HISE Logo Forum
    • Categories
    • Register
    • Login

    Scriptnode: Granulator

    Scheduled Pinned Locked Moved General Questions
    63 Posts 12 Posters 5.1k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Christoph HartC
      Christoph Hart @crd
      last edited by

      @crd i‘m using it in a current project so if you use it right, it‘s stable ;)

      JL.LVJ C 2 Replies Last reply Reply Quote 0
      • JL.LVJ
        JL.LV @Christoph Hart
        last edited by

        @christoph-hart How do you use it? There isnt much documentation on it. Are there any examples?

        1 Reply Last reply Reply Quote 0
        • JL.LVJ
          JL.LV @crd
          last edited by JL.LV

          @crd does it require you to process everything on a per-sample basis? using the _block modules? I've been trying to get it to work for a while now, no luck

          Christoph HartC 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @JL.LV
            last edited by

            @jl-lv just put it in a container.midichain in a monophonic FX node and you should be fine.

            1 Reply Last reply Reply Quote 1
            • C
              crd @Christoph Hart
              last edited by

              @christoph-hart Awesome! Good news. I'll give it a-go.

              FatMitchellF 1 Reply Last reply Reply Quote 0
              • FatMitchellF
                FatMitchell @crd
                last edited by

                @crd @Christoph-Hart Is there a way to Make the waveform and other paramers on the Interface? id love to work with the granulator

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @FatMitchell
                  last edited by

                  @FatMitchell Yes, just set the audio file slot to external, then hook it up to an AudioWaveform like you would do with a Looper or Convolution reverb.

                  Then create parameters for the knobs you want to control and connect it to your UI knob:

                  HiseSnippet 1416.3ocwX86baTDEdOYuN1NPlDlPunyYlfGIvIvLTX4eHkQjH6a7oXRCiy56VYsi1a2ataOao3IcT.UTPGUzPAMzRIL7mPXnmLCETB0T.uc2S2cJxwwQSHnBOZ28812298d62akcik9zjDYLxYotihnHm2.6MRn5uUeBSfZuMx4J3NjDEMtpcpMGEQRRnAHGm4tidBmklGY97mquIgSD9zhoPn8kLe58XgLUwrtMtKiyaQBncYgkrdsFs8khsjbYJfm4v0PQD+Ajin6PzlUAibVnY.SIi8TDEMA4L+lxfQd8kmHr1uOKgcHmpGTG4Aajc5VRdfFw5YQa0mwCbGetSPvt3VvByYYgqi6vBX4yWvFW0rP0BOJyGNUlDdyMA7p+7f2Y.ImRPZdKjtF1yOlEoJVQimKiaKfjSOBP6kgh0VjyOg2RBFHTqFRFPaECCxcXkaWq1MqB+4FeTuTguhIEUkhcjJ5thUtwxmt7RK+3kq9rK0q2YtlNLwRNmFelKqyzwmmiqHRCOjFeypGS3ozbCgi+jb5BWLN02dpKYnTzVvT6FQyFe9EEnLZCxEUxPHDakIS71YYhMRCXxOgbLsmLNDwBzUGSLWcj4vT99P.QQPNuC9T2818iatU2CZs681t4dOtKMQ0NLJkmPW8DxwnXh3HJbligbH1Q6oYllh.83ZdYHz.q4rv5JYvxiyBnwF7bI7cExCmDFO7K+4eccz8ausFIPoR1AEN7QzXESywNaSOFt1Zq6VBuMMYfRFYXhvHoPSKNK9RyECy4gFOrwnhAxFQiI91AFAHyNVs0CpiRHgQbZaQ.cnMudBKP0WSAeMPJ8ori5aHHAxPH4n6JuPJYn1suE7Zj9K+.raIpQ55nELFfBYAAbpqLgoqSKox8ifXXjG6QF97zq+824oO5yVOrrPHBERFVVWLIsWO1PiBVOFOLQAXpcHHrgbdK78SnUCn8HobU0jAv9vYhAzftRi8OepIhDCxhvUY8JKiyQJZZoCPzRFjxIpIUxzx2YKncrr7gViP.a3nxGiWB4sZmq71EEhWC6xT98OaLV4Lvn915+AXLqovaha1qG0WU.v4wsdvr1An1EuC.1F+kyR+PL0AehpgxfXmzPyUuVLtFCXGs9w3FBeNtP7MJlBUQztRWNYzJ16Z6A.+lUOjK8GnKxmVwNqhbSsEq32mHDTdxrHruvqnlkn8joJl3nND3dk9ZMb98fmP3S2JCcZNnhVfvNt1XIUOpHvL3efOYKVOmvfEqOdwh1AncnpSjwCL4nruCEB1DRhgjOn2v5nM3b4IZEIVVoKjXLy4J4ih5KELe8TVKFizMBkoB0X35TYGYfVQpEwGHpQtDsz20v5daPEHMdU+7JwIh8DECvVL9IU1SMDxPiHIHun4a2wBIZk+JNyUpSfsLTOBtjUwFm1I6qW0mvQ6aaq.fUGEKiXPL1Z5QPOK6cZzTGgX5pkV9hi3IwmQymSGNtYVo59xizIHaOD6F1DpHCft+F2xRwcXhryi0lNjg4iM8aKwSPNIeDzRov0BgnB2KDP8J04XrcdCnmXImxVp4uRZ546zuz4vq9fQOY8MRUxP3diQHDUBKKLMV9s0mFKnFWHr7MeUse2fkKYUhQScjdAwdsFSG6unwKGObY7chgxbiCOyV0swKH9uJxC5G.Y6yL0l+ZH5Kh8.YZRv+SAeapJUPOufaUIJAkmo18UOxxc8O96u6udxm9z0MOhUPMMdRxdSa1vLQT6qmJI3397d8zlR4fPhQeeldj7qktQgD+X4A91Fr5S7hlY.wQg4mJuD7a1gwUye4OFWa0Z52zxNv2W+tk2sNBc197dyfOu+L3yZyfO2ZF741yfOevL3yGdt9n+uFjIZaJyPcbaZ693zTPf24XZ8g9Wv+UzoM
                  
                  DanHD 1 Reply Last reply Reply Quote 1
                  • DanHD
                    DanH @Christoph Hart
                    last edited by

                    @Christoph-Hart How can we control the sample map selection in the granulator from the ui? I can't link a knob to the combo box in the granulator itself...

