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    Preset hander....

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    • Christoph HartC
      Christoph Hart @d.healey
      last edited by

      @d-healey In general, OpenGL is better on Windows and worse on macOS (no idea on Linux, but I think that OpenGL is better there because I suspect Apple to make OpenGL deliberately bad in order to push their Graphics API).

      This is true for both HISE and the compiled plugins. But unless you have a really really complex interface, the UI performance of a compiled plugin should not be of great concern. It's just that rendering the plugin AND all of HISE around it might make some systems choke.

      Christoph HartC d.healeyD 2 Replies Last reply Reply Quote 1
      • Christoph HartC
        Christoph Hart @Christoph Hart
        last edited by

        @Lindon Send it over, the doctor needs to see the patient...

        LindonL 1 Reply Last reply Reply Quote 1
        • LindonL
          Lindon @Lindon
          last edited by

          @lindon like Dan I have a timer running every second that refreshes the preset name in the main interface(and resets the icons in my case) - but this has been here since Master branch (causing no problems at all), and I removed it at one point and tried to use the pre and post preset call backs - that made no difference at all...

          HISE Development for hire.
          www.channelrobot.com

          1 Reply Last reply Reply Quote 0
          • LindonL
            Lindon @Christoph Hart
            last edited by Lindon

            @christoph-hart sure can do BUT....
            its every patient I have thats not tiny....so to be clear its happening to ALL my major projects...

            HISE Development for hire.
            www.channelrobot.com

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @Lindon
              last edited by

              @lindon Does it also happen with the one you send me a few weeks ago?

              LindonL 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @Christoph Hart
                last edited by

                @christoph-hart said in Preset hander....:

                This is true for both HISE and the compiled plugins. But unless you have a really really complex interface, the UI performance of a compiled plugin should not be of great concern

                Are you able to recreate the preset browser scroll issue on your system with the example project I posted? That has the simplest UI possible.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @d.healey
                  last edited by Christoph Hart

                  @d-healey Nope, super smooth here. We're talking release build here, yes? Debug lags a little bit, but it's like 15fps, so nothing unexpected.

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @Christoph Hart
                    last edited by Lindon

                    @christoph-hart said in Preset hander....:

                    @lindon Does it also happen with the one you send me a few weeks ago?

                    yep - tho now when I try the one I sent weeks ago - it wont even load presets....

                    HISE Development for hire.
                    www.channelrobot.com

                    Christoph HartC 1 Reply Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @Lindon
                      last edited by

                      @lindon Just tried to load your project:

                      Interface:! Can't reference local variables in nested function body {SW50ZXJmYWNlfG9uSW5pdCgpfDQzMTQzfDEzNTZ8NTk=}
                      :			onInit() - Line 1356, column 59	{SW50ZXJmYWNlfG9uSW5pdCgpfDQzMTQzfDEzNTZ8NTk=}
                      

                      Lol this is Log4j level shit...

                      1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Christoph Hart
                        last edited by d.healey

                        @christoph-hart said in Preset hander....:

                        @d-healey Nope, super smooth here. We're talking release build here, yes? Debug lags a little bit, but it's like 15fps, so nothing unexpected.

                        Weird, wonder why it's a problem here... I'll investigate more tomorrow when I'm back.

                        Did you test with openGL disabled?

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        Christoph HartC 1 Reply Last reply Reply Quote 0
                        • Christoph HartC
                          Christoph Hart @d.healey
                          last edited by Christoph Hart

                          @lindon OK, I'm getting somewhere. If I load your project in the Debug version, I get also a delay of about 8 seconds when clicking on a preset category.

                          So the possible reasons of failure are:

                          1. Lindon doing something that he shouldn't.
                          2. Me implementing something wrong.
                          3. David breaking the preset browser with his crazy customizations.

                          The culprit? Applying debug master skills and drumroll...

                          JUCE::AccessibilityHandler. This was introduced in the last JUCE update and allows accessibility stuff (which we don't use), but it causes a update and reads every single preset file to figure out it's name.

                          I've pushed a change that deactivates this. This totally solves the lagginess in the PresetBrowser (for me), but I'm not sure whether this affects the other lagginess too.

                          LindonL 1 Reply Last reply Reply Quote 3
                          • LindonL
                            Lindon @Christoph Hart
                            last edited by

                            @christoph-hart - cool - good work .

                            I would have put money on option 1 myself....

                            I will try a new build for the latest commit and let you know...

                            HISE Development for hire.
                            www.channelrobot.com

                            LindonL 1 Reply Last reply Reply Quote 0
                            • LindonL
                              Lindon @Lindon
                              last edited by

                              @Christoph-Hart --That was black belt ninja grade debugging oh master....

                              fixed.......everything seems to have sped up nicely, and no more glitching...

                              (but fingers just a little bit crossed)

                              HISE Development for hire.
                              www.channelrobot.com

                              1 Reply Last reply Reply Quote 2
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