HISE Logo Forum
    • Categories
    • Register
    • Login

    Develop branch cannot support more than 19 scripts

    Scheduled Pinned Locked Moved Bug Reports
    58 Posts 4 Posters 2.4k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ustkU
      ustk
      last edited by ustk

      @Lindon I don’t know if it’ll have an impact but instead of calling things multiple times I would store the note number in a reg, and same thing for the range values

      Can't help pressing F5 in the forum...

      LindonL d.healeyD 2 Replies Last reply Reply Quote 0
      • LindonL
        Lindon @ustk
        last edited by

        @ustk what?

        HISE Development for hire.
        www.channelrobot.com

        LindonL 1 Reply Last reply Reply Quote 0
        • LindonL
          Lindon @d.healey
          last edited by

          @d-healey said in Develop branch cannot support more than 19 scripts:

          @lindon I don't see anything unusual there. I'm off to cook dinner but I'll dig a bit deeper when I'm back.

          Yeah I have to call it quits for today too?

          HISE Development for hire.
          www.channelrobot.com

          1 Reply Last reply Reply Quote 0
          • LindonL
            Lindon @Lindon
            last edited by

            @lindon said in Develop branch cannot support more than 19 scripts:

            @ustk what? er we are talking about using multiple scripts (one per voice) so its more modular...

            HISE Development for hire.
            www.channelrobot.com

            1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @ustk
              last edited by

              @ustk said in Develop branch cannot support more than 19 scripts:

              I would store the note number in a reg

              You can use a local in the MIDI callbacks, I don't know if this is better than a reg...

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              ustkU 2 Replies Last reply Reply Quote 0
              • ustkU
                ustk @d.healey
                last edited by

                @d-healey For what I understand a reg is faster, hence more suitable for real-time stuff...

                Can't help pressing F5 in the forum...

                1 Reply Last reply Reply Quote 0
                • ustkU
                  ustk @d.healey
                  last edited by

                  @d-healey Also I thought locals were only declarable in an inline, never tried in a midi CB though...

                  Can't help pressing F5 in the forum...

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @ustk
                    last edited by d.healey

                    @ustk said in Develop branch cannot support more than 19 scripts:

                    For what I understand a reg is faster, hence more suitable for real-time stuff...

                    Interface script should be deferred in this case and shouldn't be doing real time stuff Ignore me, I was thinking this is the main interface script :p

                    Also I thought locals were only declarable in an inline, never tried in a midi CB though...

                    With the exception of the built in callbacks that seems to be true.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    1 Reply Last reply Reply Quote 1
                    • d.healeyD
                      d.healey
                      last edited by d.healey

                      After disabling everything and re-enabling it one by one, saving in between and reloading HISE. The project now opens every time without crashing!

                      @Lindon I'll send you a snippet that is opening for me and you can see if it magically works for you as well.

                      Regarding the real time UI stuff, it's parts like this.

                      for (ondx=0; ondx<7;ondx++)
                      {
                          if (FMAmtVelos[ondx].getValue() == 1)
                          {
                              //Console.print((Message.getVelocity()/ 1.27)/100); // * (127/100));
                                       
                              FMAmounts[ondx].setValue((Message.getVelocity()/ 1.27)/100);
                              FMAmounts[ondx].changed();
                         }
                      }
                      

                      I try to avoid loops in real time altogether if possible, but this one is just updating a UI component and triggering its callback. This should be in a deferred script. The action that you need to happen in real time (presumably whatever happens when the component's callback is triggered) should go in a separate non-deferred script. This approach will probably require a significant restructuring of your project at this stage though so if it's working for you then don't go down the rabbit hole.

                      The only other thing I noticed in general about the project is it takes a bit of time to open and the CPU usage idles quite high (around 10%) for me. I think this is due to the effects and other modules rather than your scripts so probably not much you can do about it.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      LindonL 1 Reply Last reply Reply Quote 0
                      • LindonL
                        Lindon @d.healey
                        last edited by

                        @d-healey - great thanks mate - I will give it a try - what was the problem can you identify it?

                        HISE Development for hire.
                        www.channelrobot.com

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @Lindon
                          last edited by

                          @lindon said in Develop branch cannot support more than 19 scripts:

                          what was the problem can you identify it?

                          I wasn't able to pin it down to anything in particular.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          ustkU 1 Reply Last reply Reply Quote 0
                          • ustkU
                            ustk @d.healey
                            last edited by

                            @d-healey Maybe comparing the 2 project folders (original and fixed) with a tool could show up the difference and point to a Hise bug (like in an xml file or something)?

                            Can't help pressing F5 in the forum...

                            1 Reply Last reply Reply Quote 0
                            • First post
                              Last post

                            31

                            Online

                            1.7k

                            Users

                            11.8k

                            Topics

                            102.5k

                            Posts