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    • ulrikU
      ulrik @DanH
      last edited by

      @DanH I get the same "Need to be wrapped...." stuff as you

      Hise Develop branch
      MacOs 15.3.1, Xcode 16.2
      http://musikboden.se

      DanHD 1 Reply Last reply Reply Quote 0
      • DanHD
        DanH @ulrik
        last edited by

        @ulrik Thank you for testing :folded_hands_light_skin_tone:

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        Matt_SFM 1 Reply Last reply Reply Quote 0
        • Matt_SFM
          Matt_SF @DanH
          last edited by

          @DanH @ulrik it's working well here. If you first messed up the DLL compilation, maybe try to redo it in a new project folder (to start from scratch).

          @Dan-Korneff well done, it sounds nice :thumbs_up:

          Develop branch
          Win10 & VS17 / Ventura & Xcode 14. 3

          Dan KorneffD DanHD 3 Replies Last reply Reply Quote 0
          • Dan KorneffD
            Dan Korneff @Matt_SF
            last edited by

            @Matt_SF Wish I could take credit. This is a variable clipping equation from 20 years ago.

            Dan Korneff - Producer / Mixer / Audio Nerd

            Matt_SFM 1 Reply Last reply Reply Quote 0
            • Matt_SFM
              Matt_SF @Dan Korneff
              last edited by

              @Dan-Korneff well, old doesn't mean bad, so thanks anyway šŸ˜šŸ‘

              Develop branch
              Win10 & VS17 / Ventura & Xcode 14. 3

              1 Reply Last reply Reply Quote 1
              • DanHD
                DanH @Matt_SF
                last edited by

                @Matt_SF just tried in a new project and get the same result...

                I get this error message in the dll compilation though, but says process completed and there's a dylib file created and the node looks correct in Hise...

                DLL_EXPORT scriptnode::Error getError()
                                             ^
                
                
                ā–ø Compiling RNBO.cpp
                ā–ø Linking CLIPPER.dylib
                ā–ø Build Succeeded
                
                Saving session...
                ...copying shared history...
                ...saving history...truncating history files...
                ...completed.
                
                [Process completed]
                
                

                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                https://dhplugins.com/ | https://dcbreaks.com/
                London, UK

                1 Reply Last reply Reply Quote 0
                • DanHD
                  DanH @Matt_SF
                  last edited by

                  @Matt_SF so you managed to export the project as a plugin?

                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                  https://dhplugins.com/ | https://dcbreaks.com/
                  London, UK

                  Matt_SFM 1 Reply Last reply Reply Quote 0
                  • Matt_SFM
                    Matt_SF @DanH
                    last edited by

                    @DanH yes, it's working just fine. I don't know why it won't work on your computer.
                    These are the steps I followed (as usual actually) :

                    • new project, create a scriptFX module
                    • create a snex_shaper node
                    • create a new file called "snex_shaper"
                    • create a new parameter called "soft/hard"
                    • copy/paste @Dan-Korneff 's code into it
                    • set allow compilation to "enabled"
                    • Done

                    I'm sure you know how to do it though...

                    If the snex node doesn't work for you, and you still want to use it, try to use a Math.exprnode and put the algorithm @Dan-Korneff used in the SNEX code in it.

                    Develop branch
                    Win10 & VS17 / Ventura & Xcode 14. 3

                    Dan KorneffD 1 Reply Last reply Reply Quote 0
                    • Dan KorneffD
                      Dan Korneff @Matt_SF
                      last edited by Dan Korneff

                      @Matt_SF I get the same issue here when I try to export a plugin after compiling the network .dll of a SNEX Shaper node.

                      Screenshot 2023-05-11 165428.jpg

                      Dan Korneff - Producer / Mixer / Audio Nerd

                      Matt_SFM 1 Reply Last reply Reply Quote 0
                      • Matt_SFM
                        Matt_SF @Dan Korneff
                        last edited by

                        @Dan-Korneff you must not wrap the snex_shaper node, simply leave it as it is and compile the dll :

                        e651c020-c116-4ca4-bd78-08dce33398f3-image.png

                        Develop branch
                        Win10 & VS17 / Ventura & Xcode 14. 3

                        Dan KorneffD 1 Reply Last reply Reply Quote 0
                        • Dan KorneffD
                          Dan Korneff @Matt_SF
                          last edited by Dan Korneff

                          @Matt_SF I thought all custom SNEX nodes needed to be wrapped? šŸ¤·ā€ā™‚ļø

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          Matt_SFM 1 Reply Last reply Reply Quote 0
                          • Matt_SFM
                            Matt_SF @Dan Korneff
                            last edited by Matt_SF

                            @Dan-Korneff actually, if you want to keep the bare scriptFX module in your project (and in your compiled plugin), you have to :

                            • disable 'allow compilation' of the network
                            • wrap the SNEX / expr node
                            • compile the dll
                            • compile your plugin.

