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    Scheduled Pinned Locked Moved Faust Development
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    • StraticahS
      Straticah @Christoph Hart
      last edited by Straticah

      @Christoph-Hart got it, thank you for your time and energy you put into this project. :) I will look into that, didnt work the first time - i am getting an error on compiling a DSP network to a dll. I guess this could be the reason why it did not work in the first place.

      Finished saving: Xcode (macOS)
      Finished saving: Linux Makefile
      Compiling 64bit  HISE ...
      MSBuild version 17.4.0+18d5aef85 for .NET Framework
        Main.cpp
        include_hi_dsp_library_01.cpp
        include_hi_dsp_library_02.cpp
        include_hi_tools.cpp
        include_juce_audio_basics.cpp
        include_juce_audio_formats.cpp
        include_juce_core.cpp
        include_juce_data_structures.cpp
        include_juce_dsp.cpp
        include_juce_events.cpp
        include_juce_graphics.cpp
      Z:\Audio Programming\VST Projects\HISE\DspNetworks\Binaries\Source\Main.cpp(70,1): warning C4190: "getError" hat C-Bind
      ung angegeben, aber gibt UDT "scriptnode::Error" zurück, was mit C inkompatibel ist [Z:\Audio Programming\VST Projects\
      HISE\DspNetworks\Binaries\Builds\VisualStudio2022\HISE_DynamicLibrary.vcxproj]
      Z:\Audio Programming\HISE-develop\hi_dsp_library\node_api\helpers\Error.h(63,8): message : Siehe Deklaration von "scrip
      tnode::Error" [Z:\Audio Programming\VST Projects\HISE\DspNetworks\Binaries\Builds\VisualStudio2022\HISE_DynamicLibrary.
      vcxproj]
        include_juce_gui_basics.cpp
           Bibliothek ".\..\..\dll\Dynamic Library\HISE.lib" und Objekt ".\..\..\dll\Dynamic Library\HISE.exp" werden erstell
        t.
        Code wird generiert.
        Codegenerierung ist abgeschlossen.
        HISE_DynamicLibrary.vcxproj -> Z:\Audio Programming\VST Projects\HISE\DspNetworks\Binaries\dll\Dynamic Library\HISE.d
        ll
      Drücken Sie eine beliebige Taste . . .
      

      building user interfaces in HISE :)
      web: www.vst-design.com

      Christoph HartC 1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @Straticah
        last edited by

        Yellow is not an error, even if the warning is about a function that has error in its name :)

        Codegenerierung ist abgeschlossen.

        That's german for "Everything OK".

        StraticahS 1 Reply Last reply Reply Quote 0
        • StraticahS
          Straticah @Christoph Hart
          last edited by

          @Christoph-Hart okay, good to know :)

          building user interfaces in HISE :)
          web: www.vst-design.com

          1 Reply Last reply Reply Quote 0
          • S
            Sawer @Christoph Hart
            last edited by

            @Christoph-Hart
            Ok, do I need to compile the whole scriptnode into a custom-project c++ class or only the faust node?

            Thanks

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @Sawer
              last edited by

              @Sawer The whole scriptnode patch, but you can create a subpatch that only contains the faust node if you want to use a interpreted scriptnode patch in your exported plugin.

              S 1 Reply Last reply Reply Quote 0
              • S
                Sawer @Christoph Hart
                last edited by Sawer

                @Christoph-Hart
                Thanks so much.

                So I'm currently trying to export the full effect as a DLL and here are the issues facing:

                1. The autogenerated Juce file comes without all the paths and flags to activate Faust.
                  Screenshot 2022-11-18 at 09.00.56.png .
                  Is there a way to automate this process?

                2. I solved this issue by setting all the paths and flags to make it work. I opened Xcode to build the file and the DSP file is not in the expected folder:
                  Screenshot 2022-11-18 at 09.05.28.png
                  The file is saved in _PROJECT/DspNetworks/Code library, but the program expects it to be in _PROJECT/DspNetworks/ThirdParty/Src. Is the program supposed to fetch the file from the Code library and transfer it to src? Or, should I do it every time?

                3. I solved the issue by copying and pasting the file to src. I again saved the .juicer file and opened xcode to see if it compiles, unfortunately, I get a lot of syntax-compiling errors related to the whole scriptnode effect itself (script_fx1.h).
                  Screenshot 2022-11-18 at 09.05.48.png .

