = input
                                            threshold and ceiling are parameters that go from 0.01 - 1.00

                                            Dan Korneff - Producer / Mixer / Audio Nerd

                                            DanHD 1 Reply Last reply Reply Quote 0
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