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    Animate panel colors

    Scheduled Pinned Locked Moved Scripting
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    • Dan KorneffD
      Dan Korneff @d.healey
      last edited by

      @d-healey This link was really helpful. I was about to design an archaic and primitive system to convert decimal to Hex.

      Dan Korneff - Producer / Mixer / Audio Nerd

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Dan Korneff
        last edited by

        @dustbro Look at this function I just discovered in JUCE - https://docs.juce.com/master/classString.html#aab501daf0fa0bbba1479218447d1f936

        Maybe I should add it to HISE?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        Dan KorneffD C 2 Replies Last reply Reply Quote 1
        • Dan KorneffD
          Dan Korneff @d.healey
          last edited by

          @d-healey That would be a helpful addition to my current task :)

          Dan Korneff - Producer / Mixer / Audio Nerd

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Dan Korneff
            last edited by

            @dustbro

            I've added it to the Engine class. @Christoph-Hart Is this a good place for it? JUCE has it as part of the string class but I'm not sure that makes sense in HISE.

            c687e3da-096d-42b1-8240-49da0a8aac4c-image.png

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            ulrikU 1 Reply Last reply Reply Quote 3
            • ulrikU
              ulrik @d.healey
              last edited by

              @d-healey Yes, I've waited for this, thank you David!

              Hise Develop branch
              MacOs 15.3.1, Xcode 16.2
              http://musikboden.se

              d.healeyD 1 Reply Last reply Reply Quote 1
              • d.healeyD
                d.healey @ulrik
                last edited by

                @ulrik @dustbro I pushed to my fork and made a pull request.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                1 Reply Last reply Reply Quote 3
                • ?
                  A Former User @Dan Korneff
                  last edited by

                  @dustbro I guess you could add a shader (panel) and take the basic shadertoy init code as a startup! https://www.shadertoy.com/new

                  Dan KorneffD 1 Reply Last reply Reply Quote 1
                  • C
                    civet @d.healey
                    last edited by civet

                    @dustbro @d-healey I found a simple function here to convert decimal to hex string, but it hasn't been fully tested yet.

                    inline function toHex(num, digits) 
                    {
                    	local hexTable = ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F"];
                    	local n = num;
                    	local s = digits;
                    	local result = "";
                    	while (s--)
                    	{
                    		result = hexTable[n & 0xF] + result;
                    		n = n >> 4;
                    	}
                    	return result;
                    }
                    
                    Console.print(toHex(4278221567, 8)); 
                    // output: FF007AFF
                    

                    By the way, using HSV or HSL makes it easier to control color variations, just change the value of Hue as you did in the colorpicker.
                    You may need to use some functions that convert between RGB and HSV/HSL.

                    1 Reply Last reply Reply Quote 3
                    • Dan KorneffD
                      Dan Korneff @A Former User
                      last edited by

                      @UrsBollhalder I'm going to dig into shaders after my next product release. The possibility seem really impressive.

                      Dan Korneff - Producer / Mixer / Audio Nerd

                      Christoph HartC 1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart @Dan Korneff
                        last edited by

                        @dustbro There's also a bunch of helper functions in the Colours API Class:

                        Link Preview Image
                        HISE | Scripting | Colours

                        Generate and modify colours.

                        favicon

                        (docs.hise.audio)

                        They should give you most color manipulation functions without having to resort to hex numbers and weird bit shuffling.

                        Christoph HartC 1 Reply Last reply Reply Quote 3
                        • Christoph HartC
                          Christoph Hart @Christoph Hart
                          last edited by

                          And a little example:

                          HiseSnippet 837.3ocsUs0aSCCE1tqAsVXHlD+.h1SYhQUJ6BHgPzsdApfsUniIda343zXsD6nDmsUglD+Y4c9G.GGm1zwpFaUh7PUO274ymy243AIRJKMUlfv0NZbLCgej0vwBUP6.BWf52Ager09jTEKw1nZuwwjzTlGBiW5cZE3ZUQ4e+5s6QBIBJqTEBcrjSYejGwUkZGz5C7vvdDO1Q7nY7dqV8oRQaYnLCvyRVtnXB8LxH1ADsaUrP3Gz0iqjICUDEKE7YOo23gAxKDF+OlmxOMjoEZhFBGjQMpc.Ozavj6ZJBgqNn7luj4l+Tq84d7o5Kq.OI2fcYDyVCvUtMH07d.I7LPppARqZMjlviUkVz34gV8EPCwm.k5YghwWTkehsZKAODpFQjyX8R.goQ3riq6F1vOq+550gxcpx9bRh8.hfE1z9M1ShbDS0VFEKEffyZFyqoiIgMxNHiAt51vEjMlZjxT5tYRaRX3oPaywOSPUbovY85eudMU.OsQBKFpoJG3XpUul4P1mnBZ3GI8bzxOSentaugcyFZ.d05yj.EIwjBmMyA+LYdf9X+rLSwErxDOJOy5aGM+ho4UoMtfqBdeFyw8xdvmqqtb.oNGS0qMpgOvM2MLzgZx+jSyVJNPpXGVbepeUc6+1ju+bsoqnIxvP.3yyr4JcKA5HxhNkkrAzmBAbNwQfjbcl2CtaLOpoAOiiRQeAWcXLqPtmLzSynz++l7TTACA92W52gnHZpagNvuXVhhqgCtC6bX12PjqY0gkdlRFm6aAsBfrJ25JSn45FJhCodYKSyEc4z0Cs9VqwSE9Ao0EbOU.Bag+DFgBX7QAJszNX8FlaLIAyvRurPh55C15MXEFfZ90llzSLhTtZ7ra3tGS6t25z9cEhqZMfqnAyGiUlCFgtw+CLVribEqt99LppDfUs580Ecg3+H8lA5QvFhDNvCrNHKZHLBSYP1E.6HU2uqnYjFYWsrtBLjI7xE9M7UXroVFWXr4DinHBMQdB0Loo2BubtF.Sh7GcpAu9Ax1MQ4SePbVvFJTD7fvITp95+bXHY9w7hEHlMWfX1ZAhY6EHlcVfXd4BDyqt0XzuEualRFYFG.EC5luFBi6JH.yJmEh9yhVWF.
                          
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