                That's how far I've got... Wondering if you have any idea of all of this happening and if @Straticah got the same issues as well.

                Thanks

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @Sawer
                  last edited by

                  You've got it wrong somewhere at the beginning, it is supposed to be a fully automated process without having to move files around or add custom flags.

                  I'll check again here on my Macbook if something broke the export along the way.

                  S 1 Reply Last reply Reply Quote 0
                  • S
                    Sawer @Christoph Hart
                    last edited by

                    @Christoph-Hart Ok I Will also try again on my end to see if the project settings are on point

                    Christoph HartC 1 Reply Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @Sawer
                      last edited by

                      Nope, works here perfectly.

                      Have you copied the faust files into the HISE tools/faust folder? I changed the build configuration on macOS so that you don't need to fiddle around with compiler flags anymore and this might have broken the export if you're still using a faust path at another location. Here's the instruction list:

                      Link Preview Image
                      HISE/tools/faust at develop · christophhart/HISE

                      The open source framework for sample based instruments - HISE/tools/faust at develop · christophhart/HISE

                      favicon

                      GitHub (github.com)

                      S 2 Replies Last reply Reply Quote 0
                      • S
                        Sawer @Christoph Hart
                        last edited by Sawer

                        @Christoph-Hart You are right:
                        Screenshot 2022-11-18 at 09.33.18.png
                        I only have the fakelib..

                        1 Reply Last reply Reply Quote 0
                        • S
                          Sawer @Christoph Hart
                          last edited by

                          @Christoph-Hart If I am right I've just copied and pasted the folders from the main Faust folder into tools/faust. Hope this works

                          Christoph HartC 1 Reply Last reply Reply Quote 0
                          • Christoph HartC
                            Christoph Hart @Sawer
                            last edited by

                            @Sawer Have you installed the x64 version of Faust? You must not copy the ARM binaries in there if you're on a M1 machine.

                            S 1 Reply Last reply Reply Quote 1
                            • S
                              Sawer @Christoph Hart
                              last edited by

                              @Christoph-Hart The copying and pasting works perfectly. Now I have the effect working in the Hardcodedmaster FX.

                              Thank you so much Christoph!

                              Christoph HartC 1 Reply Last reply Reply Quote 0
                              • Christoph HartC
                                Christoph Hart @Sawer
                                last edited by

                                @Sawer Alright. FYI I've also added a new post with the current updated build instructions that will hopefully clear things up.

                                1 Reply Last reply Reply Quote 1
                                • hisefiloH
                                  hisefilo @Christoph Hart
                                  last edited by

                                  @Christoph-Hart said in Faust is here...:

                                  • support for MIDI and polyphony (at the moment it's only possible to use Faust for audio effects)

                                  I can't get Faust MIDI instrument to be polyphonic. I'm adding in into a ScriptFX module. Within a Midi chain. How do I enable polyphony?