                            If you want to use a hardcodedFX in your project (and in your compiled plugin), you just need to :

                            • enable 'allow compilation' of the network
                            • compile the dll
                            • compile your plugin.

                            (> don't wrap the SNEX / expr node for the 2nd solution)

                            Edited

                            Develop branch
                            Win10 & VS17 / Ventura & Xcode 14. 3

                            DanHD 1 Reply Last reply Reply Quote 0
                            • DanHD
                              DanH @Matt_SF
                              last edited by

                              @Matt_SF I've tried both ways and still get the same error!

                              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                              https://dhplugins.com/ | https://dcbreaks.com/
                              London, UK

                              Matt_SFM 1 Reply Last reply Reply Quote 0
                              • Matt_SFM
                                Matt_SF @DanH
                                last edited by

                                @DanH did you retry in a new blank project ?

                                Develop branch
                                Win10 & VS17 / Ventura & Xcode 14. 3

                                DanHD 1 Reply Last reply Reply Quote 0
                                • DanHD
                                  DanH @Matt_SF
                                  last edited by

                                  @Matt_SF I did, I'll try with most recent commit. Maybe I'll also try with exp node before that actually....

                                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                  https://dhplugins.com/ | https://dcbreaks.com/
                                  London, UK

                                  DanHD 1 Reply Last reply Reply Quote 0
                                  • DanHD
                                    DanH @DanH
                                    last edited by

                                    @Dan-Korneff tried shoving this into a SNEX Node but get any error to do with the parameter control, I'm most likely doing it wrong though! @Matt_SF I couldn't see anywhere to add an algo into the math-exp node...

                                    Any help hugely appreciated!

