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    Possible to communicate between plugins?

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    • Christoph HartC
      Christoph Hart @d.healey
      last edited by

      @d-healey Ah yes, now I remember that was me :)

      ulrikU 3 Replies Last reply Reply Quote 2
      • ulrikU
        ulrik @Christoph Hart
        last edited by

        @Christoph-Hart I've got it working, from one vst3 plugin to another vst3 plugin in the same daw :)

        I've set it up so I have one main plugin, sending information via OSC and a "receiver" plugin and it works nicely but if I use more than 1 instance of the receiver plugin, only 1 of them is receiving the data, why is that?
        Is it possible to make all of them receive the data?

        Hise Develop branch
        MacOs 15.3.1, Xcode 16.2
        http://musikboden.se

        1 Reply Last reply Reply Quote 3
        • ulrikU
          ulrik @Christoph Hart
          last edited by ulrik

          @Christoph-Hart Do I need a "SourcePort" per instance maybe?
          And set the port when it's already loaded..hmm... I'll try some things

          Hise Develop branch
          MacOs 15.3.1, Xcode 16.2
          http://musikboden.se

          1 Reply Last reply Reply Quote 0
          • ulrikU
            ulrik @Christoph Hart
            last edited by ulrik

            @Christoph-Hart I'm not able to have more than 1 instance of the receiver plugin, this is my setup

            This is the "main" plugin that sends information to the receiver plugins
            The "subdomains" array is working great, I'm able to switch between the sub domains while running.

            Also the callback works, it will receive data from the all the instances of the receiver plugin, and I can clearly see from which instance it comes.

            But only 1 of the receivers get the send data, even though the "dead" instances can send back to the "main" plugin.

            //	Testing communiction between plugins
            const subdomains = ["/ch1", "/ch2", "/ch3", "/ch4"];
            
            const var rm = Engine.getGlobalRoutingManager();
            rm.connectToOSC({
            	"SourcePort": 6666,
            	"TargetPort": 6667,
            	"Domain": "/ostinarp"
            }, 0);
            
            
            inline function OSCCallback(id, value)
            {
            	LogLbl1.set("text", value);
            };
            
            for (i = 0; i < 4; i++)
            	rm.addOSCCallback(subdomains[i], OSCCallback);
            

            This is how I set up the receiver plugins

            const var rm = Engine.getGlobalRoutingManager();
            rm.connectToOSC({
            	"SourcePort": 6667, // Note how the source port and target port are
            	"TargetPort": 6666, // reversed here to allow bidirectional communication
            	"Domain": "/ostinarp"
            }, 0);
            
            
            inline function OSCCallback(id, value)
            {
            	local ch = ChannelKnob.getValue();
            	
            	if (value[0] == ch)
            	{
            		local ev = Synth.addNoteOn(value[0], value[1], value[2], 0);
            		Synth.noteOffDelayedByEventId(ev, value[3]);
            		
            		LogPanel.setValue(value);
            		LogPanel.repaint();
            		
            		rm.sendOSCMessage(subdomains[ch-1], "Hi there from "+subdomains[ch-1]);
            	}
            };
            
            

            What have done wrong?

            Hise Develop branch
            MacOs 15.3.1, Xcode 16.2
            http://musikboden.se

            ulrikU 1 Reply Last reply Reply Quote 1
            • ulrikU
              ulrik @ulrik
              last edited by

              @ulrik and the data sent is an array, and that works great

              Hise Develop branch
              MacOs 15.3.1, Xcode 16.2
              http://musikboden.se

              ulrikU 1 Reply Last reply Reply Quote 0
              • ulrikU
                ulrik @ulrik
                last edited by

                @Christoph-Hart is it possible to send to more than 1 "TargetPort"

                const var rm = Engine.getGlobalRoutingManager();
                rm.connectToOSC({
                	"SourcePort": 6666,
                	"TargetPort": several ports,
                	"Domain": "/ostinarp"
                }, 0);
                

                Hise Develop branch
                MacOs 15.3.1, Xcode 16.2
                http://musikboden.se

                ? lalalandsynthL 2 Replies Last reply Reply Quote 0
                • ?
                  A Former User @ulrik
                  last edited by

                  @ulrik Does

                  rm.connectToOSC({
                  	"SourcePort": 6666,
                  	"TargetPort":  [1234, 5678],
                  	"Domain": "/ostinarp"
                  }, 0);
                  

                  Work?

