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    • d.healeyD
      d.healey @Lindon
      last edited by

      @Lindon Well you're allowed to copy and redistribute it so there is no copyright infringement (aka piracy). If someone took the HISE source code and used it in a proprietary app without permission that would be copyright infringement but would it be piracy?

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • Christoph HartC
        Christoph Hart
        last edited by Christoph Hart

        Actually I found a installer of HISE 1.5.0 on some warez site a few months back :)

        EDIT: Found it: https://www.wattpad.com/755629828-complete-new-hart-instruments-sampler-engine-hise

        Disclaimer: if you click on it you'll be downloading a spurious .dmg which most likely will contain some nasty malware.

        d.healeyD 1 Reply Last reply Reply Quote 1
        • d.healeyD
          d.healey @Christoph Hart
          last edited by

          @Christoph-Hart Yeah but they're allowed to modify it and redistribute, even if the modification includes adding malware :P

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • Christoph HartC
            Christoph Hart
            last edited by

            But since they are not publishing the source code of the malware, it's a clear case of copy right infringement. GNU Lawyer team, please take over...

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @Christoph Hart
              last edited by d.healey

              @Christoph-Hart Oh good point, but they only have to provide the source on request, have you requested it? lol that would be funny.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • A
                arminh
                last edited by

                I need help with my installer.

                I made feature list where we can select components to install but in next pages order is reversed.

                Check list looks like

                1. 32 Plugin
                2. 64 Plugin
                3. Samples

                and if I select everything to install next pages are in this order

                1. Samples
                2. 64 Plugin
                3. 32 Plugin

                How can I keep the original order?

                Here's my code

                [Setup]
                #define AppName "My Plugin"
                #define DevDir "Developer"
                AppName={#AppName}
                AppPublisher={#DevDir}
                AppVersion=1.0.0
                AppId={{C60E272E-F521C-491F-97A0-D61644CAACE3}
                
                DefaultDirName={pf}\{#DevDir}\{#AppName}
                DefaultGroupName={#AppName}
                Compression=lzma2
                SolidCompression=yes
                OutputDir=.\installerbuild
                ArchitecturesInstallIn64BitMode=x64
                OutputBaseFilename={#AppName} Installer 1.0.1
                ;LicenseFile=".\installerAssets\EULA.txt"
                PrivilegesRequired=admin
                ;WizardSmallImageFile=".\installerAssets\Logo55x58.bmp"
                ;WizardImageFile=".\installerAssets\Logo164x314.bmp"
                DisableWelcomePage=no
                DisableDirPage=yes
                SetupLogging=yes
                ChangesAssociations=no
                
                [Types]
                Name: "full"; Description: "Full installation"
                Name: "custom"; Description: "Custom installation"; Flags: iscustom
                
                [Dirs]
                Name: "{app}\"; Permissions: users-modify powerusers-modify admins-modify system-modify
                
                [Components]
                Name: "vst2_32"; Description: "{#AppName} 32-bit VSTi Plugin"; Types: full custom;
                Name: "vst2_64"; Description: "{#AppName} 64-bit VSTi Plugin"; Types: full custom; Check: Is64BitInstallMode; 
                Name: "samples"; Description: "{#AppName} Sample Set"; Types: full custom;
                
                [Files]
                ; VST
                Source: "Binaries\Compiled\VST\{#AppName} x86.txt"; DestDir: "{code:Get32Dir|0}\{#DevDir}"; Flags: ignoreversion; Components: vst2_32; Check: 
                Source: "Binaries\Compiled\VST\{#AppName} x64.txt"; DestDir: "{code:Get64Dir|0}\{#DevDir}"; Flags: ignoreversion; Components: vst2_64; Check: Is64BitInstallMode
                
                ; SAMPLE FILE
                Source: "{#AppName}_1_0_0_Samples.hr1"; DestDir: "{code:GetSamplesDir|0}"; Flags: ignoreversion; Components: samples;
                
                
                 [Icons]
                Name: "{group}\Uninstall {#AppName}"; Filename: "{app}\unins000.exe"    
                