                                    HiseSnippet 1451.3ocuX0rbaaCDFTVPIx1oSRSldVGclI0kT+ZM8PhsrUplV6nwx0StkAlDxBiHAXIghsRmduuBsuA8RdF5qReC5aP6BBJQPaI+iljPOiLA1EK9vte6tPpejvkFGKhPVkOYZHEYsIdvTtbTmQDFG0aej0iwCXAg9zJc7YggzHzdSCIwwTOjk0ZuVokU4hnjm+8k6Q7IbWZ1THzoBlK8mXALY1r8e0Ox786R7nmvBLzt9q54J3cD9hI.hVCaiBItiImSOhnTq.FYU5.OlTDMPRjzXjUw8DdSGLRbAWq+orX1Y9T0.Gz.vP5o6J78THVMKpyHluW+Ym7XDXk9Y9g0z9gmgOj4wlOuo+PInR1JL8GVExCu0xAOGS3Ya.uE.IKCHUTComfG3FwBkYRT3YCbOtjFMj.tcSnn0EY823NBPAtb6.xXZ2HXv7ErUSa6WTA934e+vIbWISvqH3GIjz2v254q+qqWd8ea8JWUzvgKTlZahD99znEJVEoitoEtEeRvYznWT48D+Iz4JBG+79T7x8olgbW8o1PQAuGmIeSHkuLh.J0UAu8y81mHIp.Q5bfd.6WxTPvZe56AVsNrTFuOMdrTDB75qEy.1hvahOQlmBoxaRE.9fbwMUvgGyjSMyq9jwqtqP7I39Lo6nEiwBK.ifm5yAFSyFeD9fgCotxL.VD28se4R8VOM0C1S0luY5vJceqyBS59cbFAOLhFRhnmH56SltULQUL8X.iunxY9B2wCXefd8rhPMD1SowVtiHbN0OdURdJcm8JN2bP4XwDIie9gDYD6RHK7nIACfxztzNonClypfJGRO1VMVwKFP4dIC9O3IUniZrUpPmYBMR+NhJuPDMNIbj9NbVz998iCmM0oznXE4z5AX6sg+P656KtniHHjkRagfRxb8E9SCGI3LW0TZMlA8cCDSfcME++.I9DByWwysJbjvCbN3tDWvINsOQNRkanps.DQZz1tyIj4vUFmP4MUFYVSMsOA1+.0AMok1ZJ4pSJNc2Tl6QXQrKzjTkV5ft19GQ2NS98b6TGde5kypusOKNDXl6MAxvz7+by.i6w8nWpR49VnnYeRDzLVpUsz7QvVcHieph8AuphFnCIWNebcX7.IMTw1UicfwpiYIUwGJJ25PFFsTlQKgql2pkgIfmbV9YfEbr0ON0aa63zD30ioWn8fZEpVsca65MZVsZs56zZmFo8Q6FQ+kITt6zYv4o3ZNaWUaqlM2ocMambfK2I1IG1JgcZtji7lIaTkiU7STtkitqdSmk5MeMjlubiV71LpxHO.2eDI9FhI2fUfissAVfTiYwph+yGd1Ga8w0eExnQJBkiwGyoW9t3QD0sLyw3+ZMi2TtY6naivatiIU2UifdWETaaYbGevR87lA073.kOaAeBAJWpP9.elGMpOb+T0ncm3wDcYZQv+04GnaM2pfYt0APIbO3dpI6kB54S1rVVdA3xarvP4F3XwP42MhD4kEHlcmBSBTRRjQVRJ0wH5rg1qvUyjK17XiXShTy9g2Rjo38KxXhAT1USNgDcNUpu91mvX0cx4Wt3e9Gpm+5kF0kVfKN6ZRlt4LMuknU9LkuJs2.7I3vxGN9FLgS7mFOq+PpNed6PbOXwKM8uD9bU8hbGlMzbqDA2qSPgbwt0Vbr6g.ZsuZUv6Y6jmharc8pUq1xtUq56T2olc6ET8a9NsjVaWsL5CwNqTiMnAkcMPg1s2od6VP2JMsZPfPHGAWdKqwV0Za2JwV0ZTyoQqFUWFz9b5j1DeLMlJ0l8JsaLYIKk+bsRFah6EepRpKwelEgK0smPLNfjbcxU6K18k3xuAD2Hw6b02mWc3dXxL.8km7qeTFenZbEGz6McUALO16bcmc8rEulpqvZpsBqo9JrlFqvZZtBqo0Jrlctw0n9gf1chTDn+pFvD8OPW0y5.tp2SROPz+CbV3pLA
                                    

                                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                    https://dhplugins.com/ | https://dcbreaks.com/
                                    London, UK

                                    Matt_SFM 1 Reply Last reply Reply Quote 0
                                    • Matt_SFM
                                      Matt_SF @DanH
                                      last edited by Matt_SF

                                      @DanH easy peasy :)