                  1 Reply Last reply Reply Quote 0
                  • lalalandsynthL
                    lalalandsynth @ulrik
                    last edited by

                    @ulrik I am not very familiar with OSC but I am assuming this would need a user to install OSC specifically to use this ?

                    https://lalalandaudio.com/

                    https://lalalandsynth.com/

                    https://www.facebook.com/lalalandsynth

                    https://www.facebook.com/lalalandsynth

                    Christoph HartC 1 Reply Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @lalalandsynth
                      last edited by

                      @lalalandsynth Nope, OSC is a network protocol and doesn't need any 3rd party software.

                      However I don't have too much knowledge about OSC, I just implemented a wrapper around the JUCE classes so I can imagine that port numbers need to be exclusive in order to receive messages.

                      "TargetPort":  [1234, 5678],
                      

                      pretty sure this will not work, because I implemented this and the TargetPort property gets parsed as a single integer value, but I can try to take a look at this and create multiple OSC senders which send the same message to multiple target ports here. Not sure when I find the time for that though...

                      ulrikU 2 Replies Last reply Reply Quote 3
                      • ulrikU
                        ulrik @Christoph Hart
                        last edited by

                        @Christoph-Hart @lalalandsynth I've tried using an array but it will not work, at least not the way I've set it up

                        Hise Develop branch
                        MacOs 15.3.1, Xcode 16.2
                        http://musikboden.se

                        1 Reply Last reply Reply Quote 0
                        • ulrikU
                          ulrik @Christoph Hart
                          last edited by

                          @Christoph-Hart Using only 1 sender and 1 receiver works great, also using using different sub domain.

                          When the first receiver instance has successfully connected and is receiving data, it is like this instance is blocking the senders port so the second instance is not able to connect.
                          If that is the case, it would be great if the sender could send on several ports.

                          And as I understand it, you can't use

                          Engine.getGlobalRoutingManager();
                          

                          for more than one time right?

                          Hise Develop branch
                          MacOs 15.3.1, Xcode 16.2
                          http://musikboden.se

                          1 Reply Last reply Reply Quote 0
                          • ?
                            A Former User
                            last edited by A Former User

                            Guys sorry about my ignorance.

                            What are the use cases of the communication between the plugins?
                            What does this feature stand for?

                            ulrikU 1 Reply Last reply Reply Quote 0
                            • ulrikU
                              ulrik @A Former User
                              last edited by

                              @harris-rosendahl in my case I wan't to send midi information from a multichannel arpeggiator (which will not work in some daws), to several "receiver! plugins to control multi instruments

                              Hise Develop branch
                              MacOs 15.3.1, Xcode 16.2
                              http://musikboden.se

                              lalalandsynthL 1 Reply Last reply Reply Quote 0
                              • lalalandsynthL
                                lalalandsynth @ulrik
                                last edited by

                                @ulrik Could I for example control a gain module on track 2, and having my main control module on track 1?

                                https://lalalandaudio.com/

                                https://lalalandsynth.com/

                                https://www.facebook.com/lalalandsynth

                                https://www.facebook.com/lalalandsynth

                                Christoph HartC ulrikU 2 Replies Last reply Reply Quote 0
                                • Christoph HartC
                                  Christoph Hart @lalalandsynth
                                  last edited by

                                  @lalalandsynth Be careful about "persistent" states in conjunction with OSC, this is one of the main drawbacks I found in this protocol because restoring these settings from a DAW project will not restore the values (especially because you can't guarantee that the gain module 2 exists already when the gain module 1 is created and restored).

