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    • Dan KorneffD
      Dan Korneff @ulrik
      last edited by

      @ulrik https://en.wikipedia.org/wiki/Open_Sound_Control

      Dan Korneff - Producer / Mixer / Audio Nerd

      ulrikU 1 Reply Last reply Reply Quote 1
      • ulrikU
        ulrik @Dan Korneff
        last edited by

        @Dan-Korneff Thanks! 👍

        Hise Develop branch
        MacOs 15.3.1, Xcode 16.2
        http://musikboden.se

        1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey
          last edited by

          Excellent! @Lindon Add this to your VI-Control post ;)

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          1 Reply Last reply Reply Quote 0
          • Casey KolbC
            Casey Kolb @Christoph Hart
            last edited by

            @Christoph-Hart Very cool! Looks like it may have broken compilation? I'll revert the commit for now

            Screen Shot 2022-09-12 at 2.49.22 PM.png

            Casey Kolb
            Founder & CEO of Lunacy Audio
            Composer | Producer | Software Developer

            d.healeyD Christoph HartC 2 Replies Last reply Reply Quote 0
            • d.healeyD
              d.healey @Casey Kolb
              last edited by

              @Casey-Kolb Use xcode 13.1

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              Casey KolbC 1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart @Casey Kolb
                last edited by

                @Casey-Kolb Make sure you resave the HISE projucer project so that it adds the new module. This looks like a linker error because it can't find the new juce_osc.cpp file.

                1 Reply Last reply Reply Quote 1
                • Casey KolbC
                  Casey Kolb @d.healey
                  last edited by

                  @d-healey yup already doing that

                  Casey Kolb
                  Founder & CEO of Lunacy Audio
                  Composer | Producer | Software Developer

                  Christoph HartC 1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @Casey Kolb
                    last edited by

                    This looks like a linker error because it can't find the new juce_osc.cpp file.

                    Definitely this, I checked without resaving and it gives me the same linker errors. Resave and open in Xcode then build again.

                    1 Reply Last reply Reply Quote 2
                    • d.healeyD
                      d.healey
                      last edited by

                      Can OSC be used to communicate between plugin instances?

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      Christoph HartC 1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart @d.healey
                        last edited by

                        Let me check...

                        Christoph HartC 1 Reply Last reply Reply Quote 1
                        • Christoph HartC
                          Christoph Hart @Christoph Hart
                          last edited by

                          So you can send OSC messages between two HISE instances, so I guess it should work between plugins too.

                          HISE 1:

                          const var rm = Engine.getGlobalRoutingManager();
                          
                          rm.connectToOSC({
                          	"SourcePort": 6666,
                          	"TargetPort": 6667,
                          	"Domain": "/interhise"
                          }, 0);
                          
                          rm.sendOSCMessage("/funky", "Hallo");
                          
                          rm.addOSCCallback("/funky", function(id, value)
                          {
                          	Console.print(value);	
                          });
                          

                          HISE 2:

                          const var rm = Engine.getGlobalRoutingManager();
                          
                          rm.connectToOSC({
                          	"SourcePort": 6667, // Note how the source port and target port are
                          	"TargetPort": 6666, // reversed here to allow bidirectional communication
                          	"Domain": "/interhise"
                          }, 0);
                          
                          // Compile the other script and it will show up here
                          rm.addOSCCallback("/funky", function(id, value)
                          {
                          	Console.print(value);
                          	
                          	rm.sendOSCMessage("/funky", "Back at you");
                          });
                          
                          d.healeyD 1 Reply Last reply Reply Quote 5
                          • d.healeyD
                            d.healey @Christoph Hart
                            last edited by

                            @Christoph-Hart Ooo this opens up a lot of possibilities. I'm thinking of a real-time divisi system :)

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            Christoph HartC 1 Reply Last reply Reply Quote 0
                            • Christoph HartC
                              Christoph Hart @d.healey
                              last edited by

                              Yes now that you mention it, it definitely improves the interprocess abilities. Not sure what happens if you use the same port for input / output, but if you're brave you can find it out yourself.

                              1 Reply Last reply Reply Quote 0
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