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

                    Christoph HartC 1 Reply Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @DanH
                      last edited by

                      1. Register it as external audio file
                      2. Use the loadFile() method, but with the samplemap wildcard identifier:
                      const var af = Engine.registerAudioFile(0);
                      
                      
                      af.loadFile("{XYZ::SampleMap}MySampleMap");
                      DanHD 1 Reply Last reply Reply Quote 0
                      • DanHD
                        DanH @Christoph Hart
                        last edited by

                        @Christoph-Hart should it be:

                        const var af = Engine.createAndRegisterAudioFile(0);
                        

                        ?

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

                        Christoph HartC 1 Reply Last reply Reply Quote 0
                        • Christoph HartC
                          Christoph Hart @DanH
                          last edited by

                          @DanH yes I just typed it out of my head...

                          DanHD 1 Reply Last reply Reply Quote 1
                          • DanHD
                            DanH @Christoph Hart
                            last edited by

                            @Christoph-Hart Forgive the noob questions on this, I'm coming into it very cold.

                            What does the XYZ::SampleMap part of the wildcard refer to?

                            Essentially I'd like to select the sample maps in the Granulator with a combo box

                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                            https://dhplugins.com/ | https://dcbreaks.com/
                            London, UK

                            1 Reply Last reply Reply Quote 0
                            • M
                              mrfurniture5e
                              last edited by mrfurniture5e

                              just set the sound record opening to outer, then, at that point, connect it to an Audio Waveform like you would do with a Looper or Convolution reverb.

                              Then make boundaries for the handles you need to control and associate it to your UI handle.

                              Thanks

                              office furniture in Dubai

                              DanHD 1 Reply Last reply Reply Quote 0
                              • DanHD
                                DanH @mrfurniture5e
                                last edited by

                                @mrfurniture5e amazing.... 😆

                                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                https://dhplugins.com/ | https://dcbreaks.com/
                                London, UK

                                Christoph HartC 1 Reply Last reply Reply Quote 0
                                • Christoph HartC
                                  Christoph Hart @DanH
                                  last edited by Christoph Hart

                                  WTF? When a spam robot starts to post working answers to a super specific problem you know the uprising isn't far.

                                  DanHD ? 2 Replies Last reply Reply Quote 7
                                  • DanHD
                                    DanH @Christoph Hart
                                    last edited by

                                    @Christoph-Hart any chance of an actual answer to the question though?! :face_with_tears_of_joy:

                                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                    https://dhplugins.com/ | https://dcbreaks.com/
                                    London, UK

                                    Matt_SFM 1 Reply Last reply Reply Quote 1
                                    • Matt_SFM
                                      Matt_SF @DanH
                                      last edited by

                                      @DanH isn't it simply :

                                      af.loadFile("{PROJECT_FOLDER}MySampleMap.xml");
                                      

                                      ?
                                      https://docs.hise.audio/working-with-hise/project-management/projects-folders/sample-maps.html

                                      Develop branch
                                      Win10 & VS17 / Ventura & Xcode 14. 3

                                      DanHD 2 Replies Last reply Reply Quote 0
                                      • DanHD
                                        DanH @Matt_SF
                                        last edited by

                                        @Matt_SF I hadn't tried it - I thought it was a different kind of wildcard :man_facepalming:

                                        Thanks, will give it a go now :)

                                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                        https://dhplugins.com/ | https://dcbreaks.com/
                                        London, UK

                                        1 Reply Last reply Reply Quote 0
                                        • DanHD
                                          DanH @Matt_SF
                                          last edited by

                                          @Matt_SF Do you have any idea how I use this to select the sample map within the Granulator?

                                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                          https://dhplugins.com/ | https://dcbreaks.com/
                                          London, UK

                                          Matt_SFM 1 Reply Last reply Reply Quote 0
                                          • Matt_SFM
                                            Matt_SF @DanH
                                            last edited by Matt_SF

                                            @DanH I didn't try it but I guess this should work (thanks Christoph!) :

                                            const var g = Synth.getAudioSampleProcessor("ScriptGranulator");
                                            
                                            const var sMapSlot = g.getAudioFile(0);
                                            
                                            sMapSlot.loadFile("{PROJECT_FOLDER}MySampleMap.xml");
                                            

                                            Don't forget to setup your granulator node so it uses an external slot :

                                            5f462d2b-7e86-44a7-97e6-c93c619e5410-image.png

                                            For the loading of audio files, you can also take a look here, the process is similar :
                                            Changing Impulses in Scriptnode.

                                            Develop branch
                                            Win10 & VS17 / Ventura & Xcode 14. 3

                                            Christoph HartC 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            50

                                            Online

                                            1.7k

                                            Users

                                            11.7k

                                            Topics

                                            101.9k

                                            Posts