                [Code]
                var 
                    vst2_32: TInputDirWizardPage;function SkipEvent64 (Sender: TWizardPage): Boolean;
                begin
                    Result := not IsComponentSelected('vst2_64');
                end;
                
                var 
                    vst2_64: TInputDirWizardPage;function SkipEvent32 (Sender: TWizardPage): Boolean;
                begin
                    Result := not IsComponentSelected('vst2_32');
                end; 
                
                var 
                    samples: TInputDirWizardPage;function SkipEventSamples (Sender: TWizardPage): Boolean;
                begin
                    Result := not IsComponentSelected('samples');
                end; 
                
                function Get32Dir(Param: String): String;
                begin
                  Result := vst2_32.Values[StrToInt(Param)];
                end;
                
                function Get64Dir(Param: String): String;
                begin
                  Result := vst2_64.Values[StrToInt(Param)];
                end;
                
                function GetSamplesDir(Param: String): String;
                begin
                  Result := samples.Values[StrToInt(Param)];
                end;
                
                procedure InitializeWizard;
                begin
                    vst2_32 := CreateInputDirPage(wpSelectComponents, 'Select a location', 
                    'Where should the plug-in be installed?', 'Choose the place where you will install {#AppName} 32-bit. Its best to choose the folder where your other plugins are located. Click next to continue', False, 'vst2_32');
                    vst2_32.Add('Choose a place for {#AppName} 32-bit');
                    vst2_32.Values[0] := GetPreviousData('Directory1', ExpandConstant('{pf}\Steinberg\VSTPlugins\{#DevDir}\{#AppName} 32-bit'));
                    vst2_32.OnShouldSkipPage := @SkipEvent32;
                
                    vst2_64 := CreateInputDirPage(wpSelectComponents, 'Select a location', 
                    'Where should the plug-in be installed?', 'Choose the place where you will install {#AppName} 64-bit. Its best to choose the folder where your other plugins are located. Click next to continue', False, 'vst2_64');
                    vst2_64.Add('Choose a place for {#AppName} 64-bit');
                    vst2_64.Values[0] := GetPreviousData('Directory2', ExpandConstant('{pf}\Steinberg\VSTPlugins\{#DevDir}\{#AppName} 64-bit'));
                    vst2_64.OnShouldSkipPage := @SkipEvent64;
                
                    samples := CreateInputDirPage(wpSelectComponents, 'Select a location', 
                    'Where should the samples be installed?', 'Choose the place where you will install {#AppName} samples. Click next to continue', False, 'samples');
                    samples.Add('Choose a place for {#AppName} Samples');
                    samples.Values[0] := GetPreviousData('Directory3', ExpandConstant('{sd}\{#AppName} Samples'));
                    samples.OnShouldSkipPage := @SkipEventSamples;
                end;
                
                procedure RegisterPreviousData(PreviousDataKey: Integer);
                begin
                  SetPreviousData(PreviousDataKey, 'Directory1', vst2_32.Values[0]);
                  SetPreviousData(PreviousDataKey, 'Directory2', vst2_64.Values[0]);
                  SetPreviousData(PreviousDataKey, 'Directory3', samples.Values[0]);
                end;
                
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                • d.healeyD
                  d.healey
                  last edited by

                  Samples won't be part of your installer unless your instrument is tiny.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • Dan KorneffD
                    Dan Korneff
                    last edited by

                    @orange said in Installers:

                    By the way if anyone know how to add aax icons to the installation files or how to create folders with aax icons, it would be good to share from here.

                    Circling back to this one. To get the AAX icon to appear on your plugin in Windows you have to run the following command:

                    attrib +s "MyPluginName.aaxplugin"
                    

                    @Christoph-Hart is it possible to have the Export function automatically set this file attribute?

                    Dan Korneff - Producer / Mixer / Audio Nerd

                    d.healeyD 1 Reply Last reply Reply Quote 1
                    • d.healeyD
                      d.healey @Dan Korneff
                      last edited by

                      @dustbro said in Installers:

                      To get the AAX icon to appear on your plugin in Windows you have to run the following command:

                      Where do you run that?