                                      HiseSnippet 1428.3ocuX0raaaDDdojV4XGmhDDidlGkKbUI0uVnGRhksREZsifkqQNTff0TqrVHxcYIWFakhdu25aRdFJ5aReAZ6kdtcV9iHohjhs.RoAj3L6ry9sy7MytxC7DVTeegGRa6Kl4RQZ6hGNiKmzcBgwQ8OFo8X7PliqMUuqMy0k5gNZlKw2mNBooU7kJqz1tDJ74ue1QDaB2hlpBgtTvrneGygIS0N34eKy1tGYD8BlSFqa779VBdWgsH.PTQrAxkXMkbM8LhxrBXjV4SFwjBugRhj5izJcjXzrgSD2vir+RlO6JapRvDMDbTj5dB6QJDqzh5NgYOZPxN2GAdYPZbnXTbXO7orQr45yFOTCnmNirwCsB4gWwbvyLK7Lx.uk.IsLPpTDjdBdnkGyUlNhBOOD2mKodiIPXOKThrEo8a3tBv.trpCYJsmGHLeBUZYXbfN7w9e83.tkjI35B9YBI8U7J6uyOsy167y6nu3PiGuzwTKimv1l5szgUYZu0MwJ7.mqndGn+Vhc.ctgv1OeLEu5XZ1TtUztNigBdeNS9JWJeUDATbnBd666eLQRTIhXcfc.6WxTPP6X5aAVcTZYa7wT+oRgKvq+fbFvVDiBrIx7THUcS7.PLHWdSkb39L4rr0UKxqJc23Uqm1eWg6SvCXRqIKGuEVBdgn1mZ7FWk9H7IiGSsjofsDt2qWaI48FJ20xychKOg0WAjciE068ZykVX9K3zh.WOpKwidgXfMYVEehpg64.dOP+Jag0zgr2Q+vJG2HHbjxhJVSHbN01eSJvJemaZYt1lVnyEARF+5SIRO1sPk5YANCgV4VztwnCzoUPUmEIanjU7kgT9nPg+EdhGzTIqEOnYxfYJQOiJuQ3MMLcD+NRaqnX+w9tIptj54qHsZagMpB+gdgss3ltBGWVLcFRJg5FHrm4NQvYVJUQVj.8W3HBfUMF+eCw+BByVw+GF3CcTF8J9Pv3vy9TbtyDif2v8HVPfc1.hbhpNR0SBHpTupVyIr4vZJOQEgUNI4vvn3DfIG0lO7nvhpwCO9Jd0Tt6QXguEb3ppD1D8AquGsZ532ykSEPro2lzW7XluKvVOJ.p.ipIxoAj6yGQuUUR9kP47.hGbHtLxzxykfk5TF+REiDdUkgPmRtctbCPdnj5pp.TxlfrZaVV0nhhxMOTFmVN0okw0x60sAEvSNOuG3ASinGyFcLLMaAb8ozahhfQFTqVmNFMZ1pVs5MNr8gMiO+smG8GCfT+rD37Tbcyp0h7UqVG1otgYNvkaGalCakwlsVwVd2vER+bEmEka5n6ZzzbkQyWBk9q1ok9XNU4jsvClP7WSNYMdA11FYvBTZjjqJ8Guau229867bTlCfQnLL9xX5std4o5OD6.eWMbfr8d+HT7BYWi4RvIaEhVntY3buFepZI7YWyqv3tAx80+B8PUthapD9BTnvqrfpq7is9.cHvMV+qh6FueRaYDZgkcK39EWEbcx5pULeoj1xY8omEmg3O+9DojfT6xx1SsLBAQNXta90e+ep7C+0e9rrogOKtwC7I.+7oiOGS3D6Y9IMehs4Sa6mBYa+bBbx2H3.8vYq7Wtf3Z3VWqHiKvsBaiFNv8ZGTHWdq3xyaO.PqwhkX2ydUOE2rZiZ0p01nc6FG1vrtQmkTZMekVQeyEqQe.1bi5ZBc+LpCFzoygM5zFZEF00bniPHm.2VHsqYs5UaG5q5Mqa1rcyZqBZeJCR6hOm5Sk4X7I8xxxRVI+I7tgYKf2E22+R0nVD64UwEPGIDScHg2eYy90F+ebaKGhkm3MVQWfTs4dPnFf9xC+I4aCcAAYcSzayFpbfeh7arrRN6e4yo1FLm5avbZrAyo4FLmVavbZuAy4v0NG0+chWDHENQ2sETL3jntdZmvIv83COHD8e.SUOb9
                                      

                                      Edit : error fix

                                      Develop branch
                                      Win10 & VS17 / Ventura & Xcode 14. 3

                                      DanHD 2 Replies Last reply Reply Quote 1
                                      • DanHD
                                        DanH @Matt_SF
                                        last edited by

                                        @Matt_SF ah, haha, indeed :)

                                        Thank you, I'll see if I can compile this now

                                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                        https://dhplugins.com/ | https://dcbreaks.com/
                                        London, UK

                                        1 Reply Last reply Reply Quote 0
                                        • DanHD
                                          DanH @Matt_SF
                                          last edited by

                                          @Matt_SF ok when I try to compile I get this error:

                                          āŒ  /Users/zzz/Desktop/HISE_PROJECTS/EQ-1/DspNetworks/Binaries/Source/CLIPMAIN.h:25:53: call to member function 'pow' is ambiguous
                                          
                                                          return Math.sign(input) * Math.pow(Math.atan(Math.pow(Math.abs(input), 1.0 / value)), value);
                                          
                                          

                                          Any ideas?! šŸ˜†

                                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                          https://dhplugins.com/ | https://dcbreaks.com/
                                          London, UK

                                          Matt_SFM 1 Reply Last reply Reply Quote 0
                                          • Matt_SFM
                                            Matt_SF @DanH
                                            last edited by

                                            @DanH ha that must be my bad, I did it too quickly :

                                            Replace 1.0 by 1.0f in the equation

                                            Develop branch
                                            Win10 & VS17 / Ventura & Xcode 14. 3

                                            DanHD 1 Reply Last reply Reply Quote 1
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