                                  1 Reply Last reply Reply Quote 1
                                  • ulrikU
                                    ulrik @lalalandsynth
                                    last edited by ulrik

                                    @lalalandsynth
                                    If I understand you right, yes

                                    In you main plugin

                                    const var rm = Engine.getGlobalRoutingManager();
                                    
                                    rm.connectToOSC({
                                    	"SourcePort": 6666,
                                    	"TargetPort": 6667,
                                    	"Domain": "/receiver"
                                    }, function(printError)
                                    {
                                    	Console.print(printError);
                                    });
                                    //     In you gain callback
                                    inline function onGainControl(component, value)
                                    {
                                          rm.sendOSCMessage("/gain", value);
                                    }
                                    
                                    Content.getComponent("Gain").setControlCallback(onGainControl);
                                    

                                    In you receiver plugin

                                    const var rm = Engine.getGlobalRoutingManager();
                                    
                                    rm.connectToOSC({
                                    	"SourcePort": 6667, 
                                    	"TargetPort": 6666, 
                                    	"Domain": "/receiver"
                                    }, function(printError)
                                    {
                                    	Console.print(printError);
                                    });
                                    
                                    
                                    inline function OSCCallback(id, value)
                                    {
                                    	Track2Gain.setValue(value);
                                            Track2Gain.changed();
                                    };
                                    
                                    rm.addOSCCallback("/gain", OSCCallback);
                                    

                                    Hise Develop branch
                                    MacOs 15.3.1, Xcode 16.2
                                    http://musikboden.se

                                    ulrikU 1 Reply Last reply Reply Quote 0
                                    • ulrikU
                                      ulrik @ulrik
                                      last edited by ulrik

                                      @Christoph-Hart while searching the juice files for a solution to the "locked port" issue, I found this:
                                      taken from juice_OSCReceiver.h

                                      /** Use this struct as the template parameter for Listener and
                                              ListenerWithOSCAddress to receive incoming OSC data immediately after it
                                              arrives, called directly on the network thread that listens to incoming
                                              OSC traffic.
                                              This type can be used by OSC callbacks that don't do much, but are
                                              realtime-critical, for example, setting real-time audio parameters.
                                          */
                                          struct JUCE_API  RealtimeCallback {};
                                      

                                      If this was implemented in Hise, would it be able to control midi messages accurate, in time?

                                      Hise Develop branch
                                      MacOs 15.3.1, Xcode 16.2
                                      http://musikboden.se

                                      Christoph HartC 1 Reply Last reply Reply Quote 0
                                      • Christoph HartC
                                        Christoph Hart @ulrik
                                        last edited by

                                        @ulrik I'm using the Realtime callback already (unless you specifically tell the OSC listener to be asynchronous).

                                        ulrikU 1 Reply Last reply Reply Quote 1
                                        • ulrikU
                                          ulrik @Christoph Hart
                                          last edited by

                                          @Christoph-Hart Great!

                                          Hise Develop branch
                                          MacOs 15.3.1, Xcode 16.2
                                          http://musikboden.se

                                          ulrikU 1 Reply Last reply Reply Quote 0
                                          • ulrikU
                                            ulrik @ulrik
                                            last edited by

                                            @ulrik I managed to have several listeners plugins, by forwarding the not consumed data to a new port it works.

                                            The downside is that if I want to listen to ch 4, I need to have ch 1 - 3 also up and running

                                            const var rm = Engine.getGlobalRoutingManager();
                                            
                                            inline function onChannelKnobControl(component, value)
                                            {
                                            	rm.connectToOSC({
                                            		"SourcePort": 6666+value, // incoming port
                                            		"TargetPort": 6667+value, // sending port
                                            		"Domain": "/ostarp"
                                            	}, function(error)
                                            	{
                                            		Console.print(error);
                                            	});
                                            };
                                            
                                            Content.getComponent("ChannelKnob").setControlCallback(onChannelKnobControl);
                                            
                                            
                                            inline function OSCCallback(id, value)
                                            {
                                            	local ch = ChannelKnob.getValue();
                                            	
                                            	if (value[0] == ch)
                                            	{
                                            		local ev = Synth.addNoteOn(value[0], value[1], value[2], 0);
                                            		Synth.noteOffDelayedByEventId(ev, value[3]);
                                            		
                                            		LogPanel.setValue(value);
                                            		LogPanel.repaint();
                                            	}
                                            	else
                                            		rm.sendOSCMessage(subdomains[ch-1], value);
                                            };
                                            
                                            for (i = 0; i < 4; i++)
                                            	rm.addOSCCallback(subdomains[i], OSCCallback);
                                            

                                            ostarpwlisteners.gif

                                            Hise Develop branch
                                            MacOs 15.3.1, Xcode 16.2
                                            http://musikboden.se

                                            ulrikU 1 Reply Last reply Reply Quote 1
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