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      Dan KorneffD 1 Reply Last reply Reply Quote 0
                      • Dan KorneffD
                        Dan Korneff @d.healey
                        last edited by Dan Korneff

                        @d-healey Command Prompt

                        https://docs.microsoft.com/en-us/windows-server/administration/windows-commands/attrib

                        Dan Korneff - Producer / Mixer / Audio Nerd

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @Dan Korneff
                          last edited by

                          @dustbro HISE doesn't actually export the plugin, it generates a JUCE project which generates a Visual Studio project, then Visual Studio does the export. So I don't see how HISE could do this task, but it might be possible to have it written to a script that runs after the compilation is complete.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          Dan KorneffD 1 Reply Last reply Reply Quote 1
                          • Dan KorneffD
                            Dan Korneff @d.healey
                            last edited by Dan Korneff

                            @d-healey Back to square one... Inno seems to strip this property when the file is installed, so the icon disappears again :/
                            EDIT:
                            The installer actually appears to ignore hidden files? Plugin.ico and Desktop.ini are missing after inno install.

                            Also just noticed there's a script in the AAX sdk that changes all attributes for you.

                            AAX\Utilities\CreatePackage.bat
                            
                            IF EXIST %OutDir% GOTO OUTDIR_EXISTS
                            mkdir %OutDir%
                            :OUTDIR_EXISTS
                            
                            IF EXIST %OutDir%\..\Win32 GOTO Win32_EXISTS
                            mkdir %OutDir%\..\Win32
                            :Win32_EXISTS
                            
                            IF EXIST %OutDir%\..\x64 GOTO X64_EXISTS
                            mkdir %OutDir%\..\x64
                            :X64_EXISTS
                            
                            IF EXIST %OutDir%\..\Resources GOTO RESOURCES_EXISTS
                            mkdir %OutDir%\..\Resources
                            :RESOURCES_EXISTS
                            
                            echo Set Folder Icon
                            
                            IF EXIST %OutDir%\..\..\PlugIn.ico GOTO ICON_EXISTS
                            copy /Y %IconSource% %OutDir%\..\..\PlugIn.ico > NUL
                            :ICON_EXISTS
                            
                            attrib -r %OutDir%\..\..
                            attrib -h -r -s %OutDir%\..\..\desktop.ini
                            echo [.ShellClassInfo] > %OutDir%\..\..\desktop.ini 
                            echo IconResource=PlugIn.ico,0 >> %OutDir%\..\..\desktop.ini 
                            echo ;For compatibility with Windows XP >> %OutDir%\..\..\desktop.ini 
                            echo IconFile=PlugIn.ico >> %OutDir%\..\..\desktop.ini 
                            echo IconIndex=0 >> %OutDir%\..\..\desktop.ini 
                            attrib +h +r +s %OutDir%\..\..\PlugIn.ico
                            attrib +h +r +s %OutDir%\..\..\desktop.ini
                            attrib %OutDir%\..\..
                            
                            

                            Dan Korneff - Producer / Mixer / Audio Nerd

                            Dan KorneffD 1 Reply Last reply Reply Quote 0
                            • Dan KorneffD
                              Dan Korneff @Dan Korneff
                              last edited by

                              Found some useful info to retain attributes for AAX in Inno
                              https://www.kvraudio.com/forum/viewtopic.php?t=489036

                              Yes, you have to be careful when "recreating" the AAX. It's all about flags. Definitely works.
                              
                              We do this:
                              
                              [Dirs]
                              Name: "{code:GetAAXDir_64}\{#MyBinaryName}.aaxplugin"; Check: Is64BitInstallMode; Components:aax_64; Attribs: system;
                              
                              [Files]
                              
                              ; AAX
                              Source: "{#MyBinaryName}.aaxplugin\*"; DestDir: "{code:GetAAXDir_64}\{#MyBinaryName}.aaxplugin"; Flags:ignoreversion createallsubdirs recursesubdirs; Check: Is64BitInstallMode; Components:aax_64;
                              Source: "{#MyBinaryName}.aaxplugin\desktop.ini"; DestDir: "{code:GetAAXDir_64}\{#MyBinaryName}.aaxplugin"; Flags:ignoreversion; Attribs: hidden system; Check: Is64BitInstallMode; Components:aax_64;
                              Source: "{#MyBinaryName}.aaxplugin\PlugIn.ico"; DestDir: "{code:GetAAXDir_64}\{#MyBinaryName}.aaxplugin"; Flags:ignoreversion; Attribs: hidden system; Check: Is64BitInstallMode; Components:aax_64;
                              

                              Dan Korneff - Producer / Mixer / Audio Nerd

                              1 Reply Last reply Reply Quote 3
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