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    Distributing your products for iOS (info by ChatGPT)

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    • gorangroovesG
      gorangrooves @d.healey
      last edited by

      @d-healey I couldn't help myself 😁

      Goran Rista
      https://gorangrooves.com

      Handy Drums and Handy Grooves
      https://library.gorangrooves.com

      Christoph HartC 1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @gorangrooves
        last edited by

        Yeah that‘s one of the cases where I wouldn‘t trust ChatGPT - distributing an iOS app outside the Appstore is completely pointless so you definitely have to jump through whatever Apple expects you to.

        gorangroovesG 1 Reply Last reply Reply Quote 0
        • gorangroovesG
          gorangrooves @Christoph Hart
          last edited by

          @Christoph-Hart Pointless in which sense?

          Goran Rista
          https://gorangrooves.com

          Handy Drums and Handy Grooves
          https://library.gorangrooves.com

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @gorangrooves
            last edited by

            @gorangrooves Can't they only be installed by people who "side-load" apps or jail break their phone?

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            gorangroovesG 1 Reply Last reply Reply Quote 0
            • gorangroovesG
              gorangrooves @d.healey
              last edited by

              @d-healey I don't know. It is absolutely maddening that there isn't a clear reference and a guide for the whole process.

              Goran Rista
              https://gorangrooves.com

              Handy Drums and Handy Grooves
              https://library.gorangrooves.com

              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @gorangrooves
                last edited by

                @gorangrooves @d-healey is correct you would need a 3rd-party app to load your app onto the iOS device (I think)...

                HISE Development for hire.
                www.channelrobot.com

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @Lindon
                  last edited by

                  This and I think the combination of people with jailbroken iPhones and the people who are willing to spend money on apps is not very big so you've got a tough crowd ahead of you.

                  gorangroovesG 1 Reply Last reply Reply Quote 1
                  • gorangroovesG
                    gorangrooves @Christoph Hart
                    last edited by

                    @Christoph-Hart Got you. I didn't realize you needed to jailbreak your phone to install the software. At least I understand that much now 😂

                    Would the following be feasible?

                    Create the AUv3 plugin to distribute via AppStore, which is identical to the normal plugin in terms of functions. The plugin opens up and gives you a prompt to either enter the license key or click on the free trial to start using it. Free trial unmutes it and plays white noise every so often. The license key unlocks it fully and is the simple implementation ("licensing done right...").
                    The product would be presented as "Free trial" in the AppStore, and customers who have bought the plugin can unlock it using their license key.

                    There is nothing on iOS stopping it from working like this, right? Is there an Application Support directory where this can be stored and read from?

                    Goran Rista
                    https://gorangrooves.com

                    Handy Drums and Handy Grooves
                    https://library.gorangrooves.com

                    Christoph HartC d.healeyD 2 Replies Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @gorangrooves
                      last edited by

                      @gorangrooves I'm pretty sure that Apple will not allow a free product in their App Store that can be externally purchased (AFAIK that's the entire case behind the Apple vs. Epic games lawsuit in the last year).

                      My experience is that unless you create exclusive content for the iOS ecosystem putting up with their bullshit is not worth the extra revenue.

                      1 Reply Last reply Reply Quote 1
                      • d.healeyD
                        d.healey @gorangrooves
                        last edited by d.healey

                        @gorangrooves Read Apple's licensing terms carefully. Apple doesn't like developers bypassing their in-app purchase system.

                        edit: What Christoph said :)

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        LindonL 1 Reply Last reply Reply Quote 0
                        • LindonL
                          Lindon @d.healey
                          last edited by Lindon

                          @d-healey said in Distributing your products for iOS (info by ChatGPT):

                          @gorangrooves Read Apple's licensing terms carefully. Apple doesn't like developers bypassing their in-app purchase system.

                          edit: What Christoph said :)

                          what these guys said - I spent 12 month as part of a team building a giant work around Apple for Liberty Media a few years back - it wasnt easy - and they "owned" the customers TV/set top....I long since decided iOS wasnt worth the effort for the amount of returns and pain from Apple.

                          HISE Development for hire.
                          www.channelrobot.com

                          gorangroovesG 1 Reply Last reply Reply Quote 0
                          • gorangroovesG
                            gorangrooves @Lindon
                            last edited by

                            @Lindon @d-healey @Christoph-Hart I know of their bullshit, but I think there may have been some change implemented last year. As I wouldn't be selling the iOS app, though, I could bypass their crap. I would simply provide an additional extension, along with VST, AU, AAX, and Standalone, to purchasing customers. Nobody can purchase just the iOS app. I will need to read their current terms and conditions.

                            We've been getting inquiries and requests for the AUv3 for our plugins. That's the only reason why I would like to make it happen.

                            The main thing is that as far as HISE is concerned, my current system for the plugins should work on iOS, right?

                            Goran Rista
                            https://gorangrooves.com

                            Handy Drums and Handy Grooves
                            https://library.gorangrooves.com

                            1 Reply Last reply Reply Quote 0
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