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    Harcoded Master FX vanish

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    • d.healeyD
      d.healey
      last edited by

      New project
      Add a sampler
      Add a Hardcoded Master FX in the sampler's FX section
      Save .hip or .xml
      Close HISE
      Reopen HISE and load saved file
      Sampler's effect section is empty.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      Christoph HartC 1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @d.healey
        last edited by

        @d-healey Hmm, works here.

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @Christoph Hart
          last edited by

          @Christoph-Hart Oo I'll try on Windows and see if it works for me

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey
            last edited by

            Not working here in the Release build on Windows or GNU/Linux. I saved as xml and before closing HISE opened the xml in a text editor and no mention of Hardcoded Master FX in there.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey
              last edited by

              Can someone else test this please?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              musictopM 1 Reply Last reply Reply Quote 0
              • musictopM
                musictop @d.healey
                last edited by

                @d-healey All working here. (build version 650, develop)

                my website: https://musictop69.wixsite.com/ilirbajri
                https://musictop69.wixsite.com/creatools
                https://musictop69.wixsite.com/orchestools

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @musictop
                  last edited by

                  @musictop Is that with the latest source code from yesterday?

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  ulrikU musictopM 2 Replies Last reply Reply Quote 0
                  • ulrikU
                    ulrik @d.healey
                    last edited by ulrik

                    @d-healey It happens for me too, on MacOS, develop branch from today commit: 1d909f7

                    Link Preview Image
                    - init default values with hardcoded fx · christophhart/HISE@1d909f7

                    The open source framework for sample based instruments - - init default values with hardcoded fx · christophhart/HISE@1d909f7

                    favicon

                    GitHub (github.com)

                    Hise Develop branch
                    MacOs 15.3.1, Xcode 16.2
                    http://musikboden.se

                    1 Reply Last reply Reply Quote 2
                    • d.healeyD
                      d.healey
                      last edited by

                      I've just figured it out. @Christoph-Hart If you don't have any compiled networks then the Harcoded Master FX vanishes. But if you have compiled networks the effect sticks around, even if no network has been loaded into it.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      1 Reply Last reply Reply Quote 1
                      • musictopM
                        musictop @d.healey
                        last edited by

                        @d-healey No. A lot older, sorry!

                        my website: https://musictop69.wixsite.com/ilirbajri
                        https://musictop69.wixsite.com/creatools
                        https://musictop69.wixsite.com/orchestools

                        1 Reply Last reply Reply Quote 0
                        • Matt_SFM
                          Matt_SF
                          last edited by

                          I have a project here with 7 compiled networks, which I'm loading and swaping in hardcodedMasterFx modules, but each time I'm loading my project, almost all hardcoded modules are gone, and I have to re-add them manually.

                          I tried another solution using :

                          const fx = Synth.addEffect(ModuleIds.HardcodedMasterFx, "fx1", 0);
                          

                          But I get this error :

                          Function / constant not found: ModuleIds.HardcodedMasterFx
                          

                          Any thoughts ?

                          Develop branch
                          Win10 & VS17 / Ventura & Xcode 14. 3

                          Matt_SFM 1 Reply Last reply Reply Quote 0
                          • Matt_SFM
                            Matt_SF @Matt_SF
                            last edited by Matt_SF

                            @Matt_SF I found why the HardcodedFx weren't loaded... the user-level reason at the least :
                            Into the XML preset file of the project there was these lines :

                            <Processor Type="-1" ID="hardFx2" Bypassed="0" Network="dspPhaser"
                            ...
                            <Processor Type="0.0" ID="hardFx4" Bypassed="0" Network="dspReverb"
                            

                            I don't know why Types have changed, and why HISE didn't save the file correctly after I re-built (many times) the FX chain.

                            I simply replaced the line by :

                            <Processor Type="Hardcoded Master FX" ID="hardFx2" Bypassed="0" Network="dspPhaser"...
                            

                            And that was it.
                            FYI @Christoph-Hart, if you want to dig in :)

                            Edit : And the problem comes up everytime I save my project. Each time the HCFX type is replaced by another value (0.0, 2.0, -1...), and it doesn't matter if I delete/rename the HCFX modules... It has something to do with the loaded DSP network itself because it's always the same networks which Types are incorrect.

                            Develop branch
                            Win10 & VS17 / Ventura & Xcode 14. 3

                            Matt_SFM 1 Reply Last reply Reply Quote 1
                            • Matt_SFM
                              Matt_SF @Matt_SF
                              last edited by Matt_SF

                              @Matt_SF The cause of MY problem is reported here :
                              https://forum.hise.audio/topic/6415/bug-wrong-network-parameter-name

                              Develop branch
                              Win10 & VS17 / Ventura & Xcode 14. 3

                              1 Reply Last reply Reply Quote 0
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