                                  HiseSnippet 1044.3ocuWrsaZbDcVLiSg5dIRsuyiNRtVPaRZkxCAC1zhZMAk00JuEMd1AyHlclMyNXBIpR8g9P+S5uQ+U5eP+CZOmcV7tXnTaRZAIzdte+bVFZMbQZpwRBpc17DAIXOZ3bsab2wLolz+XRvGSOkk5D1FdTclmvRSEQjffc9VDQPspjrO+4S6vTLMWTfhPN2H4hePFKcEXG196kJUOVj3LYbIteX69bitqQYlB9yNzljDFeB6Rw.FxVEJIX2ShjNiMzwbhTfmNln4giMyzd9OWlJuPIPfVjPPQdzjtikpngKh0TBIn5vhHeGej+YzSkQxqwWjA9zLBMJjnbNHnxlboV2AWJnjKU06R2mFxsxDWAEze9PZeMTPFwfTcYWwyKI32ocM.CZ2gwrIhdV.3ZA1+wMadPC3mG7jQS0bmznaXzCLNwyz6+f5usds5+T8F2jznQqkFZFqQoD10RFqt1MI395owWHrGz3JlZp3ZFgve4b5t2tbJ2G0kXzn6qktmkHxg6YTQXtBed0J.IOsAO8i8Ol4XXQIGGvWhv5jn6Dbr3Jnq1WhpQOVjNwYRf95UpePmiIZph4VtcBmaxI.4ikpgXgRmJcyKOWcydrp+y4ilkxG+KQ6szcuOcnzwGud+sxZ7WHq8es+lOw9QzSFMRvcENaUZuWrwwyp2tVoBW41NpVOeTErO5H6kC1n2KZs1gzekVLPjXEILq3LyPEa99or3Dk34f+dPiKTF9jP4aDqNEk3cgNHG6yGyzZgJcaF1188zBLxyMScR8kmxbV4qIAzASiCgU4bQ2buCvETAmy7vMQXreITnix.9K3SNwVHbPNwVKHVZDcfvMyXmjUNxeFhEet+3zjEnNRoLyFZTySFazRddLIroXmbv8nMOD954pqINQl2iCUJO3Bm+nXyTvt4Qv2wROiIU3DPPkAlHH8P6w3PZb9PlaLN0faif1Rg8P90smK4YEcEX9DUxhSe9rBX+XLTyN7sCR2Gqdq4ODDCGl7peIq+4krdAKu6F7dzQrootkM1dfwrhC8Tta1nzVU.SNDrJoBZrZztJPW8iHmicrn0gFTWqrMAkY7SvNsgLK7VBvUtzErm0kVBMZuEPPmxoRcNiKVb0u8orWuLtjeqcnSjfSf43Z+Gu4WdZ3DwLeNn7ZZzW1kNxJdEYYs7yusMYyllPVwzfBuql9RrJuhVdeXZOtMZZmfrhlIgyvaGmwrWJbY6vKUNHKU8CtQQcOZ+zyQpblZghgQu2YEzwXlDyx1arcW4++XKWLiaMuj6WbiA2GjgA5f0YuJbM3cxA3FsHW4CLJtGifi5ujywyfeALlrdY9xsPluZKj4gagLOZKj4wagLe8VHy2rQYv+gvQSclX+4C.wvSxZtBBNQyf6mYG+I+sILhYM
                                  

                                  Faust Code:

                                  import("stdfaust.lib");
                                  freq = hslider("freq",440,50,3000,0.01);
                                  gain = hslider("gain",1,0,1,0.01);
                                  gate = button("gate");
                                  envelope = gain*gate : si.smoo;
                                  process = os.osc(freq),os.osc(freq*2),os.osc(freq*3) :> /(3)*envelope <:_,_;
                                  

                                  Screen Shot 2022-11-18 at 7.50.44 AM.png

                                  hisefiloH 1 Reply Last reply Reply Quote 0
                                  • hisefiloH
                                    hisefilo @hisefilo
                                    last edited by

                                    @hisefilo I guess Scriptnode Synthesiser is the right way! Not a Script FX
                                    I'm polyphonic now! Yeah!!!!

                                    Screen Shot 2022-11-18 at 8.19.42 AM.png

                                    1 Reply Last reply Reply Quote 2
                                    • S
                                      Sounddiy
                                      last edited by

                                      Hi

                                      I compiled yesterday last Hise develop branch with faust release.
                                      I Carefully did what We need to do for installation :

                                      [https://resonant-bytes.de/blog/gsoc-final-submission/](link url)

                                      I tried to import the script from christopher but I have an error :

                                      *import("stdfaust.lib");
                                      "This expression is not a function"

                                      faust1.PNG

                                      faust 2.PNG

                                      Any idea?

                                      thanks

                                      Mathieu

                                      DabDabD 1 Reply Last reply Reply Quote 0
                                      • DabDabD
                                        DabDab @Sounddiy
                                        last edited by DabDab

                                        @Sounddiy You will have to run this code on Faust Editor
                                        https://forum.hise.audio/topic/6619/unable-to-open-file-stdfaust-lib/7?_=1669828543774

                                        Bollywood Music Producer and Trance Producer.

                                        S 1 Reply Last reply Reply Quote 0
                                        • S
                                          Sounddiy @DabDab
                                          last edited by

                                          @DabDab oh yes thanks !

                                          faust 7.PNG

                                          1 Reply Last reply Reply Quote 0
                                          • DabDabD
                                            DabDab @Christoph Hart
                                            last edited by

                                            @Christoph-Hart How to add Dry/Wet Knob with it ?

                                            Bollywood Music Producer and Trance Producer.

                                            Christoph HartC 1 Reply Last reply Reply Quote 0
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